axonml-vision 0.5.0

Computer vision utilities for the Axonml ML framework
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
//! VGG - Very Deep Convolutional Networks
//!
//! # File
//! `crates/axonml-vision/src/models/vgg.rs`
//!
//! # Author
//! Andrew Jewell Sr - AutomataNexus
//!
//! # Updated
//! March 8, 2026
//!
//! # Disclaimer
//! Use at own risk. This software is provided "as is", without warranty of any
//! kind, express or implied. The author and AutomataNexus shall not be held
//! liable for any damages arising from the use of this software.

use axonml_autograd::Variable;
use axonml_nn::{BatchNorm2d, Conv2d, Dropout, Linear, MaxPool2d, Module, Parameter, ReLU};

// =============================================================================
// Helper Functions
// =============================================================================

/// Flatten a tensor from [N, C, H, W] to [N, C*H*W].
fn flatten(input: &Variable) -> Variable {
    let shape = input.shape();

    if shape.len() <= 2 {
        return input.clone();
    }

    let batch_size = shape[0];
    let features: usize = shape[1..].iter().product();

    input.reshape(&[batch_size, features])
}

// =============================================================================
// VGG Configuration
// =============================================================================

/// VGG layer configuration.
#[derive(Debug, Clone, Copy)]
pub enum VggLayer {
    /// Convolutional layer with output channels.
    Conv(usize),
    /// Max pooling layer.
    MaxPool,
}

/// Get VGG11 configuration.
#[must_use]
pub fn vgg11_config() -> Vec<VggLayer> {
    use VggLayer::{Conv, MaxPool};
    vec![
        Conv(64),
        MaxPool,
        Conv(128),
        MaxPool,
        Conv(256),
        Conv(256),
        MaxPool,
        Conv(512),
        Conv(512),
        MaxPool,
        Conv(512),
        Conv(512),
        MaxPool,
    ]
}

/// Get VGG13 configuration.
#[must_use]
pub fn vgg13_config() -> Vec<VggLayer> {
    use VggLayer::{Conv, MaxPool};
    vec![
        Conv(64),
        Conv(64),
        MaxPool,
        Conv(128),
        Conv(128),
        MaxPool,
        Conv(256),
        Conv(256),
        MaxPool,
        Conv(512),
        Conv(512),
        MaxPool,
        Conv(512),
        Conv(512),
        MaxPool,
    ]
}

/// Get VGG16 configuration.
#[must_use]
pub fn vgg16_config() -> Vec<VggLayer> {
    use VggLayer::{Conv, MaxPool};
    vec![
        Conv(64),
        Conv(64),
        MaxPool,
        Conv(128),
        Conv(128),
        MaxPool,
        Conv(256),
        Conv(256),
        Conv(256),
        MaxPool,
        Conv(512),
        Conv(512),
        Conv(512),
        MaxPool,
        Conv(512),
        Conv(512),
        Conv(512),
        MaxPool,
    ]
}

/// Get VGG19 configuration.
#[must_use]
pub fn vgg19_config() -> Vec<VggLayer> {
    use VggLayer::{Conv, MaxPool};
    vec![
        Conv(64),
        Conv(64),
        MaxPool,
        Conv(128),
        Conv(128),
        MaxPool,
        Conv(256),
        Conv(256),
        Conv(256),
        Conv(256),
        MaxPool,
        Conv(512),
        Conv(512),
        Conv(512),
        Conv(512),
        MaxPool,
        Conv(512),
        Conv(512),
        Conv(512),
        Conv(512),
        MaxPool,
    ]
}

// =============================================================================
// VGG Feature Extractor
// =============================================================================

/// VGG feature extraction layers.
pub struct VggFeatures {
    layers: Vec<VggFeatureLayer>,
}

enum VggFeatureLayer {
    Conv(Conv2d),
    BatchNorm(BatchNorm2d),
    ReLU(ReLU),
    MaxPool(MaxPool2d),
}

impl VggFeatures {
    /// Create VGG feature layers from configuration.
    #[must_use]
    pub fn new(config: &[VggLayer], batch_norm: bool) -> Self {
        let mut layers = Vec::new();
        let mut in_channels = 3;

        for &layer in config {
            match layer {
                VggLayer::Conv(out_channels) => {
                    layers.push(VggFeatureLayer::Conv(Conv2d::with_options(
                        in_channels,
                        out_channels,
                        (3, 3),
                        (1, 1),
                        (1, 1),
                        true,
                    )));
                    if batch_norm {
                        layers.push(VggFeatureLayer::BatchNorm(BatchNorm2d::new(out_channels)));
                    }
                    layers.push(VggFeatureLayer::ReLU(ReLU));
                    in_channels = out_channels;
                }
                VggLayer::MaxPool => {
                    layers.push(VggFeatureLayer::MaxPool(MaxPool2d::with_options(
                        (2, 2),
                        (2, 2),
                        (0, 0),
                    )));
                }
            }
        }

