axiolid_construct/loft.rs
1//! Lofting a sequence of station rings into a solid.
2//!
3//! Every sweep family reduces to the same shape: place the profile at a
4//! series of stations along a path, stitch consecutive stations into
5//! walls, and cap the ends unless the path closes on itself. Extrusion is
6//! two stations; revolution is an arc of them; a sectioned spine supplies
7//! its own.
8//!
9//! Writing that once means winding, hole orientation and cap pairing are
10//! fixed in one place rather than re-derived per family.
11
12use axiolid_contracts::{GeomError, GeomResult};
13use axiolid_core::{Point2, Point3, Scalar, Vec3};
14use axiolid_mesh::TriMesh;
15
16use crate::profile::Rings;
17
18/// One station: the profile's rings already placed in 3D.
19#[derive(Debug, Clone)]
20pub struct Station {
21 /// Outer ring followed by each hole, in `Rings` order.
22 pub loops: Vec<Vec<Point3>>,
23}
24
25/// Place `rings` into 3D with a per-point mapping.
26///
27/// The mapping takes the profile's 2D point and returns its 3D image, so a
28/// caller expresses only what its family does: extrusion translates,
29/// revolution rotates, a spine sweep applies a frame.
30pub fn place(rings: &Rings, mut f: impl FnMut(Point2) -> Point3) -> Station {
31 let mut loops = Vec::with_capacity(1 + rings.holes.len());
32 loops.push(rings.outer.iter().map(|p| f(*p)).collect());
33 for hole in &rings.holes {
34 loops.push(hole.iter().map(|p| f(*p)).collect());
35 }
36 Station { loops }
37}
38
39/// Stitch stations into a closed solid.
40///
41/// `closed` wraps the last station onto the first, which welds a periodic
42/// seam by index rather than by two samplings agreeing numerically. Open
43/// lofts are capped with the profile triangulation at each end.
44///
45/// All stations must share the profile's ring structure: the walls pair
46/// vertices by position, so a differing ring length has no meaningful
47/// pairing and is refused rather than silently truncated.
48pub fn loft(rings: &Rings, stations: &[Station], closed: bool) -> GeomResult<TriMesh> {
49 loft_welded(rings, stations, closed, &[])
50}
51
52/// [`loft`] with some ring points welded across stations (#363).
53///
54/// `welded[f]` marks the `f`-th ring point (outer ring first, then each hole,
55/// the order of a [`Station`]) as fixed under the sweep, as a point on a
56/// revolution axis is: its stations coincide, so they share one vertex, taken
57/// from the last station. A wall quad with one welded end collapses to its
58/// one triangle that is not degenerate; a quad with both ends welded lies
59/// along the fixed line and emits nothing. Caps index the shared vertices, so
60/// the solid stays closed. An empty `welded` welds nothing.
61pub(crate) fn loft_welded(
62 rings: &Rings,
63 stations: &[Station],
64 closed: bool,
65 welded: &[bool],
66) -> GeomResult<TriMesh> {
67 if stations.len() < 2 {
68 return Err(GeomError::InvalidInput(format!(
69 "a loft needs at least two stations, got {}",
70 stations.len()
71 )));
72 }
73 let shape: Vec<usize> = stations[0].loops.iter().map(|r| r.len()).collect();
74 for s in stations {
75 let this: Vec<usize> = s.loops.iter().map(|r| r.len()).collect();
76 if this != shape {
77 return Err(GeomError::InvalidInput(
78 "loft stations must share the profile's ring structure".to_owned(),
79 ));
80 }
81 }
82 let per_station: usize = shape.iter().sum();
83 if !welded.is_empty() && welded.len() != per_station {
84 return Err(GeomError::InvalidInput(
85 "welded flags must cover every ring point".to_owned(),
86 ));
87 }
88 let is_welded = |f: usize| welded.get(f).copied().unwrap_or(false);
89 // `id[s * per_station + f]` is the vertex of ring point `f` at station
90 // `s`; a welded point has one vertex, placed at the last station.
