use crate::models;
use serde::{Deserialize, Serialize};
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct UpdatePlayerByIdRequest {
#[serde(rename = "discordId", default, with = "::serde_with::rust::double_option", skip_serializing_if = "Option::is_none")]
pub discord_id: Option<Option<String>>,
#[serde(rename = "status", skip_serializing_if = "Option::is_none")]
pub status: Option<Status>,
#[serde(rename = "currentServer", default, with = "::serde_with::rust::double_option", skip_serializing_if = "Option::is_none")]
pub current_server: Option<Option<String>>,
#[serde(rename = "bio", default, with = "::serde_with::rust::double_option", skip_serializing_if = "Option::is_none")]
pub bio: Option<Option<String>>,
}
impl UpdatePlayerByIdRequest {
pub fn new() -> UpdatePlayerByIdRequest {
UpdatePlayerByIdRequest {
discord_id: None,
status: None,
current_server: None,
bio: None,
}
}
}
#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
pub enum Status {
#[serde(rename = "online")]
Online,
#[serde(rename = "offline")]
Offline,
}
impl Default for Status {
fn default() -> Status {
Self::Online
}
}