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// Code generated by software.amazon.smithy.rust.codegen.smithy-rs. DO NOT EDIT.
#[allow(missing_docs)] // documentation missing in model
#[non_exhaustive]
#[derive(::std::clone::Clone, ::std::cmp::PartialEq)]
pub struct GetMapSpritesInput {
/// <p>The map resource associated with the sprite file.</p>
pub map_name: ::std::option::Option<::std::string::String>,
/// <p>The name of the sprite file. Use the following file names for the sprite sheet:</p>
/// <ul>
/// <li> <p> <code>sprites.png</code> </p> </li>
/// <li> <p> <code>sprites@2x.png</code> for high pixel density displays</p> </li>
/// </ul>
/// <p>For the JSON document containing image offsets. Use the following file names:</p>
/// <ul>
/// <li> <p> <code>sprites.json</code> </p> </li>
/// <li> <p> <code>sprites@2x.json</code> for high pixel density displays</p> </li>
/// </ul>
pub file_name: ::std::option::Option<::std::string::String>,
/// <p>The optional <a href="https://docs.aws.amazon.com/location/latest/developerguide/using-apikeys.html">API key</a> to authorize the request.</p>
pub key: ::std::option::Option<::std::string::String>,
}
impl GetMapSpritesInput {
/// <p>The map resource associated with the sprite file.</p>
pub fn map_name(&self) -> ::std::option::Option<&str> {
self.map_name.as_deref()
}
/// <p>The name of the sprite file. Use the following file names for the sprite sheet:</p>
/// <ul>
/// <li> <p> <code>sprites.png</code> </p> </li>
/// <li> <p> <code>sprites@2x.png</code> for high pixel density displays</p> </li>
/// </ul>
/// <p>For the JSON document containing image offsets. Use the following file names:</p>
/// <ul>
/// <li> <p> <code>sprites.json</code> </p> </li>
/// <li> <p> <code>sprites@2x.json</code> for high pixel density displays</p> </li>
/// </ul>
pub fn file_name(&self) -> ::std::option::Option<&str> {
self.file_name.as_deref()
}
/// <p>The optional <a href="https://docs.aws.amazon.com/location/latest/developerguide/using-apikeys.html">API key</a> to authorize the request.</p>
pub fn key(&self) -> ::std::option::Option<&str> {
self.key.as_deref()
}
}
impl ::std::fmt::Debug for GetMapSpritesInput {
fn fmt(&self, f: &mut ::std::fmt::Formatter<'_>) -> ::std::fmt::Result {
let mut formatter = f.debug_struct("GetMapSpritesInput");
formatter.field("map_name", &self.map_name);
formatter.field("file_name", &self.file_name);
formatter.field("key", &"*** Sensitive Data Redacted ***");
formatter.finish()
}
}
impl GetMapSpritesInput {
/// Creates a new builder-style object to manufacture [`GetMapSpritesInput`](crate::operation::get_map_sprites::GetMapSpritesInput).
pub fn builder() -> crate::operation::get_map_sprites::builders::GetMapSpritesInputBuilder {
crate::operation::get_map_sprites::builders::GetMapSpritesInputBuilder::default()
}
}
/// A builder for [`GetMapSpritesInput`](crate::operation::get_map_sprites::GetMapSpritesInput).
#[non_exhaustive]
#[derive(::std::clone::Clone, ::std::cmp::PartialEq, ::std::default::Default)]
pub struct GetMapSpritesInputBuilder {
pub(crate) map_name: ::std::option::Option<::std::string::String>,
pub(crate) file_name: ::std::option::Option<::std::string::String>,
pub(crate) key: ::std::option::Option<::std::string::String>,
}
impl GetMapSpritesInputBuilder {
/// <p>The map resource associated with the sprite file.</p>
/// This field is required.
pub fn map_name(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
self.map_name = ::std::option::Option::Some(input.into());
self
}
/// <p>The map resource associated with the sprite file.</p>
pub fn set_map_name(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
self.map_name = input;
self
}
/// <p>The map resource associated with the sprite file.</p>
pub fn get_map_name(&self) -> &::std::option::Option<::std::string::String> {
&self.map_name
}
/// <p>The name of the sprite file. Use the following file names for the sprite sheet:</p>
/// <ul>
/// <li> <p> <code>sprites.png</code> </p> </li>
/// <li> <p> <code>sprites@2x.png</code> for high pixel density displays</p> </li>
/// </ul>
/// <p>For the JSON document containing image offsets. Use the following file names:</p>
/// <ul>
/// <li> <p> <code>sprites.json</code> </p> </li>
/// <li> <p> <code>sprites@2x.json</code> for high pixel density displays</p> </li>
/// </ul>
/// This field is required.
pub fn file_name(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
self.file_name = ::std::option::Option::Some(input.into());
self
}
/// <p>The name of the sprite file. Use the following file names for the sprite sheet:</p>
/// <ul>
/// <li> <p> <code>sprites.png</code> </p> </li>
/// <li> <p> <code>sprites@2x.png</code> for high pixel density displays</p> </li>
/// </ul>
/// <p>For the JSON document containing image offsets. Use the following file names:</p>
/// <ul>
/// <li> <p> <code>sprites.json</code> </p> </li>
/// <li> <p> <code>sprites@2x.json</code> for high pixel density displays</p> </li>
/// </ul>
pub fn set_file_name(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
self.file_name = input;
self
}
/// <p>The name of the sprite file. Use the following file names for the sprite sheet:</p>
/// <ul>
/// <li> <p> <code>sprites.png</code> </p> </li>
/// <li> <p> <code>sprites@2x.png</code> for high pixel density displays</p> </li>
/// </ul>
/// <p>For the JSON document containing image offsets. Use the following file names:</p>
/// <ul>
/// <li> <p> <code>sprites.json</code> </p> </li>
/// <li> <p> <code>sprites@2x.json</code> for high pixel density displays</p> </li>
/// </ul>
pub fn get_file_name(&self) -> &::std::option::Option<::std::string::String> {
&self.file_name
}
/// <p>The optional <a href="https://docs.aws.amazon.com/location/latest/developerguide/using-apikeys.html">API key</a> to authorize the request.</p>
pub fn key(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
self.key = ::std::option::Option::Some(input.into());
self
}
/// <p>The optional <a href="https://docs.aws.amazon.com/location/latest/developerguide/using-apikeys.html">API key</a> to authorize the request.</p>
pub fn set_key(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
self.key = input;
self
}
/// <p>The optional <a href="https://docs.aws.amazon.com/location/latest/developerguide/using-apikeys.html">API key</a> to authorize the request.</p>
pub fn get_key(&self) -> &::std::option::Option<::std::string::String> {
&self.key
}
/// Consumes the builder and constructs a [`GetMapSpritesInput`](crate::operation::get_map_sprites::GetMapSpritesInput).
pub fn build(
self,
) -> ::std::result::Result<crate::operation::get_map_sprites::GetMapSpritesInput, ::aws_smithy_types::error::operation::BuildError> {
::std::result::Result::Ok(crate::operation::get_map_sprites::GetMapSpritesInput {
map_name: self.map_name,
file_name: self.file_name,
key: self.key,
})
}
}
impl ::std::fmt::Debug for GetMapSpritesInputBuilder {
fn fmt(&self, f: &mut ::std::fmt::Formatter<'_>) -> ::std::fmt::Result {
let mut formatter = f.debug_struct("GetMapSpritesInputBuilder");
formatter.field("map_name", &self.map_name);
formatter.field("file_name", &self.file_name);
formatter.field("key", &"*** Sensitive Data Redacted ***");
formatter.finish()
}
}