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// Code generated by software.amazon.smithy.rust.codegen.smithy-rs. DO NOT EDIT.
#[allow(missing_docs)] // documentation missing in model
#[non_exhaustive]
#[derive(::std::clone::Clone, ::std::cmp::PartialEq, ::std::fmt::Debug)]
pub struct ListComputeInput {
/// <p>A unique identifier for the fleet to retrieve compute resources for.</p>
pub fleet_id: ::std::option::Option<::std::string::String>,
/// <p>The name of a location to retrieve compute resources for. For an Amazon GameLift Servers Anywhere fleet, use a custom location. For a managed fleet, provide a Amazon Web Services Region or Local Zone code (for example: <code>us-west-2</code> or <code>us-west-2-lax-1</code>).</p>
pub location: ::std::option::Option<::std::string::String>,
/// <p>For computes in a managed container fleet, the name of the deployed container group definition.</p>
pub container_group_definition_name: ::std::option::Option<::std::string::String>,
/// <p>The status of computes in a managed container fleet, based on the success of the latest update deployment.</p>
/// <ul>
/// <li>
/// <p><code>ACTIVE</code> -- The compute is deployed with the correct container definitions. It is ready to process game servers and host game sessions.</p></li>
/// <li>
/// <p><code>IMPAIRED</code> -- An update deployment to the compute failed, and the compute is deployed with incorrect container definitions.</p></li>
/// </ul>
pub compute_status: ::std::option::Option<crate::types::ListComputeInputStatus>,
/// <p>The maximum number of results to return. Use this parameter with <code>NextToken</code> to get results as a set of sequential pages.</p>
pub limit: ::std::option::Option<i32>,
/// <p>A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.</p>
pub next_token: ::std::option::Option<::std::string::String>,
}
impl ListComputeInput {
/// <p>A unique identifier for the fleet to retrieve compute resources for.</p>
pub fn fleet_id(&self) -> ::std::option::Option<&str> {
self.fleet_id.as_deref()
}
/// <p>The name of a location to retrieve compute resources for. For an Amazon GameLift Servers Anywhere fleet, use a custom location. For a managed fleet, provide a Amazon Web Services Region or Local Zone code (for example: <code>us-west-2</code> or <code>us-west-2-lax-1</code>).</p>
pub fn location(&self) -> ::std::option::Option<&str> {
self.location.as_deref()
}
/// <p>For computes in a managed container fleet, the name of the deployed container group definition.</p>
pub fn container_group_definition_name(&self) -> ::std::option::Option<&str> {
self.container_group_definition_name.as_deref()
}
/// <p>The status of computes in a managed container fleet, based on the success of the latest update deployment.</p>
/// <ul>
/// <li>
/// <p><code>ACTIVE</code> -- The compute is deployed with the correct container definitions. It is ready to process game servers and host game sessions.</p></li>
/// <li>
/// <p><code>IMPAIRED</code> -- An update deployment to the compute failed, and the compute is deployed with incorrect container definitions.</p></li>
/// </ul>
pub fn compute_status(&self) -> ::std::option::Option<&crate::types::ListComputeInputStatus> {
self.compute_status.as_ref()
}
/// <p>The maximum number of results to return. Use this parameter with <code>NextToken</code> to get results as a set of sequential pages.</p>
pub fn limit(&self) -> ::std::option::Option<i32> {
self.limit
}
/// <p>A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.</p>
pub fn next_token(&self) -> ::std::option::Option<&str> {
self.next_token.as_deref()
}
}
impl ListComputeInput {
/// Creates a new builder-style object to manufacture [`ListComputeInput`](crate::operation::list_compute::ListComputeInput).
pub fn builder() -> crate::operation::list_compute::builders::ListComputeInputBuilder {
crate::operation::list_compute::builders::ListComputeInputBuilder::default()
}
}
/// A builder for [`ListComputeInput`](crate::operation::list_compute::ListComputeInput).
#[derive(::std::clone::Clone, ::std::cmp::PartialEq, ::std::default::Default, ::std::fmt::Debug)]
#[non_exhaustive]
pub struct ListComputeInputBuilder {
pub(crate) fleet_id: ::std::option::Option<::std::string::String>,
pub(crate) location: ::std::option::Option<::std::string::String>,
pub(crate) container_group_definition_name: ::std::option::Option<::std::string::String>,
pub(crate) compute_status: ::std::option::Option<crate::types::ListComputeInputStatus>,
pub(crate) limit: ::std::option::Option<i32>,
pub(crate) next_token: ::std::option::Option<::std::string::String>,
}
impl ListComputeInputBuilder {
/// <p>A unique identifier for the fleet to retrieve compute resources for.</p>
/// This field is required.