        Self { layers }
    }
}

impl Module for VggFeatures {
    fn forward(&self, x: &Variable) -> Variable {
        let mut out = x.clone();
        for layer in &self.layers {
            out = match layer {
                VggFeatureLayer::Conv(conv) => conv.forward(&out),
                VggFeatureLayer::BatchNorm(bn) => bn.forward(&out),
                VggFeatureLayer::ReLU(relu) => relu.forward(&out),
                VggFeatureLayer::MaxPool(pool) => pool.forward(&out),
            };
        }
        out
    }

    fn parameters(&self) -> Vec<Parameter> {
        let mut params = Vec::new();
        for layer in &self.layers {
            match layer {
                VggFeatureLayer::Conv(conv) => params.extend(conv.parameters()),
                VggFeatureLayer::BatchNorm(bn) => params.extend(bn.parameters()),
                _ => {}
            }
        }
        params
    }

    fn train(&mut self) {
        for layer in &mut self.layers {
            if let VggFeatureLayer::BatchNorm(bn) = layer {
                bn.train();
            }
        }
    }

    fn eval(&mut self) {
        for layer in &mut self.layers {
            if let VggFeatureLayer::BatchNorm(bn) = layer {
                bn.eval();
            }
        }
    }

    fn is_training(&self) -> bool {
        for layer in &self.layers {
            if let VggFeatureLayer::BatchNorm(bn) = layer {
                return bn.is_training();
            }
        }
        true
    }
}

// =============================================================================
// VGG Classifier
// =============================================================================

/// VGG classifier head.
pub struct VggClassifier {
    fc1: Linear,
    fc2: Linear,
    fc3: Linear,
    relu: ReLU,
    dropout: Dropout,
}

impl VggClassifier {
    /// Create classifier for VGG (assuming 7x7 feature maps).
    #[must_use]
    pub fn new(num_classes: usize) -> Self {
        Self {
            fc1: Linear::new(512 * 7 * 7, 4096),
            fc2: Linear::new(4096, 4096),
            fc3: Linear::new(4096, num_classes),
            relu: ReLU,
            dropout: Dropout::new(0.5),
        }
    }

    /// Create classifier with custom input size.
    #[must_use]
    pub fn with_input_size(input_features: usize, num_classes: usize) -> Self {
        Self {
            fc1: Linear::new(input_features, 4096),
            fc2: Linear::new(4096, 4096),
            fc3: Linear::new(4096, num_classes),
            relu: ReLU,
            dropout: Dropout::new(0.5),
        }
    }
}

impl Module for VggClassifier {
    fn forward(&self, x: &Variable) -> Variable {
        let out = self.fc1.forward(x);
        let out = self.relu.forward(&out);
        let out = self.dropout.forward(&out);

        let out = self.fc2.forward(&out);
        let out = self.relu.forward(&out);
        let out = self.dropout.forward(&out);

        self.fc3.forward(&out)
    }

    fn parameters(&self) -> Vec<Parameter> {
        let mut params = Vec::new();
        params.extend(self.fc1.parameters());
        params.extend(self.fc2.parameters());
        params.extend(self.fc3.parameters());
        params
    }

    fn train(&mut self) {
        self.dropout.train();
    }

    fn eval(&mut self) {
        self.dropout.eval();
    }

    fn is_training(&self) -> bool {
        self.dropout.is_training()
    }
}

// =============================================================================
// VGG Model
// =============================================================================

/// VGG model for image classification.
pub struct VGG {
    features: VggFeatures,
    classifier: VggClassifier,
}

impl VGG {
    /// Create VGG with custom configuration.
    #[must_use]
    pub fn new(config: &[VggLayer], num_classes: usize, batch_norm: bool) -> Self {
        Self {
            features: VggFeatures::new(config, batch_norm),
            classifier: VggClassifier::new(num_classes),
        }
    }

    /// Create VGG11.
    #[must_use]
    pub fn vgg11(num_classes: usize) -> Self {
        Self::new(&vgg11_config(), num_classes, false)
    }

    /// Create VGG11 with batch normalization.
    #[must_use]
    pub fn vgg11_bn(num_classes: usize) -> Self {
        Self::new(&vgg11_config(), num_classes, true)
    }

