Struct aws_sdk_mediaconvert::types::builders::RemixSettingsBuilder
source · #[non_exhaustive]pub struct RemixSettingsBuilder { /* private fields */ }
Expand description
A builder for RemixSettings
.
Implementations§
source§impl RemixSettingsBuilder
impl RemixSettingsBuilder
sourcepub fn audio_description_audio_channel(self, input: i32) -> Self
pub fn audio_description_audio_channel(self, input: i32) -> Self
Optionally specify the channel in your input that contains your audio description audio signal. MediaConvert mixes your audio signal across all output channels, while reducing their volume according to your data stream. When you specify an audio description audio channel, you must also specify an audio description data channel. For more information about audio description signals, see the BBC WHP 198 and 051 white papers.
sourcepub fn set_audio_description_audio_channel(self, input: Option<i32>) -> Self
pub fn set_audio_description_audio_channel(self, input: Option<i32>) -> Self
Optionally specify the channel in your input that contains your audio description audio signal. MediaConvert mixes your audio signal across all output channels, while reducing their volume according to your data stream. When you specify an audio description audio channel, you must also specify an audio description data channel. For more information about audio description signals, see the BBC WHP 198 and 051 white papers.
sourcepub fn get_audio_description_audio_channel(&self) -> &Option<i32>
pub fn get_audio_description_audio_channel(&self) -> &Option<i32>
Optionally specify the channel in your input that contains your audio description audio signal. MediaConvert mixes your audio signal across all output channels, while reducing their volume according to your data stream. When you specify an audio description audio channel, you must also specify an audio description data channel. For more information about audio description signals, see the BBC WHP 198 and 051 white papers.
sourcepub fn audio_description_data_channel(self, input: i32) -> Self
pub fn audio_description_data_channel(self, input: i32) -> Self
Optionally specify the channel in your input that contains your audio description data stream. MediaConvert mixes your audio signal across all output channels, while reducing their volume according to your data stream. When you specify an audio description data channel, you must also specify an audio description audio channel. For more information about audio description signals, see the BBC WHP 198 and 051 white papers.
sourcepub fn set_audio_description_data_channel(self, input: Option<i32>) -> Self
pub fn set_audio_description_data_channel(self, input: Option<i32>) -> Self
Optionally specify the channel in your input that contains your audio description data stream. MediaConvert mixes your audio signal across all output channels, while reducing their volume according to your data stream. When you specify an audio description data channel, you must also specify an audio description audio channel. For more information about audio description signals, see the BBC WHP 198 and 051 white papers.
sourcepub fn get_audio_description_data_channel(&self) -> &Option<i32>
pub fn get_audio_description_data_channel(&self) -> &Option<i32>
Optionally specify the channel in your input that contains your audio description data stream. MediaConvert mixes your audio signal across all output channels, while reducing their volume according to your data stream. When you specify an audio description data channel, you must also specify an audio description audio channel. For more information about audio description signals, see the BBC WHP 198 and 051 white papers.
sourcepub fn channel_mapping(self, input: ChannelMapping) -> Self
pub fn channel_mapping(self, input: ChannelMapping) -> Self
Channel mapping contains the group of fields that hold the remixing value for each channel, in dB. Specify remix values to indicate how much of the content from your input audio channel you want in your output audio channels. Each instance of the InputChannels or InputChannelsFineTune array specifies these values for one output channel. Use one instance of this array for each output channel. In the console, each array corresponds to a column in the graphical depiction of the mapping matrix. The rows of the graphical matrix correspond to input channels. Valid values are within the range from -60 (mute) through 6. A setting of 0 passes the input channel unchanged to the output channel (no attenuation or amplification). Use InputChannels or InputChannelsFineTune to specify your remix values. Don’t use both.
sourcepub fn set_channel_mapping(self, input: Option<ChannelMapping>) -> Self
pub fn set_channel_mapping(self, input: Option<ChannelMapping>) -> Self
Channel mapping contains the group of fields that hold the remixing value for each channel, in dB. Specify remix values to indicate how much of the content from your input audio channel you want in your output audio channels. Each instance of the InputChannels or InputChannelsFineTune array specifies these values for one output channel. Use one instance of this array for each output channel. In the console, each array corresponds to a column in the graphical depiction of the mapping matrix. The rows of the graphical matrix correspond to input channels. Valid values are within the range from -60 (mute) through 6. A setting of 0 passes the input channel unchanged to the output channel (no attenuation or amplification). Use InputChannels or InputChannelsFineTune to specify your remix values. Don’t use both.
