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// Code generated by software.amazon.smithy.rust.codegen.smithy-rs. DO NOT EDIT.
#[allow(missing_docs)] // documentation missing in model
#[non_exhaustive]
#[derive(::std::clone::Clone, ::std::cmp::PartialEq, ::std::fmt::Debug)]
pub struct DescribeElasticGpusInput {
    /// <p>The Elastic Graphics accelerator IDs.</p>
    pub elastic_gpu_ids: ::std::option::Option<::std::vec::Vec<::std::string::String>>,
    /// <p>Checks whether you have the required permissions for the action, without actually making the request, and provides an error response. If you have the required permissions, the error response is <code>DryRunOperation</code>. Otherwise, it is <code>UnauthorizedOperation</code>.</p>
    pub dry_run: ::std::option::Option<bool>,
    /// <p>The filters.</p>
    /// <ul>
    /// <li> <p> <code>availability-zone</code> - The Availability Zone in which the Elastic Graphics accelerator resides.</p> </li>
    /// <li> <p> <code>elastic-gpu-health</code> - The status of the Elastic Graphics accelerator (<code>OK</code> | <code>IMPAIRED</code>).</p> </li>
    /// <li> <p> <code>elastic-gpu-state</code> - The state of the Elastic Graphics accelerator (<code>ATTACHED</code>).</p> </li>
    /// <li> <p> <code>elastic-gpu-type</code> - The type of Elastic Graphics accelerator; for example, <code>eg1.medium</code>.</p> </li>
    /// <li> <p> <code>instance-id</code> - The ID of the instance to which the Elastic Graphics accelerator is associated.</p> </li>
    /// </ul>
    pub filters: ::std::option::Option<::std::vec::Vec<crate::types::Filter>>,
    /// <p>The maximum number of results to return in a single call. To retrieve the remaining results, make another call with the returned <code>NextToken</code> value. This value can be between 5 and 1000.</p>
    pub max_results: ::std::option::Option<i32>,
    /// <p>The token to request the next page of results.</p>
    pub next_token: ::std::option::Option<::std::string::String>,
}
impl DescribeElasticGpusInput {
    /// <p>The Elastic Graphics accelerator IDs.</p>
    pub fn elastic_gpu_ids(&self) -> ::std::option::Option<&[::std::string::String]> {
        self.elastic_gpu_ids.as_deref()
    }
    /// <p>Checks whether you have the required permissions for the action, without actually making the request, and provides an error response. If you have the required permissions, the error response is <code>DryRunOperation</code>. Otherwise, it is <code>UnauthorizedOperation</code>.</p>
    pub fn dry_run(&self) -> ::std::option::Option<bool> {
        self.dry_run
    }
    /// <p>The filters.</p>
    /// <ul>
    /// <li> <p> <code>availability-zone</code> - The Availability Zone in which the Elastic Graphics accelerator resides.</p> </li>
    /// <li> <p> <code>elastic-gpu-health</code> - The status of the Elastic Graphics accelerator (<code>OK</code> | <code>IMPAIRED</code>).</p> </li>
    /// <li> <p> <code>elastic-gpu-state</code> - The state of the Elastic Graphics accelerator (<code>ATTACHED</code>).</p> </li>
    /// <li> <p> <code>elastic-gpu-type</code> - The type of Elastic Graphics accelerator; for example, <code>eg1.medium</code>.</p> </li>
    /// <li> <p> <code>instance-id</code> - The ID of the instance to which the Elastic Graphics accelerator is associated.</p> </li>
    /// </ul>
    pub fn filters(&self) -> ::std::option::Option<&[crate::types::Filter]> {
        self.filters.as_deref()
    }
    /// <p>The maximum number of results to return in a single call. To retrieve the remaining results, make another call with the returned <code>NextToken</code> value. This value can be between 5 and 1000.</p>
    pub fn max_results(&self) -> ::std::option::Option<i32> {
        self.max_results
    }
    /// <p>The token to request the next page of results.</p>
    pub fn next_token(&self) -> ::std::option::Option<&str> {
        self.next_token.as_deref()
    }
}
impl DescribeElasticGpusInput {
    /// Creates a new builder-style object to manufacture [`DescribeElasticGpusInput`](crate::operation::describe_elastic_gpus::DescribeElasticGpusInput).
    pub fn builder() -> crate::operation::describe_elastic_gpus::builders::DescribeElasticGpusInputBuilder {
        crate::operation::describe_elastic_gpus::builders::DescribeElasticGpusInputBuilder::default()
    }
}

/// A builder for [`DescribeElasticGpusInput`](crate::operation::describe_elastic_gpus::DescribeElasticGpusInput).
