avx-http 0.2.0

Native HTTP client/server optimized for AVL Platform - Low latency for Brazilian infrastructure, built-in telemetry, AvilaDB integration
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
# 🚀 avx-http - ROADMAP TO WORLD-CLASS


## **Estado Atual (v0.1.0):**

- ✅ Client + Server básico (HTTP/1.1)
- ✅ 17 testes passando
- ✅ Tokio async
- ✅ Publicado em crates.io

---

## **🎯 ROADMAP PARA WORLD-CLASS**


### **FASE 1: HTTP/1.1 Completo (v0.2.0) - 2 semanas**


#### **1.1 Connection Pooling**

```rust
pub struct ConnectionPool {
    max_connections: usize,
    idle_timeout: Duration,
    connections: HashMap<String, Vec<TcpStream>>,
}

impl ConnectionPool {
    pub async fn get_connection(&mut self, host: &str) -> Result<TcpStream> {
        // Reusar conexões TCP (10x latency reduction)
        if let Some(conn) = self.connections.get_mut(host).and_then(|v| v.pop()) {
            return Ok(conn);
        }
        
        // Create new connection
        let conn = TcpStream::connect(host).await?;
        Ok(conn)
    }
    
    pub fn return_connection(&mut self, host: String, conn: TcpStream) {
        // Return to pool for reuse
        self.connections.entry(host).or_default().push(conn);
    }
}
```

**Benefits:**
- 10x latency reduction (skip TCP handshake)
- Handle thousands of requests efficiently
- Automatic connection cleanup

---

#### **1.2 Streaming Bodies**

```rust
pub struct StreamingResponse {
    stream: Pin<Box<dyn Stream<Item = Result<Bytes>>>>,
}

impl StreamingResponse {
    pub async fn next_chunk(&mut self) -> Option<Result<Bytes>> {
        self.stream.next().await
    }
}

// Chunked transfer encoding
pub fn stream_response(&self, url: &str) -> Result<StreamingResponse> {
    // Read body in chunks (not all at once)
    // Perfect for large files
}

// Server-Sent Events (SSE)
pub async fn sse_endpoint(req: Request) -> Response {
    let stream = async_stream::stream! {
        loop {
            yield format!("data: {}\n\n", get_update());
            tokio::time::sleep(Duration::from_secs(1)).await;
        }
    };
    
    Response::builder()
        .header("Content-Type", "text/event-stream")
        .body(Body::from_stream(stream))
}
```

---

#### **1.3 Middleware System**

```rust
#[async_trait]

pub trait Middleware: Send + Sync {
    async fn handle(&self, req: Request, next: Next) -> Response;
}

pub struct Next {
    middleware: Vec<Box<dyn Middleware>>,
    handler: Box<dyn Handler>,
}

pub struct App {
    middleware: Vec<Box<dyn Middleware>>,
    router: Router,
}

impl App {
    pub fn use_middleware<M: Middleware + 'static>(&mut self, m: M) {
        self.middleware.push(Box::new(m));
    }
}

// Example middlewares:
pub struct Logger;
pub struct Auth;
pub struct Cors;
pub struct RateLimit;
```

---

#### **1.4 Request/Response Interceptors**

```rust
pub struct Client {
    interceptors: Interceptors,
}

pub struct Interceptors {
    request: Vec<Box<dyn Fn(&mut Request)>>,
    response: Vec<Box<dyn Fn(&Response)>>,
}

impl Client {
    pub fn on_request(&mut self, f: impl Fn(&mut Request) + 'static) {
        self.interceptors.request.push(Box::new(f));
    }
    
    pub fn on_response(&mut self, f: impl Fn(&Response) + 'static) {
        self.interceptors.response.push(Box::new(f));
    }
}

// Usage:
let mut client = Client::new();
client.on_request(|req| {
    req.headers.insert("User-Agent", "avx-http/0.2.0");
});
client.on_response(|resp| {
    println!("Status: {}", resp.status);
});
```

