pub mod add;
pub mod edit;
pub mod log;
pub mod start;
pub mod status;
pub mod stop;
pub mod frames;
pub mod projects;
pub mod remove;
use std::io::Write;
use anyhow::Result;
use crate::config::{load_config, AppConfig};
pub struct Output<'a> {
pub out: &'a mut dyn Write,
}
pub trait MyCommand {
fn run(&self, output: Output) -> Result<()>;
fn config(&self) -> AppConfig {
load_config()
}
}