#[non_exhaustive]pub struct VideoOverlayInputClipping {
pub end_timecode: Option<String>,
pub start_timecode: Option<String>,
}
Expand description
To transcode only portions of your video overlay, include one input clip for each part of your video overlay that you want in your output.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.end_timecode: Option<String>
Specify the timecode of the last frame to include in your video overlay’s clip. Use the format HH:MM:SS:FF or HH:MM:SS;FF, where HH is the hour, MM is the minute, SS is the second, and FF is the frame number. When entering this value, take into account your choice for Timecode source.
start_timecode: Option<String>
Specify the timecode of the first frame to include in your video overlay’s clip. Use the format HH:MM:SS:FF or HH:MM:SS;FF, where HH is the hour, MM is the minute, SS is the second, and FF is the frame number. When entering this value, take into account your choice for Timecode source.
Implementations§
source§impl VideoOverlayInputClipping
impl VideoOverlayInputClipping
sourcepub fn end_timecode(&self) -> Option<&str>
pub fn end_timecode(&self) -> Option<&str>
Specify the timecode of the last frame to include in your video overlay’s clip. Use the format HH:MM:SS:FF or HH:MM:SS;FF, where HH is the hour, MM is the minute, SS is the second, and FF is the frame number. When entering this value, take into account your choice for Timecode source.
sourcepub fn start_timecode(&self) -> Option<&str>
pub fn start_timecode(&self) -> Option<&str>
Specify the timecode of the first frame to include in your video overlay’s clip. Use the format HH:MM:SS:FF or HH:MM:SS;FF, where HH is the hour, MM is the minute, SS is the second, and FF is the frame number. When entering this value, take into account your choice for Timecode source.
source§impl VideoOverlayInputClipping
impl VideoOverlayInputClipping
sourcepub fn builder() -> VideoOverlayInputClippingBuilder
pub fn builder() -> VideoOverlayInputClippingBuilder
Creates a new builder-style object to manufacture VideoOverlayInputClipping
.
Trait Implementations§
source§impl Clone for VideoOverlayInputClipping
impl Clone for VideoOverlayInputClipping
source§fn clone(&self) -> VideoOverlayInputClipping
fn clone(&self) -> VideoOverlayInputClipping
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for VideoOverlayInputClipping
impl Debug for VideoOverlayInputClipping
source§impl PartialEq for VideoOverlayInputClipping
impl PartialEq for VideoOverlayInputClipping
source§fn eq(&self, other: &VideoOverlayInputClipping) -> bool
fn eq(&self, other: &VideoOverlayInputClipping) -> bool
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for VideoOverlayInputClipping
Auto Trait Implementations§
impl Freeze for VideoOverlayInputClipping
impl RefUnwindSafe for VideoOverlayInputClipping
impl Send for VideoOverlayInputClipping
impl Sync for VideoOverlayInputClipping
impl Unpin for VideoOverlayInputClipping
impl UnwindSafe for VideoOverlayInputClipping
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more