Struct aws_sdk_gamelift::model::PlacedPlayerSession [−][src]
#[non_exhaustive]pub struct PlacedPlayerSession {
pub player_id: Option<String>,
pub player_session_id: Option<String>,
}
Expand description
Information about a player session that was created as part of a StartGameSessionPlacement request. This object contains only the player ID and player session ID. To retrieve full details on a player session, call DescribePlayerSessions with the player session ID.
Related actions
CreatePlayerSession | CreatePlayerSessions | DescribePlayerSessions | StartGameSessionPlacement | DescribeGameSessionPlacement | StopGameSessionPlacement | All APIs by task
Fields (Non-exhaustive)
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.player_id: Option<String>
A unique identifier for a player that is associated with this player session.
player_session_id: Option<String>
A unique identifier for a player session.
Implementations
Creates a new builder-style object to manufacture PlacedPlayerSession
Trait Implementations
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for PlacedPlayerSession
impl Send for PlacedPlayerSession
impl Sync for PlacedPlayerSession
impl Unpin for PlacedPlayerSession
impl UnwindSafe for PlacedPlayerSession
Blanket Implementations
Mutably borrows from an owned value. Read more
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more