#[non_exhaustive]
#[derive(::std::clone::Clone, ::std::cmp::PartialEq, ::std::default::Default, ::std::fmt::Debug)]
pub struct DescribeElasticGpusInputBuilder {
    pub(crate) elastic_gpu_ids: ::std::option::Option<::std::vec::Vec<::std::string::String>>,
    pub(crate) dry_run: ::std::option::Option<bool>,
    pub(crate) filters: ::std::option::Option<::std::vec::Vec<crate::types::Filter>>,
    pub(crate) max_results: ::std::option::Option<i32>,
    pub(crate) next_token: ::std::option::Option<::std::string::String>,
}
impl DescribeElasticGpusInputBuilder {
    /// Appends an item to `elastic_gpu_ids`.
    ///
    /// To override the contents of this collection use [`set_elastic_gpu_ids`](Self::set_elastic_gpu_ids).
    ///
    /// <p>The Elastic Graphics accelerator IDs.</p>
    pub fn elastic_gpu_ids(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
        let mut v = self.elastic_gpu_ids.unwrap_or_default();
        v.push(input.into());
        self.elastic_gpu_ids = ::std::option::Option::Some(v);
        self
    }
    /// <p>The Elastic Graphics accelerator IDs.</p>
    pub fn set_elastic_gpu_ids(mut self, input: ::std::option::Option<::std::vec::Vec<::std::string::String>>) -> Self {
        self.elastic_gpu_ids = input;
        self
    }
    /// <p>The Elastic Graphics accelerator IDs.</p>
    pub fn get_elastic_gpu_ids(&self) -> &::std::option::Option<::std::vec::Vec<::std::string::String>> {
        &self.elastic_gpu_ids
    }
    /// <p>Checks whether you have the required permissions for the action, without actually making the request, and provides an error response. If you have the required permissions, the error response is <code>DryRunOperation</code>. Otherwise, it is <code>UnauthorizedOperation</code>.</p>
    pub fn dry_run(mut self, input: bool) -> Self {
        self.dry_run = ::std::option::Option::Some(input);
        self
    }
    /// <p>Checks whether you have the required permissions for the action, without actually making the request, and provides an error response. If you have the required permissions, the error response is <code>DryRunOperation</code>. Otherwise, it is <code>UnauthorizedOperation</code>.</p>
    pub fn set_dry_run(mut self, input: ::std::option::Option<bool>) -> Self {
        self.dry_run = input;
        self
    }
    /// <p>Checks whether you have the required permissions for the action, without actually making the request, and provides an error response. If you have the required permissions, the error response is <code>DryRunOperation</code>. Otherwise, it is <code>UnauthorizedOperation</code>.</p>
    pub fn get_dry_run(&self) -> &::std::option::Option<bool> {
        &self.dry_run
    }
    /// Appends an item to `filters`.
    ///
    /// To override the contents of this collection use [`set_filters`](Self::set_filters).