sourcepub fn get_channel_mapping(&self) -> &Option<ChannelMapping>
pub fn get_channel_mapping(&self) -> &Option<ChannelMapping>
Channel mapping contains the group of fields that hold the remixing value for each channel, in dB. Specify remix values to indicate how much of the content from your input audio channel you want in your output audio channels. Each instance of the InputChannels or InputChannelsFineTune array specifies these values for one output channel. Use one instance of this array for each output channel. In the console, each array corresponds to a column in the graphical depiction of the mapping matrix. The rows of the graphical matrix correspond to input channels. Valid values are within the range from -60 (mute) through 6. A setting of 0 passes the input channel unchanged to the output channel (no attenuation or amplification). Use InputChannels or InputChannelsFineTune to specify your remix values. Don’t use both.
sourcepub fn channels_in(self, input: i32) -> Self
pub fn channels_in(self, input: i32) -> Self
Specify the number of audio channels from your input that you want to use in your output. With remixing, you might combine or split the data in these channels, so the number of channels in your final output might be different. If you are doing both input channel mapping and output channel mapping, the number of output channels in your input mapping must be the same as the number of input channels in your output mapping.
sourcepub fn set_channels_in(self, input: Option<i32>) -> Self
pub fn set_channels_in(self, input: Option<i32>) -> Self
Specify the number of audio channels from your input that you want to use in your output. With remixing, you might combine or split the data in these channels, so the number of channels in your final output might be different. If you are doing both input channel mapping and output channel mapping, the number of output channels in your input mapping must be the same as the number of input channels in your output mapping.
sourcepub fn get_channels_in(&self) -> &Option<i32>
pub fn get_channels_in(&self) -> &Option<i32>
Specify the number of audio channels from your input that you want to use in your output. With remixing, you might combine or split the data in these channels, so the number of channels in your final output might be different. If you are doing both input channel mapping and output channel mapping, the number of output channels in your input mapping must be the same as the number of input channels in your output mapping.
sourcepub fn channels_out(self, input: i32) -> Self
pub fn channels_out(self, input: i32) -> Self
Specify the number of channels in this output after remixing. Valid values: 1, 2, 4, 6, 8… 64. (1 and even numbers to 64.) If you are doing both input channel mapping and output channel mapping, the number of output channels in your input mapping must be the same as the number of input channels in your output mapping.
sourcepub fn set_channels_out(self, input: Option<i32>) -> Self
pub fn set_channels_out(self, input: Option<i32>) -> Self
Specify the number of channels in this output after remixing. Valid values: 1, 2, 4, 6, 8… 64. (1 and even numbers to 64.) If you are doing both input channel mapping and output channel mapping, the number of output channels in your input mapping must be the same as the number of input channels in your output mapping.
sourcepub fn get_channels_out(&self) -> &Option<i32>
pub fn get_channels_out(&self) -> &Option<i32>
Specify the number of channels in this output after remixing. Valid values: 1, 2, 4, 6, 8… 64. (1 and even numbers to 64.) If you are doing both input channel mapping and output channel mapping, the number of output channels in your input mapping must be the same as the number of input channels in your output mapping.
sourcepub fn build(self) -> RemixSettings
pub fn build(self) -> RemixSettings
Consumes the builder and constructs a RemixSettings
.
Trait Implementations§
source§impl Clone for RemixSettingsBuilder
impl Clone for RemixSettingsBuilder
source§fn clone(&self) -> RemixSettingsBuilder
fn clone(&self) -> RemixSettingsBuilder
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for RemixSettingsBuilder
impl Debug for RemixSettingsBuilder
source§impl Default for RemixSettingsBuilder
impl Default for RemixSettingsBuilder
source§fn default() -> RemixSettingsBuilder
fn default() -> RemixSettingsBuilder
source§impl PartialEq for RemixSettingsBuilder
impl PartialEq for RemixSettingsBuilder
source§fn eq(&self, other: &RemixSettingsBuilder) -> bool
fn eq(&self, other: &RemixSettingsBuilder) -> bool
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for RemixSettingsBuilder
Auto Trait Implementations§
impl Freeze for RemixSettingsBuilder
impl RefUnwindSafe for RemixSettingsBuilder
impl Send for RemixSettingsBuilder
impl Sync for RemixSettingsBuilder
impl Unpin for RemixSettingsBuilder
impl UnwindSafe for RemixSettingsBuilder
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more