Struct SaveState

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pub struct SaveState<T> { /* private fields */ }
Expand description

A command for saving the state of the game.

Consumers MUST save before the command is dropped. Failure to do so will result in a panic.

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impl<T: Clone> SaveState<T>

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pub fn save(self, state: T)
where T: Hash,

Saves a single frame’s state to the session’s state buffer and uses the hash of the state as the checksum. This uses the DefaultHasher implementation.

This consumes the SaveState, saving multiple times is not allowed.

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pub fn save_without_hash(self, state: T)

Saves a single frame’s state to the session’s state buffer without a saved checksum.

This consumes the SaveState, saving multiple times is not allowed.

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pub fn save_with_hash(self, state: T, checksum: u64)

Saves a single frame’s state to the session’s state buffer with a provided checksum.

This consumes the SaveState, saving multiple times is not allowed.

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impl<T> Drop for SaveState<T>

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fn drop(&mut self)

Executes the destructor for this type. Read more

Auto Trait Implementations§

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impl<T> Freeze for SaveState<T>

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impl<T> !RefUnwindSafe for SaveState<T>

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impl<T> Send for SaveState<T>
where T: Send,

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impl<T> Sync for SaveState<T>
where T: Send,

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impl<T> Unpin for SaveState<T>

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impl<T> !UnwindSafe for SaveState<T>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more