Struct aws_sdk_gamelift::model::PlayerLatencyPolicy [−][src]
#[non_exhaustive]pub struct PlayerLatencyPolicy {
pub maximum_individual_player_latency_milliseconds: Option<i32>,
pub policy_duration_seconds: Option<i32>,
}
Expand description
Sets a latency cap for individual players when placing a game session. With a latency policy in force, a game session cannot be placed in a fleet location where a player reports latency higher than the cap. Latency policies are used only with placement request that provide player latency information. Player latency policies can be stacked to gradually relax latency requirements over time.
Latency policies are part of a GameSessionQueue.
Fields (Non-exhaustive)
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.maximum_individual_player_latency_milliseconds: Option<i32>
The maximum latency value that is allowed for any player, in milliseconds. All policies must have a value set for this property.
policy_duration_seconds: Option<i32>
The length of time, in seconds, that the policy is enforced while placing a new game session. A null value for this property means that the policy is enforced until the queue times out.
Implementations
The maximum latency value that is allowed for any player, in milliseconds. All policies must have a value set for this property.
The length of time, in seconds, that the policy is enforced while placing a new game session. A null value for this property means that the policy is enforced until the queue times out.
Creates a new builder-style object to manufacture PlayerLatencyPolicy
Trait Implementations
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for PlayerLatencyPolicy
impl Send for PlayerLatencyPolicy
impl Sync for PlayerLatencyPolicy
impl Unpin for PlayerLatencyPolicy
impl UnwindSafe for PlayerLatencyPolicy
Blanket Implementations
Mutably borrows from an owned value. Read more
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
Attaches the current default Subscriber
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WithDispatch
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