pub fn fleet_id(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
self.fleet_id = ::std::option::Option::Some(input.into());
self
}
/// <p>A unique identifier for the fleet to retrieve compute resources for.</p>
pub fn set_fleet_id(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
self.fleet_id = input;
self
}
/// <p>A unique identifier for the fleet to retrieve compute resources for.</p>
pub fn get_fleet_id(&self) -> &::std::option::Option<::std::string::String> {
&self.fleet_id
}
/// <p>The name of a location to retrieve compute resources for. For an Amazon GameLift Servers Anywhere fleet, use a custom location. For a managed fleet, provide a Amazon Web Services Region or Local Zone code (for example: <code>us-west-2</code> or <code>us-west-2-lax-1</code>).</p>
pub fn location(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
self.location = ::std::option::Option::Some(input.into());
self
}
/// <p>The name of a location to retrieve compute resources for. For an Amazon GameLift Servers Anywhere fleet, use a custom location. For a managed fleet, provide a Amazon Web Services Region or Local Zone code (for example: <code>us-west-2</code> or <code>us-west-2-lax-1</code>).</p>
pub fn set_location(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
self.location = input;
self
}
/// <p>The name of a location to retrieve compute resources for. For an Amazon GameLift Servers Anywhere fleet, use a custom location. For a managed fleet, provide a Amazon Web Services Region or Local Zone code (for example: <code>us-west-2</code> or <code>us-west-2-lax-1</code>).</p>
pub fn get_location(&self) -> &::std::option::Option<::std::string::String> {
&self.location
}
/// <p>For computes in a managed container fleet, the name of the deployed container group definition.</p>
pub fn container_group_definition_name(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
self.container_group_definition_name = ::std::option::Option::Some(input.into());
self
}
/// <p>For computes in a managed container fleet, the name of the deployed container group definition.</p>
pub fn set_container_group_definition_name(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
self.container_group_definition_name = input;
self
}
/// <p>For computes in a managed container fleet, the name of the deployed container group definition.</p>
pub fn get_container_group_definition_name(&self) -> &::std::option::Option<::std::string::String> {
&self.container_group_definition_name
}
/// <p>The status of computes in a managed container fleet, based on the success of the latest update deployment.</p>
/// <ul>
/// <li>
/// <p><code>ACTIVE</code> -- The compute is deployed with the correct container definitions. It is ready to process game servers and host game sessions.</p></li>
/// <li>
/// <p><code>IMPAIRED</code> -- An update deployment to the compute failed, and the compute is deployed with incorrect container definitions.</p></li>
/// </ul>
pub fn compute_status(mut self, input: crate::types::ListComputeInputStatus) -> Self {
self.compute_status = ::std::option::Option::Some(input);
self
}
/// <p>The status of computes in a managed container fleet, based on the success of the latest update deployment.</p>
/// <ul>
/// <li>
/// <p><code>ACTIVE</code> -- The compute is deployed with the correct container definitions. It is ready to process game servers and host game sessions.</p></li>
/// <li>
/// <p><code>IMPAIRED</code> -- An update deployment to the compute failed, and the compute is deployed with incorrect container definitions.</p></li>
/// </ul>
pub fn set_compute_status(mut self, input: ::std::option::Option<crate::types::ListComputeInputStatus>) -> Self {
self.compute_status = input;
self
}
/// <p>The status of computes in a managed container fleet, based on the success of the latest update deployment.</p>
/// <ul>
/// <li>
/// <p><code>ACTIVE</code> -- The compute is deployed with the correct container definitions. It is ready to process game servers and host game sessions.</p></li>
/// <li>
/// <p><code>IMPAIRED</code> -- An update deployment to the compute failed, and the compute is deployed with incorrect container definitions.</p></li>
/// </ul>
pub fn get_compute_status(&self) -> &::std::option::Option<crate::types::ListComputeInputStatus> {
&self.compute_status
}
/// <p>The maximum number of results to return. Use this parameter with <code>NextToken</code> to get results as a set of sequential pages.</p>
pub fn limit(mut self, input: i32) -> Self {
self.limit = ::std::option::Option::Some(input);
self
}
/// <p>The maximum number of results to return. Use this parameter with <code>NextToken</code> to get results as a set of sequential pages.</p>
pub fn set_limit(mut self, input: ::std::option::Option<i32>) -> Self {
self.limit = input;
self
}
/// <p>The maximum number of results to return. Use this parameter with <code>NextToken</code> to get results as a set of sequential pages.</p>
pub fn get_limit(&self) -> &::std::option::Option<i32> {
&self.limit
}
/// <p>A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.</p>
pub fn next_token(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
self.next_token = ::std::option::Option::Some(input.into());
self
}
/// <p>A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.</p>
pub fn set_next_token(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
self.next_token = input;
self
}
/// <p>A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.</p>
pub fn get_next_token(&self) -> &::std::option::Option<::std::string::String> {
&self.next_token
}
/// Consumes the builder and constructs a [`ListComputeInput`](crate::operation::list_compute::ListComputeInput).
pub fn build(self) -> ::std::result::Result<crate::operation::list_compute::ListComputeInput, ::aws_smithy_types::error::operation::BuildError> {
::std::result::Result::Ok(crate::operation::list_compute::ListComputeInput {
fleet_id: self.fleet_id,
location: self.location,
container_group_definition_name: self.container_group_definition_name,
compute_status: self.compute_status,
limit: self.limit,
next_token: self.next_token,
})
}
}