aws-sdk-elasticache 1.110.0

AWS SDK for Amazon ElastiCache
Documentation
// Code generated by software.amazon.smithy.rust.codegen.smithy-rs. DO NOT EDIT.
#[allow(missing_docs)] // documentation missing in model
#[non_exhaustive]
#[derive(::std::clone::Clone, ::std::cmp::PartialEq, ::std::fmt::Debug)]
pub struct ModifyUserInput {
    /// <p>The ID of the user.</p>
    pub user_id: ::std::option::Option<::std::string::String>,
    /// <p>Access permissions string used for this user.</p>
    pub access_string: ::std::option::Option<::std::string::String>,
    /// <p>Adds additional user permissions to the access string.</p>
    pub append_access_string: ::std::option::Option<::std::string::String>,
    /// <p>The passwords belonging to the user. You are allowed up to two.</p>
    pub passwords: ::std::option::Option<::std::vec::Vec<::std::string::String>>,
    /// <p>Indicates no password is required for the user.</p>
    pub no_password_required: ::std::option::Option<bool>,
    /// <p>Specifies how to authenticate the user.</p>
    pub authentication_mode: ::std::option::Option<crate::types::AuthenticationMode>,
    /// <p>Modifies the engine listed for a user. The options are valkey or redis.</p>
    pub engine: ::std::option::Option<::std::string::String>,
}
impl ModifyUserInput {
    /// <p>The ID of the user.</p>
    pub fn user_id(&self) -> ::std::option::Option<&str> {
        self.user_id.as_deref()
    }
    /// <p>Access permissions string used for this user.</p>
    pub fn access_string(&self) -> ::std::option::Option<&str> {
        self.access_string.as_deref()
    }
    /// <p>Adds additional user permissions to the access string.</p>
    pub fn append_access_string(&self) -> ::std::option::Option<&str> {
        self.append_access_string.as_deref()
    }
    /// <p>The passwords belonging to the user. You are allowed up to two.</p>
    ///
    /// If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use `.passwords.is_none()`.
    pub fn passwords(&self) -> &[::std::string::String] {
        self.passwords.as_deref().unwrap_or_default()
    }
    /// <p>Indicates no password is required for the user.</p>
    pub fn no_password_required(&self) -> ::std::option::Option<bool> {
        self.no_password_required
    }
    /// <p>Specifies how to authenticate the user.</p>
    pub fn authentication_mode(&self) -> ::std::option::Option<&crate::types::AuthenticationMode> {
        self.authentication_mode.as_ref()
    }
    /// <p>Modifies the engine listed for a user. The options are valkey or redis.</p>
    pub fn engine(&self) -> ::std::option::Option<&str> {
        self.engine.as_deref()
    }
}
impl ModifyUserInput {
    /// Creates a new builder-style object to manufacture [`ModifyUserInput`](crate::operation::modify_user::ModifyUserInput).
    pub fn builder() -> crate::operation::modify_user::builders::ModifyUserInputBuilder {
        crate::operation::modify_user::builders::ModifyUserInputBuilder::default()
    }
}

/// A builder for [`ModifyUserInput`](crate::operation::modify_user::ModifyUserInput).
#[derive(::std::clone::Clone, ::std::cmp::PartialEq, ::std::default::Default, ::std::fmt::Debug)]
#[non_exhaustive]
pub struct ModifyUserInputBuilder {
    pub(crate) user_id: ::std::option::Option<::std::string::String>,
    pub(crate) access_string: ::std::option::Option<::std::string::String>,
    pub(crate) append_access_string: ::std::option::Option<::std::string::String>,
    pub(crate) passwords: ::std::option::Option<::std::vec::Vec<::std::string::String>>,
    pub(crate) no_password_required: ::std::option::Option<bool>,
    pub(crate) authentication_mode: ::std::option::Option<crate::types::AuthenticationMode>,
    pub(crate) engine: ::std::option::Option<::std::string::String>,
}
impl ModifyUserInputBuilder {
    /// <p>The ID of the user.</p>
    /// This field is required.
