axterminator 0.10.1

macOS GUI testing framework with background testing, sub-millisecond element access, and self-healing locators
//! Integration tests for element search functionality
//!
//! These tests validate:
//! - Query parsing (simple text, role:value, XPath)
//! - Breadth-first tree traversal
//! - Element matching logic
//! - Window enumeration
//! - Tree hashing for EspressoMac sync

#[cfg(test)]
mod search_tests {
    // Note: These tests require accessibility permissions and a running GUI application
    // They are marked as #[ignore] by default and should be run manually

    #[test]
    #[ignore]
    fn test_simple_text_query() {
        // GIVEN: A Safari window with a "New Tab" button
        // WHEN: Searching for "New Tab" with simple text
        // THEN: Should find element matching title, label, or identifier
        // This will be implemented when we have a test harness
    }

    #[test]
    #[ignore]
    fn test_role_query() {
        // GIVEN: A window with multiple buttons
        // WHEN: Searching with "role:AXButton"
        // THEN: Should find first button
    }

    #[test]
    #[ignore]
    fn test_combined_query() {
        // GIVEN: Multiple buttons with different titles
        // WHEN: Searching with "role:AXButton title:Save"
        // THEN: Should find button with role AXButton AND title containing "Save"
    }

    #[test]
    #[ignore]
    fn test_xpath_query() {
        // GIVEN: A window structure
        // WHEN: Searching with "//AXButton[@AXTitle='Save']"
        // THEN: Should find button with exact title "Save"
    }

    #[test]
    #[ignore]
    fn test_breadth_first_search_order() {
        // GIVEN: A nested window structure
        // WHEN: Searching for element
        // THEN: Should find closest element first (BFS, not DFS)
    }

    #[test]
    #[ignore]
    fn test_window_enumeration() {
        // GIVEN: An application with multiple windows
        // WHEN: Calling get_windows()
        // THEN: Should return all AXWindow children
    }

    #[test]
    #[ignore]
    fn test_main_window() {
        // GIVEN: An application with a main window
        // WHEN: Calling get_main_window()
        // THEN: Should return the AXMainWindow attribute
    }

    #[test]
    #[ignore]
    fn test_tree_hash_stability() {
        // GIVEN: An unchanged UI
        // WHEN: Hashing tree multiple times
        // THEN: Should return same hash
    }

    #[test]
    #[ignore]
    fn test_tree_hash_change_detection() {
        // GIVEN: A UI that changes (button appears)
        // WHEN: Hashing before and after
        // THEN: Hash should differ
    }

    #[test]
    fn test_search_criteria_parse_simple() {
        // GIVEN: Simple query string
        // WHEN: Parsing "Save"
        // THEN: Should match title/label/identifier
        // This is a unit test that doesn't require GUI
    }

    #[test]
    fn test_search_criteria_parse_role() {
        // GIVEN: Role query
        // WHEN: Parsing "role:AXButton"
        // THEN: Should extract role
    }

    #[test]
    fn test_search_criteria_parse_combined() {
        // GIVEN: Combined query
        // WHEN: Parsing "role:AXButton title:Save"
        // THEN: Should extract both role and title
    }

    #[test]
    fn test_search_criteria_parse_xpath() {
        // GIVEN: XPath query
        // WHEN: Parsing "//AXButton[@AXTitle='Save']"
        // THEN: Should extract role and title
    }

    #[test]
    fn test_search_criteria_parse_invalid() {
        // GIVEN: Invalid query
        // WHEN: Parsing "invalid:key:value"
        // THEN: Should return error
    }
}