Struct aws_sdk_gamelift::model::FleetUtilization [−][src]
#[non_exhaustive]pub struct FleetUtilization {
pub fleet_id: Option<String>,
pub fleet_arn: Option<String>,
pub active_server_process_count: Option<i32>,
pub active_game_session_count: Option<i32>,
pub current_player_session_count: Option<i32>,
pub maximum_player_session_count: Option<i32>,
pub location: Option<String>,
}
Expand description
Current resource utilization statistics in a specified fleet or location. The location value might refer to a fleet's remote location or its home Region.
Related actions
Fields (Non-exhaustive)
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.fleet_id: Option<String>
A unique identifier for the fleet associated with the location.
fleet_arn: Option<String>
The Amazon Resource Name (ARN) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:
.
active_server_process_count: Option<i32>
The number of server processes in ACTIVE
status that are currently
running across all instances in the fleet location.
active_game_session_count: Option<i32>
The number of active game sessions that are currently being hosted across all instances in the fleet location.
current_player_session_count: Option<i32>
The number of active player sessions that are currently being hosted across all instances in the fleet location.
maximum_player_session_count: Option<i32>
The maximum number of players allowed across all game sessions that are currently being hosted across all instances in the fleet location.
location: Option<String>
The fleet location for the fleet utilization information, expressed as an AWS Region
code, such as us-west-2
.
Implementations
A unique identifier for the fleet associated with the location.
The Amazon Resource Name (ARN) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:
.
The number of server processes in ACTIVE
status that are currently
running across all instances in the fleet location.
The number of active game sessions that are currently being hosted across all instances in the fleet location.
The number of active player sessions that are currently being hosted across all instances in the fleet location.
The maximum number of players allowed across all game sessions that are currently being hosted across all instances in the fleet location.
Creates a new builder-style object to manufacture FleetUtilization
Trait Implementations
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for FleetUtilization
impl Send for FleetUtilization
impl Sync for FleetUtilization
impl Unpin for FleetUtilization
impl UnwindSafe for FleetUtilization
Blanket Implementations
Mutably borrows from an owned value. Read more
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more