extern crate gfx;
extern crate gfx_device_gl;
#[macro_use]
extern crate backend;
backend!(
Resources [gfx::Resources],
Factory [gfx::Factory<Self::Resources>]
);
pub enum GlBackend {}
backend_impl!(
GlBackend {
Resources = gfx_device_gl::Resources,
Factory = gfx_device_gl::Factory
}
);
fn main() {
}