Struct aws_sdk_gamelift::input::create_player_sessions_input::Builder[][src]

#[non_exhaustive]
pub struct Builder { /* fields omitted */ }
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Implementations

A unique identifier for the game session to add players to.

A unique identifier for the game session to add players to.

Appends an item to player_ids.

To override the contents of this collection use set_player_ids.

List of unique identifiers for the players to be added.

List of unique identifiers for the players to be added.

Adds a key-value pair to player_data_map.

To override the contents of this collection use set_player_data_map.

Map of string pairs, each specifying a player ID and a set of developer-defined information related to the player. Amazon GameLift does not use this data, so it can be formatted as needed for use in the game. Any player data strings for player IDs that are not included in the PlayerIds parameter are ignored.

Map of string pairs, each specifying a player ID and a set of developer-defined information related to the player. Amazon GameLift does not use this data, so it can be formatted as needed for use in the game. Any player data strings for player IDs that are not included in the PlayerIds parameter are ignored.

Consumes the builder and constructs a CreatePlayerSessionsInput

Trait Implementations

Returns a copy of the value. Read more

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Formats the value using the given formatter. Read more

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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

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