91 let mut positions: Vec<Point3> = Vec::with_capacity(stations.len() * per_station);
92 let mut id: Vec<u32> = vec![0; stations.len() * per_station];
93 let mut shared: Vec<Option<u32>> = vec![None; per_station];
94 let last_station = &stations[stations.len() - 1];
95 for (s, station) in stations.iter().enumerate() {
96 let mut f = 0;
97 for (ring, last_ring) in station.loops.iter().zip(&last_station.loops) {
98 for (point, last_point) in ring.iter().zip(last_ring) {
99 id[s * per_station + f] = match (is_welded(f), shared[f]) {
100 (true, Some(v)) => v,
101 (welded_here, _) => {
102 let v = positions.len() as u32;
103 positions.push(if welded_here { *last_point } else { *point });
104 if welded_here {
105 shared[f] = Some(v);
106 }
107 v
108 }
109 };
110 f += 1;
111 }
112 }
113 }
114 // A closed loft wraps onto station 0; an open one stops one short.
115 let spans = if closed {
116 stations.len()
117 } else {
118 stations.len() - 1
119 };
120 let mut indices: Vec<u32> = Vec::new();
121 for s in 0..spans {
122 let a0 = s * per_station;
123 let b0 = ((s + 1) % stations.len()) * per_station;
124 let mut base = 0usize;
125 for m in shape.iter() {
126 for k in 0..*m {
127 let kn = (k + 1) % *m;
128 let (fk, fkn) = (base + k, base + kn);
129 let (a, b) = (id[a0 + fk], id[a0 + fkn]);
130 let (c, d) = (id[b0 + fk], id[b0 + fkn]);
131 // Both rings wind the same way here. A hole ring is already
132 // stored clockwise (profile.rs keeps holes reversed), which
133 // is what turns its wall normal inward; flipping the index
134 // order as well would invert it a second time.
135 match (is_welded(fk), is_welded(fkn)) {
136 (false, false) => indices.extend([a, b, d, a, d, c]),
137 (true, false) => indices.extend([a, b, d]),
138 (false, true) => indices.extend([a, d, c]),
139 (true, true) => {}
140 }
141 }
142 base += *m;
143 }
144 }
145 // Caps. A closed loft needs none: the wall meets itself. An open one is
146 // bounded by the profile at each end, wound opposite so both face out.
147 if !closed {
148 let (points, tris) = crate::profile::triangulate(rings)?;
149 if points.len() != per_station {
150 return Err(GeomError::Degenerate(format!(
151 "cap triangulation produced {} points for {per_station} ring points",
152 points.len()
153 )));
154 }
155 let last = (stations.len() - 1) * per_station;
156 for t in &tris {
157 let first = t.map(|f| id[f as usize]);
158 let end = t.map(|f| id[last + f as usize]);
159 indices.extend([first[0], first[2], first[1]]);
160 indices.extend([end[0], end[1], end[2]]);
161 }
162 }
163 if !welded.is_empty() {
164 (positions, indices) = compact(positions, indices);
165 }
166 Ok(TriMesh::new(positions, indices))
167}
168
169/// Drop the vertices no triangle uses, keeping the order of the rest. A
170/// welded point whose ring neighbours are all welded has no wall quad and,
171/// in a closed loft, no cap either (#363).
172fn compact(positions: Vec<Point3>, mut indices: Vec<u32>) -> (Vec<Point3>, Vec<u32>) {
173 let mut used = vec![false; positions.len()];
174 for i in &indices {
175 used[*i as usize] = true;
176 }
177 let mut new_id = vec![0u32; positions.len()];
178 let mut kept = Vec::with_capacity(positions.len());
179 for (v, p) in positions.into_iter().enumerate() {
180 if used[v] {
181 new_id[v] = kept.len() as u32;
182 kept.push(p);
183 }
184 }
185 for i in &mut indices {
186 *i = new_id[*i as usize];
187 }
188 (kept, indices)
189}
190
191/// How far the bilinear patch over one wall quad can sit from the two
192/// triangles [`loft`] splits it into.
193///
194/// The quad joins ring points `a -> b` on one station to `c -> d` on the
195/// next, and [`loft`] cuts it along the diagonal `a-d` into `(a, b, d)` and
196/// `(a, d, c)`. The patch `B(x, y) = (1-y)((1-x)a + xb) + y((1-x)c + xd)`
197/// is the surface the chords between the two stations span: its row at
198/// fixed `x` is the chord between the two placements of one profile point,
199/// which is why the sweeps bound the exact surface against it. Every bound
200/// below holds pointwise, so the smallest is returned:
201///
202/// - `|T| / 4` with the twist `T = a - b - c + d`. On the half `x >= y`,
203/// `B - L = -y(1-x) T` where `L` is the point of `(a, b, d)` with the
204/// same barycentric weights, and `y(1-x) <= 1/4` there; the other half is
205/// symmetric. Always valid.
