Struct aws_sdk_gamelift::model::LocationState [−][src]
#[non_exhaustive]pub struct LocationState {
pub location: Option<String>,
pub status: Option<FleetStatus>,
}
Expand description
A fleet location and its life-cycle state. A location state object might be used to describe a fleet's remote location or home Region. Life-cycle state tracks the progress of launching the first instance in a new location and preparing it for game hosting, and then removing all instances and deleting the location from the fleet.
Related actions
Fields (Non-exhaustive)
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.location: Option<String>
The fleet location, expressed as an AWS Region code such as us-west-2
.
status: Option<FleetStatus>
The life-cycle status of a fleet location.
Implementations
Creates a new builder-style object to manufacture LocationState
Trait Implementations
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for LocationState
impl Send for LocationState
impl Sync for LocationState
impl Unpin for LocationState
impl UnwindSafe for LocationState
Blanket Implementations
Mutably borrows from an owned value. Read more
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more