use axiolid_contracts::{Certified, Precision, Sign};
use axiolid_core::{Point2, Point3};
use crate::arithmetic::{expansion_sign, expansion_sum, negate_expansion, scale_expansion};
use crate::orient3::orient3d_cofactor;
const EPSILON: f64 = f64::EPSILON / 2.0;
const INCIRCLE_ERROR_FACTOR: f64 = (10.0 + 96.0 * EPSILON) * EPSILON;
const INSPHERE_ERROR_FACTOR: f64 = (16.0 + 224.0 * EPSILON) * EPSILON;
#[must_use]
pub fn incircle(a: Point2, b: Point2, c: Point2, d: Point2) -> Certified {
match incircle_filter(a, b, c, d) {
Certified::Certain { sign, .. } => Certified::exact_sign(sign),
_ => Certified::exact_sign(incircle_exact(a, b, c, d)),
}
}
#[must_use]
pub fn incircle_filter(a: Point2, b: Point2, c: Point2, d: Point2) -> Certified {
let (adx, ady) = (a.x - d.x, a.y - d.y);
let (bdx, bdy) = (b.x - d.x, b.y - d.y);
let (cdx, cdy) = (c.x - d.x, c.y - d.y);
let bdxcdy = bdx * cdy;
let cdxbdy = cdx * bdy;
let alift = adx * adx + ady * ady;
let cdxady = cdx * ady;
let adxcdy = adx * cdy;
let blift = bdx * bdx + bdy * bdy;
let adxbdy = adx * bdy;
let bdxady = bdx * ady;
let clift = cdx * cdx + cdy * cdy;
let determinant =
alift * (bdxcdy - cdxbdy) + blift * (cdxady - adxcdy) + clift * (adxbdy - bdxady);
let permanent = (bdxcdy.abs() + cdxbdy.abs()) * alift
+ (cdxady.abs() + adxcdy.abs()) * blift
+ (adxbdy.abs() + bdxady.abs()) * clift;
Certified::from_filter(
determinant,
INCIRCLE_ERROR_FACTOR * permanent,
Precision::F64,
)
}
#[must_use]
fn incircle_exact(a: Point2, b: Point2, c: Point2, d: Point2) -> Sign {
let (adx, ady) = (a.x - d.x, a.y - d.y);
let (bdx, bdy) = (b.x - d.x, b.y - d.y);
let (cdx, cdy) = (c.x - d.x, c.y - d.y);
let bc = orient3d_cofactor(bdx, cdy, cdx, bdy);
let ca = orient3d_cofactor(cdx, ady, adx, cdy);
let ab = orient3d_cofactor(adx, bdy, bdx, ady);
let total = expansion_sum(
&expansion_sum(&lift(&bc, adx, ady), &lift(&ca, bdx, bdy)),
&lift(&ab, cdx, cdy),
);
expansion_sign(&total)
}
#[must_use]
fn lift(e: &[f64], x: f64, y: f64) -> Vec<f64> {
expansion_sum(
&scale_expansion(&scale_expansion(e, x), x),
&scale_expansion(&scale_expansion(e, y), y),
)
}
#[must_use]
pub fn insphere(a: Point3, b: Point3, c: Point3, d: Point3, e: Point3) -> Certified {
match insphere_filter(a, b, c, d, e) {
Certified::Certain { sign, .. } => Certified::exact_sign(sign),
_ => Certified::exact_sign(insphere_exact(a, b, c, d, e)),
}
}
#[must_use]
pub fn insphere_filter(a: Point3, b: Point3, c: Point3, d: Point3, e: Point3) -> Certified {
let v = |p: Point3| (p.x - e.x, p.y - e.y, p.z - e.z);
let (ax, ay, az) = v(a);
let (bx, by, bz) = v(b);
let (cx, cy, cz) = v(c);
let (dx, dy, dz) = v(d);
let ab = ax * by - bx * ay;
let bc = bx * cy - cx * by;
let cd = cx * dy - dx * cy;
let da = dx * ay - ax * dy;
let ac = ax * cy - cx * ay;
let bd = bx * dy - dx * by;
let abc = az * bc - bz * ac + cz * ab;
let bcd = bz * cd - cz * bd + dz * bc;
let cda = cz * da + dz * ac + az * cd;
let dab = dz * ab + az * bd + bz * da;
let alift = ax * ax + ay * ay + az * az;
let blift = bx * bx + by * by + bz * bz;
let clift = cx * cx + cy * cy + cz * cz;
let dlift = dx * dx + dy * dy + dz * dz;
let determinant = (dlift * abc - clift * dab) + (blift * cda - alift * bcd);
let permanent =
(abc.abs() * dlift + dab.abs() * clift) + (cda.abs() * blift + bcd.abs() * alift);
Certified::from_filter(
determinant,
INSPHERE_ERROR_FACTOR * permanent,
Precision::F64,
)
}
#[must_use]
fn insphere_exact(a: Point3, b: Point3, c: Point3, d: Point3, e: Point3) -> Sign {
let v = |p: Point3| (p.x - e.x, p.y - e.y, p.z - e.z);
let (ax, ay, az) = v(a);
let (bx, by, bz) = v(b);
let (cx, cy, cz) = v(c);
let (dx, dy, dz) = v(d);
let minor = |p: (f64, f64, f64), q: (f64, f64, f64), r: (f64, f64, f64)| {
let qr = orient3d_cofactor(q.0, r.1, r.0, q.1);
let rp = orient3d_cofactor(r.0, p.1, p.0, r.1);
let pq = orient3d_cofactor(p.0, q.1, q.0, p.1);
expansion_sum(
&expansion_sum(&scale_expansion(&qr, p.2), &scale_expansion(&rp, q.2)),
&scale_expansion(&pq, r.2),
)
};
let (a3, b3, c3, d3) = ((ax, ay, az), (bx, by, bz), (cx, cy, cz), (dx, dy, dz));
let bcd = minor(b3, c3, d3);
let cda = minor(c3, d3, a3);
let dab = minor(d3, a3, b3);
let abc = minor(a3, b3, c3);
let total = expansion_sum(
&expansion_sum(
&lift3(&abc, dx, dy, dz),
&negate_expansion(&lift3(&dab, cx, cy, cz)),
),
&expansion_sum(
&lift3(&cda, bx, by, bz),
&negate_expansion(&lift3(&bcd, ax, ay, az)),
),
);
expansion_sign(&total)
}
#[must_use]
fn lift3(e: &[f64], x: f64, y: f64, z: f64) -> Vec<f64> {
let sq = |k: f64| scale_expansion(&scale_expansion(e, k), k);
expansion_sum(&expansion_sum(&sq(x), &sq(y)), &sq(z))
}