#[non_exhaustive]
#[derive(::std::clone::Clone, ::std::cmp::PartialEq, ::std::fmt::Debug)]
pub struct Slot {
pub slot_id: ::std::option::Option<::std::string::String>,
pub visual_id: ::std::option::Option<::std::string::String>,
}
impl Slot {
pub fn slot_id(&self) -> ::std::option::Option<&str> {
self.slot_id.as_deref()
}
pub fn visual_id(&self) -> ::std::option::Option<&str> {
self.visual_id.as_deref()
}
}
impl Slot {
pub fn builder() -> crate::types::builders::SlotBuilder {
crate::types::builders::SlotBuilder::default()
}
}
#[derive(::std::clone::Clone, ::std::cmp::PartialEq, ::std::default::Default, ::std::fmt::Debug)]
#[non_exhaustive]
pub struct SlotBuilder {
pub(crate) slot_id: ::std::option::Option<::std::string::String>,
pub(crate) visual_id: ::std::option::Option<::std::string::String>,
}
impl SlotBuilder {
pub fn slot_id(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
self.slot_id = ::std::option::Option::Some(input.into());
self
}
pub fn set_slot_id(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
self.slot_id = input;
self
}
pub fn get_slot_id(&self) -> &::std::option::Option<::std::string::String> {
&self.slot_id
}
pub fn visual_id(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
self.visual_id = ::std::option::Option::Some(input.into());
self
}
pub fn set_visual_id(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
self.visual_id = input;
self
}
pub fn get_visual_id(&self) -> &::std::option::Option<::std::string::String> {
&self.visual_id
}
pub fn build(self) -> crate::types::Slot {
crate::types::Slot {
slot_id: self.slot_id,
visual_id: self.visual_id,
}
}
}