    pub fn user_id(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
        self.user_id = ::std::option::Option::Some(input.into());
        self
    }
    /// <p>The ID of the user.</p>
    pub fn set_user_id(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
        self.user_id = input;
        self
    }
    /// <p>The ID of the user.</p>
    pub fn get_user_id(&self) -> &::std::option::Option<::std::string::String> {
        &self.user_id
    }
    /// <p>Access permissions string used for this user.</p>
    pub fn access_string(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
        self.access_string = ::std::option::Option::Some(input.into());
        self
    }
    /// <p>Access permissions string used for this user.</p>
    pub fn set_access_string(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
        self.access_string = input;
        self
    }
    /// <p>Access permissions string used for this user.</p>
    pub fn get_access_string(&self) -> &::std::option::Option<::std::string::String> {
        &self.access_string
    }
    /// <p>Adds additional user permissions to the access string.</p>
    pub fn append_access_string(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
        self.append_access_string = ::std::option::Option::Some(input.into());
        self
    }
    /// <p>Adds additional user permissions to the access string.</p>
    pub fn set_append_access_string(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
        self.append_access_string = input;
        self
    }
    /// <p>Adds additional user permissions to the access string.</p>
    pub fn get_append_access_string(&self) -> &::std::option::Option<::std::string::String> {
        &self.append_access_string
    }
    /// Appends an item to `passwords`.
    ///
    /// To override the contents of this collection use [`set_passwords`](Self::set_passwords).
    ///
    /// <p>The passwords belonging to the user. You are allowed up to two.</p>
    pub fn passwords(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
        let mut v = self.passwords.unwrap_or_default();
        v.push(input.into());
        self.passwords = ::std::option::Option::Some(v);
        self
    }
    /// <p>The passwords belonging to the user. You are allowed up to two.</p>
    pub fn set_passwords(mut self, input: ::std::option::Option<::std::vec::Vec<::std::string::String>>) -> Self {
        self.passwords = input;
        self
    }
    /// <p>The passwords belonging to the user. You are allowed up to two.</p>
    pub fn get_passwords(&self) -> &::std::option::Option<::std::vec::Vec<::std::string::String>> {
        &self.passwords
    }
    /// <p>Indicates no password is required for the user.</p>
    pub fn no_password_required(mut self, input: bool) -> Self {
        self.no_password_required = ::std::option::Option::Some(input);
        self
    }
    /// <p>Indicates no password is required for the user.</p>
    pub fn set_no_password_required(mut self, input: ::std::option::Option<bool>) -> Self {
        self.no_password_required = input;
        self
    }
    /// <p>Indicates no password is required for the user.</p>
    pub fn get_no_password_required(&self) -> &::std::option::Option<bool> {
        &self.no_password_required
    }
    /// <p>Specifies how to authenticate the user.</p>
    pub fn authentication_mode(mut self, input: crate::types::AuthenticationMode) -> Self {
        self.authentication_mode = ::std::option::Option::Some(input);
        self
    }
    /// <p>Specifies how to authenticate the user.</p>
    pub fn set_authentication_mode(mut self, input: ::std::option::Option<crate::types::AuthenticationMode>) -> Self {
        self.authentication_mode = input;
        self
    }
    /// <p>Specifies how to authenticate the user.</p>
    pub fn get_authentication_mode(&self) -> &::std::option::Option<crate::types::AuthenticationMode> {
        &self.authentication_mode
    }
    /// <p>Modifies the engine listed for a user. The options are valkey or redis.</p>
    pub fn engine(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
        self.engine = ::std::option::Option::Some(input.into());
        self
    }
    /// <p>Modifies the engine listed for a user. The options are valkey or redis.</p>
    pub fn set_engine(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
        self.engine = input;
        self
    }
    /// <p>Modifies the engine listed for a user. The options are valkey or redis.</p>
    pub fn get_engine(&self) -> &::std::option::Option<::std::string::String> {
        &self.engine
    }
    /// Consumes the builder and constructs a [`ModifyUserInput`](crate::operation::modify_user::ModifyUserInput).
    pub fn build(self) -> ::std::result::Result<crate::operation::modify_user::ModifyUserInput, ::aws_smithy_types::error::operation::BuildError> {
        ::std::result::Result::Ok(crate::operation::modify_user::ModifyUserInput {
            user_id: self.user_id,
            access_string: self.access_string,
            append_access_string: self.append_access_string,
            passwords: self.passwords,
            no_password_required: self.no_password_required,
            authentication_mode: self.authentication_mode,
            engine: self.engine,
        })
    }
}