use serde::{Deserialize, Serialize};
use crate::custom_serde::deserialize_nullish_boolean;
#[derive(Clone, Debug, Default, Deserialize, Eq, PartialEq, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct MatchmakingSearching {
pub tickets: Vec<Ticket>,
pub estimated_wait_millis: String,
pub r#type: String,
pub game_session_info: GameSessionInfo,
}
#[derive(Clone, Debug, Default, Deserialize, Eq, PartialEq, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct Ticket {
pub ticket_id: String,
pub start_time: String,
pub players: Vec<Player>,
}
#[derive(Clone, Debug, Default, Deserialize, Eq, PartialEq, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct Player {
pub player_id: String,
pub team: Option<String>,
#[serde(default, deserialize_with = "deserialize_nullish_boolean")]
pub accepted: bool,
pub player_session_id: Option<String>,
}
#[derive(Clone, Debug, Default, Deserialize, Eq, PartialEq, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct GameSessionInfo {
pub players: Vec<Player>,
}
#[derive(Clone, Debug, Default, Deserialize, Eq, PartialEq, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct PotentialMatchCreated {
pub tickets: Vec<Ticket>,
pub acceptance_timeout: i64,
pub rule_evaluation_metrics: Vec<RuleEvaluationMetric>,
pub acceptance_required: bool,
pub r#type: String,
pub game_session_info: GameSessionInfo,
pub match_id: String,
}
#[derive(Clone, Debug, Default, Deserialize, Eq, PartialEq, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct RuleEvaluationMetric {
pub rule_name: String,
pub passed_count: i64,
pub failed_count: i64,
}
#[derive(Clone, Debug, Default, Deserialize, Eq, PartialEq, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct AcceptMatch {
pub tickets: Vec<Ticket>,
pub r#type: String,
pub game_session_info: GameSessionInfo,
pub match_id: String,
}
#[derive(Clone, Debug, Default, Deserialize, Eq, PartialEq, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct AcceptMatchCompleted {
pub tickets: Vec<Ticket>,
pub acceptance: String,
pub r#type: String,
pub game_session_info: GameSessionInfo,
pub match_id: String,
}
#[derive(Clone, Debug, Default, Deserialize, Eq, PartialEq, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct MatchmakingSucceeded {
pub tickets: Vec<Ticket>,
pub r#type: String,
pub game_session_info: GameSessionInfo,
pub match_id: String,
}
#[derive(Clone, Debug, Default, Deserialize, Eq, PartialEq, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct MatchmakingTimedOut {
pub reason: String,
pub tickets: Vec<Ticket>,
pub rule_evaluation_metrics: Vec<RuleEvaluationMetric>,
pub r#type: String,
pub message: String,
pub game_session_info: GameSessionInfo,
}
#[derive(Clone, Debug, Default, Deserialize, Eq, PartialEq, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct MatchmakingCancelled {
pub reason: String,
pub tickets: Vec<Ticket>,
pub rule_evaluation_metrics: Vec<RuleEvaluationMetric>,
pub r#type: String,
pub message: String,
pub game_session_info: GameSessionInfo,
}
#[derive(Clone, Debug, Default, Deserialize, Eq, PartialEq, Serialize)]
#[serde(rename_all = "camelCase")]
pub struct MatchmakingFailed {
pub tickets: Vec<Ticket>,
pub custom_event_data: String,
pub r#type: String,
pub reason: String,
pub message: String,
pub game_session_info: GameSessionInfo,
pub match_id: String,
}