206/// - `|b - a|`: `B` is within `(1-y)x|b - a|` of the point
207/// `(1-y)a + y((1-x)c + xd)` of triangle `(a, d, c)`. Likewise `|c - a|`
208/// against `(a, b, d)`. These make a quad that collapses to a triangle on
209/// an axis (a ring point on a revolution axis) exact.
210/// - `2|d - c|`: `B` is within `xy|d - c|` of the point
211/// `(1-y)((1-x)a + xb) + yc` of the plane triangle `(a, b, c)`, and moving
212/// that triangle's `c` to `d` moves the point by at most `|d - c|`.
213/// Likewise `2|d - b|`.
214/// - The flattening bound. Take a plane with unit normal `n` and heights
215/// `h(p) = n.p - k`, project the corners onto it, and suppose the
216/// projected quad `a', b', d', c'` is convex. The projected patch is a
217/// convex combination of the projected corners, so it lies in that quad,
218/// which the two plane triangles `(a', b', d')`, `(a', d', c')` cover:
219/// each `B(x, y)` has a point `Z` there with `Z = B(x, y)` in the plane.
220/// Lifting `Z` back with the same weights gives a point of `(a, b, d)` or
221/// `(a, d, c)`, and the two heights are weighted means of corner heights,
222/// so the distance is at most the spread of the corner heights. Two
223/// planes are used. The plane through `a, b, c` leaves only `d` off it,
224/// at the height `g`: bound `|g|`. The plane parallel to both diagonals,
225/// halfway between them, puts `a, d` at `e` and `b, c` at `-e`, with
226/// `2|e|` the distance between the diagonals: bound `2|e|`, half of
227/// `|g|` for a twisted quad (where `|g| = 4|e|`). A planar convex quad,
228/// the wall a revolution builds about an axis in the profile's plane,
229/// gets 0.
230///
231/// The convexity test runs in floating point with a relative slack of
232/// `1e-12`: a quad that fails it by less leaves an uncovered sliver some
233/// `1e-12` of its size wide, far below any chord budget.
234pub fn quad_deviation(a: Point3, b: Point3, c: Point3, d: Point3) -> Scalar {
235 let twist = (a - b - c + d).length() / 4.0;
236 let mut best = twist
237 .min((b - a).length())
238 .min((c - a).length())
239 .min(2.0 * (d - c).length())
240 .min(2.0 * (d - b).length());
241 // The plane through a, b, c: only d leaves it.
242 if let Some(n) = unit((b - a).cross(c - a)) {
243 let g = (d - a).dot(n);
244 if convex_projection([a, b, d - n * g, c], n) {
245 best = best.min(g.abs());
246 }
247 }
248 // The plane halfway between the diagonals a-d and b-c.
249 if let Some(n) = unit((d - a).cross(c - b)) {
250 let e = 0.5 * (a - b).dot(n);
251 let (a2, d2) = (a - n * e, d - n * e);
252 let (b2, c2) = (b + n * e, c + n * e);
253 if convex_projection([a2, b2, d2, c2], n) {
254 best = best.min(2.0 * e.abs());
255 }
256 }
257 best
258}
259
260/// `v` scaled to unit length, or `None` when it has none to scale.
261fn unit(v: Vec3) -> Option<Vec3> {
262 let length = v.length();
263 (length > 0.0 && length.is_finite()).then(|| v / length)
264}
265
266/// Whether the polygon `p0 -> p1 -> p2 -> p3`, lying in a plane with unit
267/// normal `n`, is convex: it turns the same way, about `n`, at every
268/// corner (either way round), with a relative slack of `1e-12`.
269fn convex_projection(corners: [Point3; 4], n: Vec3) -> bool {
270 let scale = (0..4)
271 .map(|k| (corners[(k + 1) % 4] - corners[k]).length())
272 .fold(0.0, Scalar::max);
273 let slack = 1e-12 * scale * scale;
274 let turns: Vec<Scalar> = (0..4)
275 .map(|k| {
276 let (p, q, r) = (corners[k], corners[(k + 1) % 4], corners[(k + 2) % 4]);
277 (q - p).cross(r - q).dot(n)
278 })
279 .collect();
280 turns.iter().all(|t| *t >= -slack) || turns.iter().all(|t| *t <= slack)
281}
282
283/// The largest [`quad_deviation`] over the walls between two stations.
