aws-sdk-gamelift 0.26.0

AWS SDK for Amazon GameLift
Documentation
// Code generated by software.amazon.smithy.rust.codegen.smithy-rs. DO NOT EDIT.
pub use crate::operation::describe_fleet_utilization::_describe_fleet_utilization_output::DescribeFleetUtilizationOutputBuilder;

pub use crate::operation::describe_fleet_utilization::_describe_fleet_utilization_input::DescribeFleetUtilizationInputBuilder;

/// Fluent builder constructing a request to `DescribeFleetUtilization`.
///
/// <p>Retrieves utilization statistics for one or more fleets. Utilization data provides a snapshot of how the fleet's hosting resources are currently being used. For fleets with remote locations, this operation retrieves data for the fleet's home Region only. See <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeFleetLocationUtilization.html">DescribeFleetLocationUtilization</a> to get utilization statistics for a fleet's remote locations.</p>
/// <p>This operation can be used in the following ways: </p>
/// <ul>
/// <li> <p>To get utilization data for one or more specific fleets, provide a list of fleet IDs or fleet ARNs. </p> </li>
/// <li> <p>To get utilization data for all fleets, do not provide a fleet identifier. </p> </li>
/// </ul>
/// <p>When requesting multiple fleets, use the pagination parameters to retrieve results as a set of sequential pages. </p>
/// <p>If successful, a <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_FleetUtilization.html">FleetUtilization</a> object is returned for each requested fleet ID, unless the fleet identifier is not found. Each fleet utilization object includes a <code>Location</code> property, which is set to the fleet's home Region. </p> <note>
/// <p>Some API operations may limit the number of fleet IDs allowed in one request. If a request exceeds this limit, the request fails and the error message includes the maximum allowed.</p>
/// </note>
/// <p> <b>Learn more</b> </p>
/// <p> <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html">Setting up GameLift Fleets</a> </p>
/// <p> <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/monitoring-cloudwatch.html#gamelift-metrics-fleet">GameLift Metrics for Fleets</a> </p>
#[derive(std::clone::Clone, std::fmt::Debug)]
pub struct DescribeFleetUtilizationFluentBuilder {
                handle: std::sync::Arc<crate::client::Handle>,
                inner: crate::operation::describe_fleet_utilization::builders::DescribeFleetUtilizationInputBuilder
            }
impl DescribeFleetUtilizationFluentBuilder {
    /// Creates a new `DescribeFleetUtilization`.
    pub(crate) fn new(handle: std::sync::Arc<crate::client::Handle>) -> Self {
        Self {
            handle,
            inner: Default::default(),
        }
    }

    /// Consume this builder, creating a customizable operation that can be modified before being
    /// sent. The operation's inner [http::Request] can be modified as well.
    pub async fn customize(
        self,
    ) -> std::result::Result<
        crate::client::customize::CustomizableOperation<
            crate::operation::describe_fleet_utilization::DescribeFleetUtilization,
            aws_http::retry::AwsResponseRetryClassifier,
        >,
        aws_smithy_http::result::SdkError<
            crate::operation::describe_fleet_utilization::DescribeFleetUtilizationError,
        >,
    > {
        let handle = self.handle.clone();
        let operation = self
            .inner
            .build()
            .map_err(aws_smithy_http::result::SdkError::construction_failure)?
            .make_operation(&handle.conf)
            .await
            .map_err(aws_smithy_http::result::SdkError::construction_failure)?;
        Ok(crate::client::customize::CustomizableOperation { handle, operation })
    }

    /// Sends the request and returns the response.
    ///
    /// If an error occurs, an `SdkError` will be returned with additional details that
    /// can be matched against.
    ///
    /// By default, any retryable failures will be retried twice. Retry behavior
    /// is configurable with the [RetryConfig](aws_smithy_types::retry::RetryConfig), which can be
    /// set when configuring the client.
    pub async fn send(
        self,
    ) -> std::result::Result<
        crate::operation::describe_fleet_utilization::DescribeFleetUtilizationOutput,
        aws_smithy_http::result::SdkError<
            crate::operation::describe_fleet_utilization::DescribeFleetUtilizationError,
        >,
    > {
        let op = self
            .inner
            .build()
            .map_err(aws_smithy_http::result::SdkError::construction_failure)?
            .make_operation(&self.handle.conf)
            .await
            .map_err(aws_smithy_http::result::SdkError::construction_failure)?;
        self.handle.client.call(op).await
    }
    /// Create a paginator for this request
    ///
    /// Paginators are used by calling [`send().await`](crate::operation::describe_fleet_utilization::paginator::DescribeFleetUtilizationPaginator::send) which returns a `Stream`.
    pub fn into_paginator(
        self,
    ) -> crate::operation::describe_fleet_utilization::paginator::DescribeFleetUtilizationPaginator
    {
        crate::operation::describe_fleet_utilization::paginator::DescribeFleetUtilizationPaginator::new(self.handle, self.inner)
    }
    /// Appends an item to `FleetIds`.
    ///
    /// To override the contents of this collection use [`set_fleet_ids`](Self::set_fleet_ids).
    ///
    /// <p>A unique identifier for the fleet to retrieve utilization data for. You can use either the fleet ID or ARN value. To retrieve attributes for all current fleets, do not include this parameter. </p>
    pub fn fleet_ids(mut self, input: impl Into<std::string::String>) -> Self {
        self.inner = self.inner.fleet_ids(input.into());
        self
    }
    /// <p>A unique identifier for the fleet to retrieve utilization data for. You can use either the fleet ID or ARN value. To retrieve attributes for all current fleets, do not include this parameter. </p>
    pub fn set_fleet_ids(
        mut self,
        input: std::option::Option<std::vec::Vec<std::string::String>>,
    ) -> Self {
        self.inner = self.inner.set_fleet_ids(input);
        self
    }
    /// <p>The maximum number of results to return. Use this parameter with <code>NextToken</code> to get results as a set of sequential pages. This parameter is ignored when the request specifies one or a list of fleet IDs.</p>
    pub fn limit(mut self, input: i32) -> Self {
        self.inner = self.inner.limit(input);
        self
    }
    /// <p>The maximum number of results to return. Use this parameter with <code>NextToken</code> to get results as a set of sequential pages. This parameter is ignored when the request specifies one or a list of fleet IDs.</p>
    pub fn set_limit(mut self, input: std::option::Option<i32>) -> Self {
        self.inner = self.inner.set_limit(input);
        self
    }
    /// <p>A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value. This parameter is ignored when the request specifies one or a list of fleet IDs.</p>
    pub fn next_token(mut self, input: impl Into<std::string::String>) -> Self {
        self.inner = self.inner.next_token(input.into());
        self
    }
    /// <p>A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value. This parameter is ignored when the request specifies one or a list of fleet IDs.</p>
    pub fn set_next_token(mut self, input: std::option::Option<std::string::String>) -> Self {
        self.inner = self.inner.set_next_token(input);
        self
    }
}