Struct aws_sdk_mediaconvert::types::RemixSettings
source · #[non_exhaustive]pub struct RemixSettings {
pub audio_description_audio_channel: Option<i32>,
pub audio_description_data_channel: Option<i32>,
pub channel_mapping: Option<ChannelMapping>,
pub channels_in: Option<i32>,
pub channels_out: Option<i32>,
}
Expand description
Use Manual audio remixing to adjust audio levels for each audio channel in each output of your job. With audio remixing, you can output more or fewer audio channels than your input audio source provides.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.audio_description_audio_channel: Option<i32>
Optionally specify the channel in your input that contains your audio description audio signal. MediaConvert mixes your audio signal across all output channels, while reducing their volume according to your data stream. When you specify an audio description audio channel, you must also specify an audio description data channel. For more information about audio description signals, see the BBC WHP 198 and 051 white papers.
audio_description_data_channel: Option<i32>
Optionally specify the channel in your input that contains your audio description data stream. MediaConvert mixes your audio signal across all output channels, while reducing their volume according to your data stream. When you specify an audio description data channel, you must also specify an audio description audio channel. For more information about audio description signals, see the BBC WHP 198 and 051 white papers.
channel_mapping: Option<ChannelMapping>
Channel mapping contains the group of fields that hold the remixing value for each channel, in dB. Specify remix values to indicate how much of the content from your input audio channel you want in your output audio channels. Each instance of the InputChannels or InputChannelsFineTune array specifies these values for one output channel. Use one instance of this array for each output channel. In the console, each array corresponds to a column in the graphical depiction of the mapping matrix. The rows of the graphical matrix correspond to input channels. Valid values are within the range from -60 (mute) through 6. A setting of 0 passes the input channel unchanged to the output channel (no attenuation or amplification). Use InputChannels or InputChannelsFineTune to specify your remix values. Don’t use both.
channels_in: Option<i32>
Specify the number of audio channels from your input that you want to use in your output. With remixing, you might combine or split the data in these channels, so the number of channels in your final output might be different. If you are doing both input channel mapping and output channel mapping, the number of output channels in your input mapping must be the same as the number of input channels in your output mapping.
channels_out: Option<i32>
Specify the number of channels in this output after remixing. Valid values: 1, 2, 4, 6, 8… 64. (1 and even numbers to 64.) If you are doing both input channel mapping and output channel mapping, the number of output channels in your input mapping must be the same as the number of input channels in your output mapping.
Implementations§
source§impl RemixSettings
impl RemixSettings
sourcepub fn audio_description_audio_channel(&self) -> Option<i32>
pub fn audio_description_audio_channel(&self) -> Option<i32>
Optionally specify the channel in your input that contains your audio description audio signal. MediaConvert mixes your audio signal across all output channels, while reducing their volume according to your data stream. When you specify an audio description audio channel, you must also specify an audio description data channel. For more information about audio description signals, see the BBC WHP 198 and 051 white papers.
sourcepub fn audio_description_data_channel(&self) -> Option<i32>
pub fn audio_description_data_channel(&self) -> Option<i32>
Optionally specify the channel in your input that contains your audio description data stream. MediaConvert mixes your audio signal across all output channels, while reducing their volume according to your data stream. When you specify an audio description data channel, you must also specify an audio description audio channel. For more information about audio description signals, see the BBC WHP 198 and 051 white papers.
sourcepub fn channel_mapping(&self) -> Option<&ChannelMapping>
pub fn channel_mapping(&self) -> Option<&ChannelMapping>
Channel mapping contains the group of fields that hold the remixing value for each channel, in dB. Specify remix values to indicate how much of the content from your input audio channel you want in your output audio channels. Each instance of the InputChannels or InputChannelsFineTune array specifies these values for one output channel. Use one instance of this array for each output channel. In the console, each array corresponds to a column in the graphical depiction of the mapping matrix. The rows of the graphical matrix correspond to input channels. Valid values are within the range from -60 (mute) through 6. A setting of 0 passes the input channel unchanged to the output channel (no attenuation or amplification). Use InputChannels or InputChannelsFineTune to specify your remix values. Don’t use both.
sourcepub fn channels_in(&self) -> Option<i32>
pub fn channels_in(&self) -> Option<i32>
Specify the number of audio channels from your input that you want to use in your output. With remixing, you might combine or split the data in these channels, so the number of channels in your final output might be different. If you are doing both input channel mapping and output channel mapping, the number of output channels in your input mapping must be the same as the number of input channels in your output mapping.
sourcepub fn channels_out(&self) -> Option<i32>
pub fn channels_out(&self) -> Option<i32>
Specify the number of channels in this output after remixing. Valid values: 1, 2, 4, 6, 8… 64. (1 and even numbers to 64.) If you are doing both input channel mapping and output channel mapping, the number of output channels in your input mapping must be the same as the number of input channels in your output mapping.
source§impl RemixSettings
impl RemixSettings
sourcepub fn builder() -> RemixSettingsBuilder
pub fn builder() -> RemixSettingsBuilder
Creates a new builder-style object to manufacture RemixSettings
.
Trait Implementations§
source§impl Clone for RemixSettings
impl Clone for RemixSettings
source§fn clone(&self) -> RemixSettings
fn clone(&self) -> RemixSettings
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for RemixSettings
impl Debug for RemixSettings
source§impl PartialEq for RemixSettings
impl PartialEq for RemixSettings
source§fn eq(&self, other: &RemixSettings) -> bool
fn eq(&self, other: &RemixSettings) -> bool
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for RemixSettings
Auto Trait Implementations§
impl Freeze for RemixSettings
impl RefUnwindSafe for RemixSettings
impl Send for RemixSettings
impl Sync for RemixSettings
impl Unpin for RemixSettings
impl UnwindSafe for RemixSettings
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more