#[non_exhaustive]
pub struct VideoOverlayInputBuilder { /* private fields */ }
Expand description

A builder for VideoOverlayInput.

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impl VideoOverlayInputBuilder

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pub fn file_input(self, input: impl Into<String>) -> Self

Specify the input file S3, HTTP, or HTTPS URI for your video overlay. For consistency in color and formatting in your output video image, we recommend that you specify a video with similar characteristics as the underlying input video.

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pub fn set_file_input(self, input: Option<String>) -> Self

Specify the input file S3, HTTP, or HTTPS URI for your video overlay. For consistency in color and formatting in your output video image, we recommend that you specify a video with similar characteristics as the underlying input video.

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pub fn get_file_input(&self) -> &Option<String>

Specify the input file S3, HTTP, or HTTPS URI for your video overlay. For consistency in color and formatting in your output video image, we recommend that you specify a video with similar characteristics as the underlying input video.

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pub fn input_clippings(self, input: VideoOverlayInputClipping) -> Self

Appends an item to input_clippings.

To override the contents of this collection use set_input_clippings.

Specify one or more clips to use from your video overlay. When you include an input clip, you must also specify its start timecode, end timecode, or both start and end timecode.

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pub fn set_input_clippings( self, input: Option<Vec<VideoOverlayInputClipping>> ) -> Self

Specify one or more clips to use from your video overlay. When you include an input clip, you must also specify its start timecode, end timecode, or both start and end timecode.

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pub fn get_input_clippings(&self) -> &Option<Vec<VideoOverlayInputClipping>>

Specify one or more clips to use from your video overlay. When you include an input clip, you must also specify its start timecode, end timecode, or both start and end timecode.

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pub fn timecode_source(self, input: InputTimecodeSource) -> Self

Specify the timecode source for your video overlay input clips. To use the timecode present in your video overlay: Choose Embedded. To use a zerobased timecode: Choose Start at 0. To choose a timecode: Choose Specified start. When you do, enter the starting timecode in Start timecode. If you don’t specify a value for Timecode source, MediaConvert uses Embedded by default.

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pub fn set_timecode_source(self, input: Option<InputTimecodeSource>) -> Self

Specify the timecode source for your video overlay input clips. To use the timecode present in your video overlay: Choose Embedded. To use a zerobased timecode: Choose Start at 0. To choose a timecode: Choose Specified start. When you do, enter the starting timecode in Start timecode. If you don’t specify a value for Timecode source, MediaConvert uses Embedded by default.

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pub fn get_timecode_source(&self) -> &Option<InputTimecodeSource>

Specify the timecode source for your video overlay input clips. To use the timecode present in your video overlay: Choose Embedded. To use a zerobased timecode: Choose Start at 0. To choose a timecode: Choose Specified start. When you do, enter the starting timecode in Start timecode. If you don’t specify a value for Timecode source, MediaConvert uses Embedded by default.

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pub fn timecode_start(self, input: impl Into<String>) -> Self

Specify the starting timecode for this video overlay. To use this setting, you must set Timecode source to Specified start.

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pub fn set_timecode_start(self, input: Option<String>) -> Self

Specify the starting timecode for this video overlay. To use this setting, you must set Timecode source to Specified start.

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pub fn get_timecode_start(&self) -> &Option<String>

Specify the starting timecode for this video overlay. To use this setting, you must set Timecode source to Specified start.

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pub fn build(self) -> VideoOverlayInput

Consumes the builder and constructs a VideoOverlayInput.

Trait Implementations§

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impl Clone for VideoOverlayInputBuilder

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fn clone(&self) -> VideoOverlayInputBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for VideoOverlayInputBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for VideoOverlayInputBuilder

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fn default() -> VideoOverlayInputBuilder

Returns the “default value” for a type. Read more
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impl PartialEq for VideoOverlayInputBuilder

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fn eq(&self, other: &VideoOverlayInputBuilder) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for VideoOverlayInputBuilder

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