aws-sdk-gamelift 1.119.0

AWS SDK for Amazon GameLift
Documentation
// Code generated by software.amazon.smithy.rust.codegen.smithy-rs. DO NOT EDIT.
pub use crate::operation::describe_fleet_port_settings::_describe_fleet_port_settings_input::DescribeFleetPortSettingsInputBuilder;

pub use crate::operation::describe_fleet_port_settings::_describe_fleet_port_settings_output::DescribeFleetPortSettingsOutputBuilder;

impl crate::operation::describe_fleet_port_settings::builders::DescribeFleetPortSettingsInputBuilder {
    /// Sends a request with this input using the given client.
    pub async fn send_with(
        self,
        client: &crate::Client,
    ) -> ::std::result::Result<
        crate::operation::describe_fleet_port_settings::DescribeFleetPortSettingsOutput,
        ::aws_smithy_runtime_api::client::result::SdkError<
            crate::operation::describe_fleet_port_settings::DescribeFleetPortSettingsError,
            ::aws_smithy_runtime_api::client::orchestrator::HttpResponse,
        >,
    > {
        let mut fluent_builder = client.describe_fleet_port_settings();
        fluent_builder.inner = self;
        fluent_builder.send().await
    }
}
/// Fluent builder constructing a request to `DescribeFleetPortSettings`.
///
/// <p><b>This API works with the following fleet types:</b> EC2, Container</p>
/// <p>Retrieves a fleet's inbound connection permissions. Connection permissions specify IP addresses and port settings that incoming traffic can use to access server processes in the fleet. Game server processes that are running in the fleet must use a port that falls within this range.</p>
/// <p>Use this operation in the following ways:</p>
/// <ul>
/// <li>
/// <p>To retrieve the port settings for a fleet, identify the fleet's unique identifier.</p></li>
/// <li>
/// <p>To check the status of recent updates to a fleet remote location, specify the fleet ID and a location. Port setting updates can take time to propagate across all locations.</p></li>
/// </ul>
/// <p>If successful, a set of <code>IpPermission</code> objects is returned for the requested fleet ID. When specifying a location, this operation returns a pending status. If the requested fleet has been deleted, the result set is empty.</p>
/// <p><b>Learn more</b></p>
/// <p><a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html">Setting up Amazon GameLift Servers fleets</a></p>
#[derive(::std::clone::Clone, ::std::fmt::Debug)]
pub struct DescribeFleetPortSettingsFluentBuilder {
    handle: ::std::sync::Arc<crate::client::Handle>,
    inner: crate::operation::describe_fleet_port_settings::builders::DescribeFleetPortSettingsInputBuilder,
    config_override: ::std::option::Option<crate::config::Builder>,
}
impl
    crate::client::customize::internal::CustomizableSend<
        crate::operation::describe_fleet_port_settings::DescribeFleetPortSettingsOutput,
        crate::operation::describe_fleet_port_settings::DescribeFleetPortSettingsError,
    > for DescribeFleetPortSettingsFluentBuilder
{
    fn send(
        self,
        config_override: crate::config::Builder,
    ) -> crate::client::customize::internal::BoxFuture<
        crate::client::customize::internal::SendResult<
            crate::operation::describe_fleet_port_settings::DescribeFleetPortSettingsOutput,
            crate::operation::describe_fleet_port_settings::DescribeFleetPortSettingsError,
        >,
    > {
        ::std::boxed::Box::pin(async move { self.config_override(config_override).send().await })
    }
}
impl DescribeFleetPortSettingsFluentBuilder {
    /// Creates a new `DescribeFleetPortSettingsFluentBuilder`.
    pub(crate) fn new(handle: ::std::sync::Arc<crate::client::Handle>) -> Self {
        Self {
            handle,
            inner: ::std::default::Default::default(),
            config_override: ::std::option::Option::None,
        }
    }
    /// Access the DescribeFleetPortSettings as a reference.
    pub fn as_input(&self) -> &crate::operation::describe_fleet_port_settings::builders::DescribeFleetPortSettingsInputBuilder {
        &self.inner
    }
    /// Sends the request and returns the response.
    ///
    /// If an error occurs, an `SdkError` will be returned with additional details that
    /// can be matched against.
    ///
    /// By default, any retryable failures will be retried twice. Retry behavior
    /// is configurable with the [RetryConfig](aws_smithy_types::retry::RetryConfig), which can be
    /// set when configuring the client.
    pub async fn send(
        self,
    ) -> ::std::result::Result<
        crate::operation::describe_fleet_port_settings::DescribeFleetPortSettingsOutput,
        ::aws_smithy_runtime_api::client::result::SdkError<
            crate::operation::describe_fleet_port_settings::DescribeFleetPortSettingsError,
            ::aws_smithy_runtime_api::client::orchestrator::HttpResponse,
        >,
    > {
        let input = self
            .inner
            .build()
            .map_err(::aws_smithy_runtime_api::client::result::SdkError::construction_failure)?;
        let runtime_plugins = crate::operation::describe_fleet_port_settings::DescribeFleetPortSettings::operation_runtime_plugins(
            self.handle.runtime_plugins.clone(),
            &self.handle.conf,
            self.config_override,
        );
        crate::operation::describe_fleet_port_settings::DescribeFleetPortSettings::orchestrate(&runtime_plugins, input).await
    }

    /// Consumes this builder, creating a customizable operation that can be modified before being sent.
    pub fn customize(
        self,
    ) -> crate::client::customize::CustomizableOperation<
        crate::operation::describe_fleet_port_settings::DescribeFleetPortSettingsOutput,
        crate::operation::describe_fleet_port_settings::DescribeFleetPortSettingsError,
        Self,
    > {
        crate::client::customize::CustomizableOperation::new(self)
    }
    pub(crate) fn config_override(mut self, config_override: impl ::std::convert::Into<crate::config::Builder>) -> Self {
        self.set_config_override(::std::option::Option::Some(config_override.into()));
        self
    }

    pub(crate) fn set_config_override(&mut self, config_override: ::std::option::Option<crate::config::Builder>) -> &mut Self {
        self.config_override = config_override;
        self
    }
    /// <p>A unique identifier for the fleet to retrieve port settings for. You can use either the fleet ID or ARN value.</p>
    pub fn fleet_id(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
        self.inner = self.inner.fleet_id(input.into());
        self
    }
    /// <p>A unique identifier for the fleet to retrieve port settings for. You can use either the fleet ID or ARN value.</p>
    pub fn set_fleet_id(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
        self.inner = self.inner.set_fleet_id(input);
        self
    }
    /// <p>A unique identifier for the fleet to retrieve port settings for. You can use either the fleet ID or ARN value.</p>
    pub fn get_fleet_id(&self) -> &::std::option::Option<::std::string::String> {
        self.inner.get_fleet_id()
    }
    /// <p>A remote location to check for status of port setting updates. Use the Amazon Web Services Region code format, such as <code>us-west-2</code>.</p>
    pub fn location(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
        self.inner = self.inner.location(input.into());
        self
    }
    /// <p>A remote location to check for status of port setting updates. Use the Amazon Web Services Region code format, such as <code>us-west-2</code>.</p>
    pub fn set_location(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
        self.inner = self.inner.set_location(input);
        self
    }
    /// <p>A remote location to check for status of port setting updates. Use the Amazon Web Services Region code format, such as <code>us-west-2</code>.</p>
    pub fn get_location(&self) -> &::std::option::Option<::std::string::String> {
        self.inner.get_location()
    }
}