    ///
    /// <p>The filters.</p>
    /// <ul>
    /// <li> <p> <code>availability-zone</code> - The Availability Zone in which the Elastic Graphics accelerator resides.</p> </li>
    /// <li> <p> <code>elastic-gpu-health</code> - The status of the Elastic Graphics accelerator (<code>OK</code> | <code>IMPAIRED</code>).</p> </li>
    /// <li> <p> <code>elastic-gpu-state</code> - The state of the Elastic Graphics accelerator (<code>ATTACHED</code>).</p> </li>
    /// <li> <p> <code>elastic-gpu-type</code> - The type of Elastic Graphics accelerator; for example, <code>eg1.medium</code>.</p> </li>
    /// <li> <p> <code>instance-id</code> - The ID of the instance to which the Elastic Graphics accelerator is associated.</p> </li>
    /// </ul>
    pub fn filters(mut self, input: crate::types::Filter) -> Self {
        let mut v = self.filters.unwrap_or_default();
        v.push(input);
        self.filters = ::std::option::Option::Some(v);
        self
    }
    /// <p>The filters.</p>
    /// <ul>
    /// <li> <p> <code>availability-zone</code> - The Availability Zone in which the Elastic Graphics accelerator resides.</p> </li>
    /// <li> <p> <code>elastic-gpu-health</code> - The status of the Elastic Graphics accelerator (<code>OK</code> | <code>IMPAIRED</code>).</p> </li>
    /// <li> <p> <code>elastic-gpu-state</code> - The state of the Elastic Graphics accelerator (<code>ATTACHED</code>).</p> </li>
    /// <li> <p> <code>elastic-gpu-type</code> - The type of Elastic Graphics accelerator; for example, <code>eg1.medium</code>.</p> </li>
    /// <li> <p> <code>instance-id</code> - The ID of the instance to which the Elastic Graphics accelerator is associated.</p> </li>
    /// </ul>
    pub fn set_filters(mut self, input: ::std::option::Option<::std::vec::Vec<crate::types::Filter>>) -> Self {
        self.filters = input;
        self
    }
    /// <p>The filters.</p>
    /// <ul>
    /// <li> <p> <code>availability-zone</code> - The Availability Zone in which the Elastic Graphics accelerator resides.</p> </li>
    /// <li> <p> <code>elastic-gpu-health</code> - The status of the Elastic Graphics accelerator (<code>OK</code> | <code>IMPAIRED</code>).</p> </li>
    /// <li> <p> <code>elastic-gpu-state</code> - The state of the Elastic Graphics accelerator (<code>ATTACHED</code>).</p> </li>
    /// <li> <p> <code>elastic-gpu-type</code> - The type of Elastic Graphics accelerator; for example, <code>eg1.medium</code>.</p> </li>
    /// <li> <p> <code>instance-id</code> - The ID of the instance to which the Elastic Graphics accelerator is associated.</p> </li>
    /// </ul>
    pub fn get_filters(&self) -> &::std::option::Option<::std::vec::Vec<crate::types::Filter>> {
        &self.filters
    }
    /// <p>The maximum number of results to return in a single call. To retrieve the remaining results, make another call with the returned <code>NextToken</code> value. This value can be between 5 and 1000.</p>
    pub fn max_results(mut self, input: i32) -> Self {
        self.max_results = ::std::option::Option::Some(input);
        self
    }
    /// <p>The maximum number of results to return in a single call. To retrieve the remaining results, make another call with the returned <code>NextToken</code> value. This value can be between 5 and 1000.</p>
    pub fn set_max_results(mut self, input: ::std::option::Option<i32>) -> Self {
        self.max_results = input;
        self
    }
    /// <p>The maximum number of results to return in a single call. To retrieve the remaining results, make another call with the returned <code>NextToken</code> value. This value can be between 5 and 1000.</p>
    pub fn get_max_results(&self) -> &::std::option::Option<i32> {
        &self.max_results
    }
    /// <p>The token to request the next page of results.</p>
    pub fn next_token(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
        self.next_token = ::std::option::Option::Some(input.into());
        self
    }
    /// <p>The token to request the next page of results.</p>
    pub fn set_next_token(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
        self.next_token = input;
        self
    }
    /// <p>The token to request the next page of results.</p>
    pub fn get_next_token(&self) -> &::std::option::Option<::std::string::String> {
        &self.next_token
    }
    /// Consumes the builder and constructs a [`DescribeElasticGpusInput`](crate::operation::describe_elastic_gpus::DescribeElasticGpusInput).
    pub fn build(
        self,
    ) -> ::std::result::Result<crate::operation::describe_elastic_gpus::DescribeElasticGpusInput, ::aws_smithy_http::operation::error::BuildError>
    {
        ::std::result::Result::Ok(crate::operation::describe_elastic_gpus::DescribeElasticGpusInput {
            elastic_gpu_ids: self.elastic_gpu_ids,
            dry_run: self.dry_run,
            filters: self.filters,
            max_results: self.max_results,
            next_token: self.next_token,
        })
    }
}