use crate::{Awatism, Instruction};
pub fn assemble_awatism(instruction: &Instruction) -> Vec<u8> {
match instruction.awatism {
Awatism::Nop => {
let bytes = vec![0x01, 0x00];
bytes
}
Awatism::Prn => {
let bytes = vec![0x01, 0x00];
bytes
}
Awatism::Pr1 => {
let bytes = vec![0x02, 0x00];
bytes
}
Awatism::Red => {
let bytes = vec![0x03, 0x00];
bytes
}
Awatism::R3d => {
let bytes = vec![0x04, 0x00];
bytes
}
Awatism::Blo(arg) => {
let bytes = vec![0x05, arg as u8];
bytes
}
Awatism::Sbm(arg) => {
let bytes = vec![0x06, arg as u8];
bytes
}
Awatism::Pop => {
let bytes = vec![0x07, 0x00];
bytes
}
Awatism::Dpl => {
let bytes = vec![0x08, 0x00];
bytes
}
Awatism::Srn(arg) => {
let bytes = vec![0x09, arg as u8];
bytes
}
Awatism::Mrg => {
let bytes = vec![0x0A, 0x00];
bytes
}
Awatism::Add => {
let bytes = vec![0x0B, 0x00];
bytes
}
Awatism::Sub => {
let bytes = vec![0x0C, 0x00];
bytes
}
Awatism::Mul => {
let bytes = vec![0x0D, 0x00];
bytes
}
Awatism::Div => {
let bytes = vec![0x0E, 0x00];
bytes
}
Awatism::Cnt => {
let bytes = vec![0x0F, 0x00];
bytes
}
Awatism::Lbl(arg) => {
let bytes = vec![0x10, arg as u8];
bytes
}
Awatism::Jmp(arg) => {
let bytes = vec![0x11, arg as u8];
bytes
}
Awatism::Eql => {
let bytes = vec![0x12, 0x00];
bytes
}
Awatism::Lss => {
let bytes = vec![0x13, 0x00];
bytes
}
Awatism::Gr8 => {
let bytes = vec![0x14, 0x00];
bytes
}
Awatism::Trm => {
let bytes = vec![0x1F, 0x00];
bytes
}
}
}
pub fn make_object_vec(instructions: &[Instruction]) -> Vec<u8> {
let mut vec = Vec::new();
for instruction in instructions {
vec.extend(assemble_awatism(&instruction));
}
vec
}