284///
285/// Pairs ring points exactly as [`loft`] does: point `k` with `k + 1`,
286/// wrapping, on every ring.
287pub(crate) fn span_deviation(from: &Station, to: &Station) -> Scalar {
288 let mut worst: Scalar = 0.0;
289 for (ring, next) in from.loops.iter().zip(&to.loops) {
290 let m = ring.len().min(next.len());
291 for k in 0..m {
292 let kn = (k + 1) % m;
293 worst = worst.max(quad_deviation(ring[k], ring[kn], next[k], next[kn]));
294 }
295 }
296 worst
297}
298
299/// An orthonormal frame at a point on a path.
300///
301/// A sweep needs a full frame, not just a tangent: the profile's x and y
302/// axes have to be carried along the path, and how they are carried is
303/// exactly what distinguishes the sweep families from each other.
304#[derive(Debug, Clone)]
305pub struct Frame {
306 /// Frame origin on the directrix.
307 pub origin: Point3,
308 /// Image of the profile's +x.
309 pub x: Vec3,
310 /// Image of the profile's +y.
311 pub y: Vec3,
312}
313
314impl Frame {
315 /// Frame whose z is `tangent` and whose x is `reference` made
316 /// perpendicular to it.
317 ///
318 /// Refuses a reference parallel to the tangent instead of silently
319 /// picking a fallback axis: the caller supplied a direction that cannot
320 /// orient the profile, and quietly substituting one rotates the section
321 /// by an arbitrary angle.
322 pub fn from_reference(origin: Point3, tangent: Vec3, reference: Vec3) -> GeomResult<Self> {
323 let t = tangent.normalize_or_zero();
324 if t == Vec3::ZERO {
325 return Err(GeomError::InvalidInput(
326 "sweep tangent must be a non-zero direction".to_owned(),
327 ));
328 }
329 let x = (reference - t * t.dot(reference)).normalize_or_zero();
330 if x == Vec3::ZERO {
331 return Err(GeomError::InvalidInput(
332 "sweep reference direction must not be parallel to the directrix".to_owned(),
333 ));
334 }
335 Ok(Self {
336 origin,
337 x,
338 y: t.cross(x),
339 })
340 }
341}
342
343/// Place a profile point using a frame.
344pub fn at(frame: &Frame, p: Point2) -> Point3 {
345 frame.origin + frame.x * p.x + frame.y * p.y
346}
347
348/// Linear blend of two profile rings.
349///
350/// Tapered families interpolate between a start and an end profile, so the
351/// blend belongs here rather than in each of them.
352pub fn blend(a: Point2, b: Point2, t: Scalar) -> Point2 {
353 Point2::new(a.x + (b.x - a.x) * t, a.y + (b.y - a.y) * t)
354}
355
356/// Loft where the two ends carry different profiles.
357///
358/// [`loft`] caps both ends from one ring set, which is wrong the moment the
359/// ends differ: a tapered solid needs each cap triangulated from its own
360/// profile. The walls are identical, so only the caps are rebuilt here.
361pub fn loft_tapered(start: &Rings, end: &Rings, stations: &[Station]) -> GeomResult<TriMesh> {
362 let mut mesh = loft(start, stations, false)?;
363 let per_station: usize = stations[0].loops.iter().map(|r| r.len()).sum();
364 // Drop the caps `loft` built from `start` and rebuild the far one from
365 // `end`. Wall triangles come first, so truncating to the wall count is
366 // exact rather than a search.
367 let spans = stations.len() - 1;
368 let ring_edges: usize = stations[0].loops.iter().map(|r| r.len()).sum();
369 let wall_indices = spans * ring_edges * 6;
370 mesh.indices.truncate(wall_indices);
371 let (near_pts, near_tris) = crate::profile::triangulate(start)?;
372 let (far_pts, far_tris) = crate::profile::triangulate(end)?;
373 if near_pts.len() != per_station || far_pts.len() != per_station {
374 return Err(GeomError::Degenerate(
375 "tapered cap triangulation disagrees with the station rings".to_owned(),
376 ));
377 }
378 let last = (spans * per_station) as u32;
379 for t in &near_tris {
380 mesh.indices.extend([t[0], t[2], t[1]]);
381 }
382 for t in &far_tris {
383 mesh.indices.extend([last + t[0], last + t[1], last + t[2]]);
384 }
385 Ok(mesh)
386}
387
388#[cfg(test)]
389mod tests {
390 use super::*;
391 use axiolid_measure::proximity::closest_point_on_triangle;
392
393 /// The largest distance from a dense sampling of the bilinear patch to
394 /// the loft's two triangles, measured by brute force.
