aws_sdk_gamelift/operation/create_game_session/
_create_game_session_output.rs1#[allow(missing_docs)] #[non_exhaustive]
4#[derive(::std::clone::Clone, ::std::cmp::PartialEq, ::std::fmt::Debug)]
5pub struct CreateGameSessionOutput {
6 pub game_session: ::std::option::Option<crate::types::GameSession>,
8 _request_id: Option<String>,
9}
10impl CreateGameSessionOutput {
11 pub fn game_session(&self) -> ::std::option::Option<&crate::types::GameSession> {
13 self.game_session.as_ref()
14 }
15}
16impl ::aws_types::request_id::RequestId for CreateGameSessionOutput {
17 fn request_id(&self) -> Option<&str> {
18 self._request_id.as_deref()
19 }
20}
21impl CreateGameSessionOutput {
22 pub fn builder() -> crate::operation::create_game_session::builders::CreateGameSessionOutputBuilder {
24 crate::operation::create_game_session::builders::CreateGameSessionOutputBuilder::default()
25 }
26}
27
28#[derive(::std::clone::Clone, ::std::cmp::PartialEq, ::std::default::Default, ::std::fmt::Debug)]
30#[non_exhaustive]
31pub struct CreateGameSessionOutputBuilder {
32 pub(crate) game_session: ::std::option::Option<crate::types::GameSession>,
33 _request_id: Option<String>,
34}
35impl CreateGameSessionOutputBuilder {
36 pub fn game_session(mut self, input: crate::types::GameSession) -> Self {
38 self.game_session = ::std::option::Option::Some(input);
39 self
40 }
41 pub fn set_game_session(mut self, input: ::std::option::Option<crate::types::GameSession>) -> Self {
43 self.game_session = input;
44 self
45 }
46 pub fn get_game_session(&self) -> &::std::option::Option<crate::types::GameSession> {
48 &self.game_session
49 }
50 pub(crate) fn _request_id(mut self, request_id: impl Into<String>) -> Self {
51 self._request_id = Some(request_id.into());
52 self
53 }
54
55 pub(crate) fn _set_request_id(&mut self, request_id: Option<String>) -> &mut Self {
56 self._request_id = request_id;
57 self
58 }
59 pub fn build(self) -> crate::operation::create_game_session::CreateGameSessionOutput {
61 crate::operation::create_game_session::CreateGameSessionOutput {
62 game_session: self.game_session,
63 _request_id: self._request_id,
64 }
65 }
66}