use serde::{Deserialize, Serialize};
use std::str::FromStr;
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[serde(rename_all = "snake_case")]
pub enum UserQuotaState {
Normal,
Exceeded,
}
impl Default for UserQuotaState {
fn default() -> Self {
Self::Normal
}
}
impl std::fmt::Display for UserQuotaState {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
Self::Normal => write!(f, "normal"),
Self::Exceeded => write!(f, "exceeded"),
}
}
}
impl FromStr for UserQuotaState {
type Err = StateMachineError;
fn from_str(s: &str) -> Result<Self, Self::Err> {
match s.to_lowercase().as_str() {
"normal" => Ok(Self::Normal),
"exceeded" => Ok(Self::Exceeded),
_ => Err(StateMachineError::InvalidState(s.to_string())),
}
}
}
impl UserQuotaState {
pub fn is_initial(&self) -> bool {
matches!(self, Self::Normal)
}
pub fn is_final(&self) -> bool {
matches!(self, Self::Normal | Self::Exceeded)
}
pub fn all() -> Vec<Self> {
vec![
Self::Normal,
Self::Exceeded,
]
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[serde(rename_all = "snake_case")]
pub enum UserQuotaTransition {
Exceed,
Restore,
}
impl std::fmt::Display for UserQuotaTransition {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
Self::Exceed => write!(f, "exceed"),
Self::Restore => write!(f, "restore"),
}
}
}
impl FromStr for UserQuotaTransition {
type Err = StateMachineError;
fn from_str(s: &str) -> Result<Self, Self::Err> {
match s.to_lowercase().as_str() {
"exceed" => Ok(Self::Exceed),
"restore" => Ok(Self::Restore),
_ => Err(StateMachineError::InvalidTransition(s.to_string())),
}
}
}
impl UserQuotaTransition {
pub fn target_state(&self) -> UserQuotaState {
match self {
Self::Exceed => UserQuotaState::Exceeded,
Self::Restore => UserQuotaState::Normal,
}
}
pub fn all() -> Vec<Self> {
vec![
Self::Exceed,
Self::Restore,
]
}
pub fn allowed_roles(&self) -> &'static [&'static str] {
match self {
Self::Exceed => &["system"],
Self::Restore => &["system"],
}
}
}
use super::StateMachineError;
#[derive(Debug, Clone)]
pub struct UserQuotaStateMachine {
current_state: UserQuotaState,
}
impl UserQuotaStateMachine {
pub fn new() -> Self {
Self {
current_state: UserQuotaState::default(),
}
}
pub fn from_state(state: UserQuotaState) -> Self {
Self { current_state: state }
}
pub fn current_state(&self) -> UserQuotaState {
self.current_state
}
pub fn can_transition(&self, transition: UserQuotaTransition) -> bool {
match (self.current_state, transition) {
(UserQuotaState::Normal, UserQuotaTransition::Exceed) => true,
(UserQuotaState::Exceeded, UserQuotaTransition::Restore) => true,
_ => false,
}
}
pub fn can_transition_with_role(&self, transition: UserQuotaTransition, role: &str) -> bool {
if !self.can_transition(transition) {
return false;
}
let allowed_roles = transition.allowed_roles();
if allowed_roles.is_empty() {
return true; }
allowed_roles.iter().any(|r| *r == role || *r == "*")
}
pub fn transition(&mut self, transition: UserQuotaTransition) -> Result<UserQuotaState, StateMachineError> {
if !self.can_transition(transition) {
return Err(StateMachineError::TransitionNotAllowed {
transition: transition.to_string(),
from: self.current_state.to_string(),
});
}
self.current_state = transition.target_state();
Ok(self.current_state)
}
pub fn transition_with_role(&mut self, transition: UserQuotaTransition, role: &str) -> Result<UserQuotaState, StateMachineError> {
if !self.can_transition(transition) {
return Err(StateMachineError::TransitionNotAllowed {
transition: transition.to_string(),
from: self.current_state.to_string(),
});
}
if !self.can_transition_with_role(transition, role) {
return Err(StateMachineError::RoleNotAuthorized {
role: role.to_string(),
transition: transition.to_string(),
});
}
self.current_state = transition.target_state();
Ok(self.current_state)
}
pub fn available_transitions(&self) -> Vec<UserQuotaTransition> {
UserQuotaTransition::all()
.into_iter()
.filter(|t| self.can_transition(*t))
.collect()
}
pub fn available_transitions_for_role(&self, role: &str) -> Vec<UserQuotaTransition> {
UserQuotaTransition::all()
.into_iter()
.filter(|t| self.can_transition_with_role(*t, role))
.collect()
}
pub fn transition_to_state(&mut self, target: UserQuotaState) -> Result<UserQuotaState, StateMachineError> {
let valid = UserQuotaTransition::all().into_iter()
.filter(|t| self.can_transition(*t))
.find(|t| t.target_state() == target);
match valid {
Some(t) => self.transition(t),
None => Err(StateMachineError::TransitionNotAllowed {
transition: target.to_string(),
from: self.current_state.to_string(),
}),
}
}
}
impl Default for UserQuotaStateMachine {
fn default() -> Self {
Self::new()
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_initial_state() {
let sm = UserQuotaStateMachine::new();
assert_eq!(sm.current_state(), UserQuotaState::Normal);
assert!(sm.current_state().is_initial());
}
#[test]
fn test_valid_transition() {
let mut sm = UserQuotaStateMachine::from_state(UserQuotaState::Normal);
assert!(sm.can_transition(UserQuotaTransition::Exceed));
let result = sm.transition(UserQuotaTransition::Exceed);
assert!(result.is_ok());
assert_eq!(sm.current_state(), UserQuotaState::Exceeded);
}
#[test]
fn test_invalid_transition() {
let mut sm = UserQuotaStateMachine::from_state(UserQuotaState::Normal);
let result = sm.transition(UserQuotaTransition::Restore);
assert!(result.is_err());
}
#[test]
fn test_state_parsing() {
let state: UserQuotaState = "normal".parse().unwrap();
assert_eq!(state, UserQuotaState::Normal);
}
#[test]
fn test_available_transitions() {
let sm = UserQuotaStateMachine::new();
let available = sm.available_transitions();
assert!(!available.is_empty() || sm.current_state().is_final());
}
}