    /// Create VGG13.
    #[must_use]
    pub fn vgg13(num_classes: usize) -> Self {
        Self::new(&vgg13_config(), num_classes, false)
    }

    /// Create VGG13 with batch normalization.
    #[must_use]
    pub fn vgg13_bn(num_classes: usize) -> Self {
        Self::new(&vgg13_config(), num_classes, true)
    }

    /// Create VGG16.
    #[must_use]
    pub fn vgg16(num_classes: usize) -> Self {
        Self::new(&vgg16_config(), num_classes, false)
    }

    /// Create VGG16 with batch normalization.
    #[must_use]
    pub fn vgg16_bn(num_classes: usize) -> Self {
        Self::new(&vgg16_config(), num_classes, true)
    }

    /// Create VGG19.
    #[must_use]
    pub fn vgg19(num_classes: usize) -> Self {
        Self::new(&vgg19_config(), num_classes, false)
    }

    /// Create VGG19 with batch normalization.
    #[must_use]
    pub fn vgg19_bn(num_classes: usize) -> Self {
        Self::new(&vgg19_config(), num_classes, true)
    }
}

impl Module for VGG {
    fn forward(&self, x: &Variable) -> Variable {
        let out = self.features.forward(x);

        // Flatten: [batch, 512, 7, 7] -> [batch, 512*7*7]
        let out = flatten(&out);

        self.classifier.forward(&out)
    }

    fn parameters(&self) -> Vec<Parameter> {
        let mut params = Vec::new();
        params.extend(self.features.parameters());
        params.extend(self.classifier.parameters());
        params
    }

    fn train(&mut self) {
        self.features.train();
        self.classifier.train();
    }

    fn eval(&mut self) {
        self.features.eval();
        self.classifier.eval();
    }

    fn is_training(&self) -> bool {
        self.features.is_training()
    }
}

// =============================================================================
// Convenience Functions
// =============================================================================

/// Create VGG11 for `ImageNet` (1000 classes).
#[must_use]
pub fn vgg11() -> VGG {
    VGG::vgg11(1000)
}

/// Create VGG13 for `ImageNet` (1000 classes).
#[must_use]
pub fn vgg13() -> VGG {
    VGG::vgg13(1000)
}

/// Create VGG16 for `ImageNet` (1000 classes).
#[must_use]
pub fn vgg16() -> VGG {
    VGG::vgg16(1000)
}

/// Create VGG19 for `ImageNet` (1000 classes).
#[must_use]
pub fn vgg19() -> VGG {
    VGG::vgg19(1000)
}

// =============================================================================
// Tests
// =============================================================================

#[cfg(test)]
mod tests {
    use super::*;
    use axonml_tensor::Tensor;

    #[test]
    fn test_vgg_features() {
        let config = vec![VggLayer::Conv(64), VggLayer::MaxPool];
        let features = VggFeatures::new(&config, false);

        let input = Variable::new(
            Tensor::from_vec(vec![0.0; 3 * 32 * 32], &[1, 3, 32, 32]).unwrap(),
            false,
        );

        let output = features.forward(&input);
        // After one conv and one maxpool
        assert_eq!(output.data().shape()[1], 64);
        assert_eq!(output.data().shape()[2], 16); // 32 / 2
    }

    #[test]
    fn test_vgg11_creation() {
        let model = VGG::vgg11(10);
        let params = model.parameters();
        assert!(!params.is_empty());
    }

    #[test]
    fn test_vgg11_bn_creation() {
        let model = VGG::vgg11_bn(10);
        let params = model.parameters();
        assert!(!params.is_empty());
    }

    #[test]
    fn test_vgg16_creation() {
        let model = VGG::vgg16(1000);
        let params = model.parameters();
        assert!(!params.is_empty());
    }

    #[test]
    fn test_vgg_forward_small() {
        // Use small input for quick test
        let config = vec![VggLayer::Conv(64), VggLayer::MaxPool];
        let features = VggFeatures::new(&config, false);

        // Custom small classifier
        let classifier = VggClassifier::with_input_size(64 * 16 * 16, 10);

        let input = Variable::new(
            Tensor::from_vec(vec![0.0; 3 * 32 * 32], &[1, 3, 32, 32]).unwrap(),
            false,
        );

        let out = features.forward(&input);
        let out = flatten(&out);
        let out = classifier.forward(&out);

        assert_eq!(out.data().shape(), &[1, 10]);
    }

    #[test]
    fn test_vgg_train_eval_mode() {
        let mut model = VGG::vgg11_bn(10);

        model.train();
        assert!(model.is_training());

        model.eval();
        // Note: eval mode may not change is_training for all layers
    }
}