Struct aws_sdk_gamelift::input::CreatePlayerSessionsInput[][src]

#[non_exhaustive]
pub struct CreatePlayerSessionsInput { pub game_session_id: Option<String>, pub player_ids: Option<Vec<String>>, pub player_data_map: Option<HashMap<String, String>>, }
Expand description

Represents the input for a request operation.

Fields (Non-exhaustive)

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
game_session_id: Option<String>

A unique identifier for the game session to add players to.

player_ids: Option<Vec<String>>

List of unique identifiers for the players to be added.

player_data_map: Option<HashMap<String, String>>

Map of string pairs, each specifying a player ID and a set of developer-defined information related to the player. Amazon GameLift does not use this data, so it can be formatted as needed for use in the game. Any player data strings for player IDs that are not included in the PlayerIds parameter are ignored.

Implementations

Consumes the builder and constructs an Operation<CreatePlayerSessions>

Creates a new builder-style object to manufacture CreatePlayerSessionsInput

A unique identifier for the game session to add players to.

List of unique identifiers for the players to be added.

Map of string pairs, each specifying a player ID and a set of developer-defined information related to the player. Amazon GameLift does not use this data, so it can be formatted as needed for use in the game. Any player data strings for player IDs that are not included in the PlayerIds parameter are ignored.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

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