use awaken_contract::model::Phase;
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct EffectDispatchReport {
pub attempted: usize,
pub dispatched: usize,
pub failed: usize,
}
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct SubmitCommandReport {
pub revision: u64,
pub effect_report: EffectDispatchReport,
}
pub const DEFAULT_MAX_PHASE_ROUNDS: usize = 16;
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct PhaseRunReport {
pub phase: Phase,
pub rounds: usize,
pub processed_scheduled_actions: usize,
pub skipped_scheduled_actions: usize,
pub failed_scheduled_actions: usize,
pub generated_effects: usize,
pub effect_report: EffectDispatchReport,
}