Struct aws_sdk_gamelift::model::FleetUtilization[][src]

#[non_exhaustive]
pub struct FleetUtilization { pub fleet_id: Option<String>, pub fleet_arn: Option<String>, pub active_server_process_count: Option<i32>, pub active_game_session_count: Option<i32>, pub current_player_session_count: Option<i32>, pub maximum_player_session_count: Option<i32>, pub location: Option<String>, }
Expand description

Current resource utilization statistics in a specified fleet or location. The location value might refer to a fleet's remote location or its home Region.

Related actions

DescribeFleetUtilization | DescribeFleetLocationUtilization

Fields (Non-exhaustive)

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
fleet_id: Option<String>

A unique identifier for the fleet associated with the location.

fleet_arn: Option<String>

The Amazon Resource Name (ARN) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912.

active_server_process_count: Option<i32>

The number of server processes in ACTIVE status that are currently running across all instances in the fleet location.

active_game_session_count: Option<i32>

The number of active game sessions that are currently being hosted across all instances in the fleet location.

current_player_session_count: Option<i32>

The number of active player sessions that are currently being hosted across all instances in the fleet location.

maximum_player_session_count: Option<i32>

The maximum number of players allowed across all game sessions that are currently being hosted across all instances in the fleet location.

location: Option<String>

The fleet location for the fleet utilization information, expressed as an AWS Region code, such as us-west-2.

Implementations

A unique identifier for the fleet associated with the location.

The Amazon Resource Name (ARN) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912.

The number of server processes in ACTIVE status that are currently running across all instances in the fleet location.

The number of active game sessions that are currently being hosted across all instances in the fleet location.

The number of active player sessions that are currently being hosted across all instances in the fleet location.

The maximum number of players allowed across all game sessions that are currently being hosted across all instances in the fleet location.

The fleet location for the fleet utilization information, expressed as an AWS Region code, such as us-west-2.

Creates a new builder-style object to manufacture FleetUtilization

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