aws-sdk-gamelift 0.26.0

AWS SDK for Amazon GameLift
Documentation
// Code generated by software.amazon.smithy.rust.codegen.smithy-rs. DO NOT EDIT.
pub use crate::operation::describe_fleet_port_settings::_describe_fleet_port_settings_output::DescribeFleetPortSettingsOutputBuilder;

pub use crate::operation::describe_fleet_port_settings::_describe_fleet_port_settings_input::DescribeFleetPortSettingsInputBuilder;

/// Fluent builder constructing a request to `DescribeFleetPortSettings`.
///
/// <p>Retrieves a fleet's inbound connection permissions. Connection permissions specify the range of IP addresses and port settings that incoming traffic can use to access server processes in the fleet. Game sessions that are running on instances in the fleet must use connections that fall in this range.</p>
/// <p>This operation can be used in the following ways: </p>
/// <ul>
/// <li> <p>To retrieve the inbound connection permissions for a fleet, identify the fleet's unique identifier. </p> </li>
/// <li> <p>To check the status of recent updates to a fleet remote location, specify the fleet ID and a location. Port setting updates can take time to propagate across all locations. </p> </li>
/// </ul>
/// <p>If successful, a set of <code>IpPermission</code> objects is returned for the requested fleet ID. When a location is specified, a pending status is included. If the requested fleet has been deleted, the result set is empty.</p>
/// <p> <b>Learn more</b> </p>
/// <p> <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html">Setting up GameLift fleets</a> </p>
#[derive(std::clone::Clone, std::fmt::Debug)]
pub struct DescribeFleetPortSettingsFluentBuilder {
                handle: std::sync::Arc<crate::client::Handle>,
                inner: crate::operation::describe_fleet_port_settings::builders::DescribeFleetPortSettingsInputBuilder
            }
impl DescribeFleetPortSettingsFluentBuilder {
    /// Creates a new `DescribeFleetPortSettings`.
    pub(crate) fn new(handle: std::sync::Arc<crate::client::Handle>) -> Self {
        Self {
            handle,
            inner: Default::default(),
        }
    }

    /// Consume this builder, creating a customizable operation that can be modified before being
    /// sent. The operation's inner [http::Request] can be modified as well.
    pub async fn customize(
        self,
    ) -> std::result::Result<
        crate::client::customize::CustomizableOperation<
            crate::operation::describe_fleet_port_settings::DescribeFleetPortSettings,
            aws_http::retry::AwsResponseRetryClassifier,
        >,
        aws_smithy_http::result::SdkError<
            crate::operation::describe_fleet_port_settings::DescribeFleetPortSettingsError,
        >,
    > {
        let handle = self.handle.clone();
        let operation = self
            .inner
            .build()
            .map_err(aws_smithy_http::result::SdkError::construction_failure)?
            .make_operation(&handle.conf)
            .await
            .map_err(aws_smithy_http::result::SdkError::construction_failure)?;
        Ok(crate::client::customize::CustomizableOperation { handle, operation })
    }

    /// Sends the request and returns the response.
    ///
    /// If an error occurs, an `SdkError` will be returned with additional details that
    /// can be matched against.
    ///
    /// By default, any retryable failures will be retried twice. Retry behavior
    /// is configurable with the [RetryConfig](aws_smithy_types::retry::RetryConfig), which can be
    /// set when configuring the client.
    pub async fn send(
        self,
    ) -> std::result::Result<
        crate::operation::describe_fleet_port_settings::DescribeFleetPortSettingsOutput,
        aws_smithy_http::result::SdkError<
            crate::operation::describe_fleet_port_settings::DescribeFleetPortSettingsError,
        >,
    > {
        let op = self
            .inner
            .build()
            .map_err(aws_smithy_http::result::SdkError::construction_failure)?
            .make_operation(&self.handle.conf)
            .await
            .map_err(aws_smithy_http::result::SdkError::construction_failure)?;
        self.handle.client.call(op).await
    }
    /// <p>A unique identifier for the fleet to retrieve port settings for. You can use either the fleet ID or ARN value.</p>
    pub fn fleet_id(mut self, input: impl Into<std::string::String>) -> Self {
        self.inner = self.inner.fleet_id(input.into());
        self
    }
    /// <p>A unique identifier for the fleet to retrieve port settings for. You can use either the fleet ID or ARN value.</p>
    pub fn set_fleet_id(mut self, input: std::option::Option<std::string::String>) -> Self {
        self.inner = self.inner.set_fleet_id(input);
        self
    }
    /// <p>A remote location to check for status of port setting updates. Use the Amazon Web Services Region code format, such as <code>us-west-2</code>.</p>
    pub fn location(mut self, input: impl Into<std::string::String>) -> Self {
        self.inner = self.inner.location(input.into());
        self
    }
    /// <p>A remote location to check for status of port setting updates. Use the Amazon Web Services Region code format, such as <code>us-west-2</code>.</p>
    pub fn set_location(mut self, input: std::option::Option<std::string::String>) -> Self {
        self.inner = self.inner.set_location(input);
        self
    }
}