395 fn measured(a: Point3, b: Point3, c: Point3, d: Point3) -> Scalar {
396 let n = 64;
397 let mut worst: Scalar = 0.0;
398 for i in 0..=n {
399 for j in 0..=n {
400 let (x, y) = (i as Scalar / n as Scalar, j as Scalar / n as Scalar);
401 let p = (a * (1.0 - x) + b * x) * (1.0 - y) + (c * (1.0 - x) + d * x) * y;
402 let near = [[a, b, d], [a, d, c]]
403 .iter()
404 .filter_map(|t| closest_point_on_triangle(p, *t).ok())
405 .map(|q| p.distance(q))
406 .fold(Scalar::INFINITY, Scalar::min);
407 worst = worst.max(near);
408 }
409 }
410 worst
411 }
412
413 /// A deterministic spread of quads: planar convex, planar concave
414 /// (the loft's diagonal outside the quad), twisted, and collapsed.
415 fn quads() -> Vec<[Point3; 4]> {
416 let mut seed: u64 = 0x2310_5eed;
417 let mut next = move || {
418 seed = seed
419 .wrapping_mul(6_364_136_223_846_793_005)
420 .wrapping_add(1_442_695_040_888_963_407);
421 ((seed >> 11) as Scalar / (1u64 << 53) as Scalar) * 2.0 - 1.0
422 };
423 let mut out = vec![
424 // Planar trapezoid: a revolution's wall about an in-plane axis.
425 [
426 Point3::new(0.0, 0.0, 0.0),
427 Point3::new(1.0, 0.0, 0.0),
428 Point3::new(0.0, 1.0, 0.0),
429 Point3::new(1.2, 1.0, 0.0),
430 ],
431 // Planar, but `d` folded back across the diagonal a-d: concave.
432 [
433 Point3::new(0.0, 0.0, 0.0),
434 Point3::new(1.0, 0.0, 0.0),
435 Point3::new(0.0, 1.0, 0.0),
436 Point3::new(0.2, 0.2, 0.0),
437 ],
438 // A saddle: the hyperbolic paraboloid z = xy.
439 [
440 Point3::new(0.0, 0.0, 0.0),
441 Point3::new(1.0, 0.0, 0.0),
442 Point3::new(0.0, 1.0, 0.0),
443 Point3::new(1.0, 1.0, 1.0),
444 ],
445 // Collapsed onto an axis: a and b coincide.
446 [
447 Point3::new(0.0, 0.0, 0.0),
448 Point3::new(0.0, 0.0, 0.0),
449 Point3::new(0.0, 1.0, 0.0),
450 Point3::new(1.0, 1.0, 0.3),
451 ],
452 ];
453 for _ in 0..200 {
454 let mut q = [Point3::ZERO; 4];
455 for p in &mut q {
456 *p = Point3::new(next(), next(), 0.3 * next());
457 }
458 out.push(q);
459 }
460 out
461 }
462
463 #[test]
464 fn the_quad_bound_holds_for_every_quad() {
465 for [a, b, c, d] in quads() {
466 let bound = quad_deviation(a, b, c, d);
467 let got = measured(a, b, c, d);
468 assert!(
469 got <= bound * (1.0 + 1e-9) + 1e-12,
470 "quad {a:?} {b:?} {c:?} {d:?}: patch {got} from its triangles, bound {bound}"
471 );
472 }
473 }
474
475 #[test]
476 fn a_planar_convex_quad_costs_nothing() {
477 let [a, b, c, d] = quads()[0];
478 assert!(quad_deviation(a, b, c, d) <= 1e-15);
479 }
480
481 #[test]
482 fn a_twisted_quad_is_bounded_tightly() {
483 // z = xy: the patch's centre is |T| / 4 = 1/4 above the diagonal's
484 // midpoint, and 1/(4 sqrt 2) from the triangles' planes.
485 let [a, b, c, d] = quads()[2];
486 let bound = quad_deviation(a, b, c, d);
487 assert!((bound - 0.25).abs() <= 1e-12, "{bound}");
488 let got = measured(a, b, c, d);
489 assert!((got - 0.25 / 2f64.sqrt()).abs() <= 1e-3, "{got}");
490 }
491}