aws-sdk-gamelift 1.119.0

AWS SDK for Amazon GameLift
Documentation
// Code generated by software.amazon.smithy.rust.codegen.smithy-rs. DO NOT EDIT.
#[allow(missing_docs)] // documentation missing in model
#[non_exhaustive]
#[derive(::std::clone::Clone, ::std::cmp::PartialEq, ::std::fmt::Debug)]
pub struct DeleteFleetLocationsOutput {
    /// <p>A unique identifier for the fleet that location attributes are being deleted for.</p>
    pub fleet_id: ::std::option::Option<::std::string::String>,
    /// <p>The Amazon Resource Name (<a href="https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html">ARN</a>) that is assigned to a Amazon GameLift Servers fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is <code>arn:aws:gamelift:<region>
    /// ::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912
    /// </region></code>.</p>
    pub fleet_arn: ::std::option::Option<::std::string::String>,
    /// <p>The remote locations that are being deleted, with each location status set to <code>DELETING</code>.</p>
    pub location_states: ::std::option::Option<::std::vec::Vec<crate::types::LocationState>>,
    _request_id: Option<String>,
}
impl DeleteFleetLocationsOutput {
    /// <p>A unique identifier for the fleet that location attributes are being deleted for.</p>
    pub fn fleet_id(&self) -> ::std::option::Option<&str> {
        self.fleet_id.as_deref()
    }
    /// <p>The Amazon Resource Name (<a href="https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html">ARN</a>) that is assigned to a Amazon GameLift Servers fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is <code>arn:aws:gamelift:<region>
    /// ::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912
    /// </region></code>.</p>
    pub fn fleet_arn(&self) -> ::std::option::Option<&str> {
        self.fleet_arn.as_deref()
    }
    /// <p>The remote locations that are being deleted, with each location status set to <code>DELETING</code>.</p>
    ///
    /// If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use `.location_states.is_none()`.
    pub fn location_states(&self) -> &[crate::types::LocationState] {
        self.location_states.as_deref().unwrap_or_default()
    }
}
impl ::aws_types::request_id::RequestId for DeleteFleetLocationsOutput {
    fn request_id(&self) -> Option<&str> {
        self._request_id.as_deref()
    }
}
impl DeleteFleetLocationsOutput {
    /// Creates a new builder-style object to manufacture [`DeleteFleetLocationsOutput`](crate::operation::delete_fleet_locations::DeleteFleetLocationsOutput).
    pub fn builder() -> crate::operation::delete_fleet_locations::builders::DeleteFleetLocationsOutputBuilder {
        crate::operation::delete_fleet_locations::builders::DeleteFleetLocationsOutputBuilder::default()
    }
}

/// A builder for [`DeleteFleetLocationsOutput`](crate::operation::delete_fleet_locations::DeleteFleetLocationsOutput).
#[derive(::std::clone::Clone, ::std::cmp::PartialEq, ::std::default::Default, ::std::fmt::Debug)]
#[non_exhaustive]
pub struct DeleteFleetLocationsOutputBuilder {
    pub(crate) fleet_id: ::std::option::Option<::std::string::String>,
    pub(crate) fleet_arn: ::std::option::Option<::std::string::String>,
    pub(crate) location_states: ::std::option::Option<::std::vec::Vec<crate::types::LocationState>>,
    _request_id: Option<String>,
}
impl DeleteFleetLocationsOutputBuilder {
    /// <p>A unique identifier for the fleet that location attributes are being deleted for.</p>
    pub fn fleet_id(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
        self.fleet_id = ::std::option::Option::Some(input.into());
        self
    }
    /// <p>A unique identifier for the fleet that location attributes are being deleted for.</p>
    pub fn set_fleet_id(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
        self.fleet_id = input;
        self
    }
    /// <p>A unique identifier for the fleet that location attributes are being deleted for.</p>
    pub fn get_fleet_id(&self) -> &::std::option::Option<::std::string::String> {
        &self.fleet_id
    }
    /// <p>The Amazon Resource Name (<a href="https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html">ARN</a>) that is assigned to a Amazon GameLift Servers fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is <code>arn:aws:gamelift:<region>
    /// ::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912
    /// </region></code>.</p>
    pub fn fleet_arn(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
        self.fleet_arn = ::std::option::Option::Some(input.into());
        self
    }
    /// <p>The Amazon Resource Name (<a href="https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html">ARN</a>) that is assigned to a Amazon GameLift Servers fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is <code>arn:aws:gamelift:<region>
    /// ::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912
    /// </region></code>.</p>
    pub fn set_fleet_arn(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
        self.fleet_arn = input;
        self
    }
    /// <p>The Amazon Resource Name (<a href="https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html">ARN</a>) that is assigned to a Amazon GameLift Servers fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is <code>arn:aws:gamelift:<region>
    /// ::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912
    /// </region></code>.</p>
    pub fn get_fleet_arn(&self) -> &::std::option::Option<::std::string::String> {
        &self.fleet_arn
    }
    /// Appends an item to `location_states`.
    ///
    /// To override the contents of this collection use [`set_location_states`](Self::set_location_states).
    ///
    /// <p>The remote locations that are being deleted, with each location status set to <code>DELETING</code>.</p>
    pub fn location_states(mut self, input: crate::types::LocationState) -> Self {
        let mut v = self.location_states.unwrap_or_default();
        v.push(input);
        self.location_states = ::std::option::Option::Some(v);
        self
    }
    /// <p>The remote locations that are being deleted, with each location status set to <code>DELETING</code>.</p>
    pub fn set_location_states(mut self, input: ::std::option::Option<::std::vec::Vec<crate::types::LocationState>>) -> Self {
        self.location_states = input;
        self
    }
    /// <p>The remote locations that are being deleted, with each location status set to <code>DELETING</code>.</p>
    pub fn get_location_states(&self) -> &::std::option::Option<::std::vec::Vec<crate::types::LocationState>> {
        &self.location_states
    }
    pub(crate) fn _request_id(mut self, request_id: impl Into<String>) -> Self {
        self._request_id = Some(request_id.into());
        self
    }

    pub(crate) fn _set_request_id(&mut self, request_id: Option<String>) -> &mut Self {
        self._request_id = request_id;
        self
    }
    /// Consumes the builder and constructs a [`DeleteFleetLocationsOutput`](crate::operation::delete_fleet_locations::DeleteFleetLocationsOutput).
    pub fn build(self) -> crate::operation::delete_fleet_locations::DeleteFleetLocationsOutput {
        crate::operation::delete_fleet_locations::DeleteFleetLocationsOutput {
            fleet_id: self.fleet_id,
            fleet_arn: self.fleet_arn,
            location_states: self.location_states,
            _request_id: self._request_id,
        }
    }
}