Struct aws_sdk_gamelift::input::update_runtime_configuration_input::Builder [−][src]
#[non_exhaustive]pub struct Builder { /* fields omitted */ }
Expand description
A builder for UpdateRuntimeConfigurationInput
Implementations
A unique identifier for the fleet to update runtime configuration for. You can use either the fleet ID or ARN value.
A unique identifier for the fleet to update runtime configuration for. You can use either the fleet ID or ARN value.
Instructions for launching server processes on each instance in the fleet. Server processes run either a custom game build executable or a Realtime Servers script. The runtime configuration lists the types of server processes to run on an instance, how to launch them, and the number of processes to run concurrently.
Instructions for launching server processes on each instance in the fleet. Server processes run either a custom game build executable or a Realtime Servers script. The runtime configuration lists the types of server processes to run on an instance, how to launch them, and the number of processes to run concurrently.
Consumes the builder and constructs a UpdateRuntimeConfigurationInput
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Builder
impl UnwindSafe for Builder
Blanket Implementations
Mutably borrows from an owned value. Read more
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Attaches the current default Subscriber
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