---

### **FASE 2: HTTP/2 (v0.3.0) - 3 semanas****PRIORIDADE ALTA**


```rust
pub mod http2 {
    // MULTIPLEXING: múltiplos requests em 1 conexão
    
    pub struct Http2Client {
        connection: Http2Connection,
        streams: HashMap<u32, Stream>,
    }
    
    impl Http2Client {
        pub async fn new(host: &str) -> Result<Self> {
            // HTTP/2 connection preface
            // Send SETTINGS frame
        }
        
        pub async fn request(&mut self, req: Request) -> Result<Response> {
            // Create new stream
            let stream_id = self.next_stream_id();
            
            // Send HEADERS frame
            self.send_headers(stream_id, &req).await?;
            
            // Send DATA frames (if body)
            if let Some(body) = req.body {
                self.send_data(stream_id, body).await?;
            }
            
            // Receive response (may be interleaved with other streams)
            self.receive_response(stream_id).await
        }
    }
    
    // HPACK (header compression)
    pub struct HpackEncoder {
        dynamic_table: Vec<(String, String)>,
        static_table: &'static [(String, String)],
    }
    
    impl HpackEncoder {
        pub fn encode(&mut self, headers: &Headers) -> Vec<u8> {
            // Compress headers using HPACK
            // 50% header size reduction
        }
    }
    
    // Stream prioritization
    pub struct StreamPriority {
        weight: u8,
        depends_on: Option<u32>,
    }
    
    // Server push
    pub async fn handle_server_push(&mut self, push_promise: PushPromise) {
        // Handle pushed resources
    }
}
```

**Benefits:**
- 50% latency reduction vs HTTP/1.1
- 10x concurrent requests on single connection
- Header compression (HPACK)
- Server push (preload resources)

**Algoritmos necessários:**
1. **HPACK** (header compression)
2. **Stream prioritization**
3. **Flow control**
4. **Frame parsing** (HEADERS, DATA, SETTINGS, etc.)

---

### **FASE 3: HTTP/3 + QUIC (v0.4.0) - 6 semanas**


```rust
pub mod http3 {
    // CUTTING-EDGE: UDP-based, 0-RTT
    
    pub struct Http3Client {
        quic_connection: QuicConnection,
        control_stream: QuicStream,
        qpack_encoder: QpackEncoder,
    }
    
    impl Http3Client {
        pub async fn connect(host: &str) -> Result<Self> {
            // QUIC handshake
            // 0-RTT if resuming previous connection
            
            let quic_conn = QuicConnection::connect(host).await?;
            
            // Create control stream (stream ID 0)
            let control_stream = quic_conn.open_uni().await?;
            
            Ok(Self {
                quic_connection: quic_conn,
                control_stream,
                qpack_encoder: QpackEncoder::new(),
            })
        }
        
        pub async fn request(&mut self, req: Request) -> Result<Response> {
            // Open new bidirectional stream
            let mut stream = self.quic_connection.open_bi().await?;
            
            // Send HEADERS frame (QPACK compressed)
            let headers = self.qpack_encoder.encode(&req.headers);
            stream.write_frame(Frame::Headers(headers)).await?;
            
            // Send DATA frame
            if let Some(body) = req.body {
                stream.write_frame(Frame::Data(body)).await?;
            }
            
            // Receive response
            self.receive_response(&mut stream).await
        }
    }
    
    // QUIC implementation (or use quinn crate)
    pub struct QuicConnection {
        // UDP socket
        // Congestion control (BBR)
        // Loss detection & recovery
        // Connection migration
    }
    
    // QPACK (header compression for HTTP/3)
    pub struct QpackEncoder {
        dynamic_table: Vec<(String, String)>,
    }
}
```

**Por que HTTP/3:**
- 📱 **Mobile**: 30% faster em 4G/5G
- 🌎 **LATAM**: Resilient a packet loss
- 🚀 **0-RTT**: Conexão instantânea (resumption)
- 🔄 **Connection migration**: IP change sem disconnect

**Implementação:**
- Usar **quinn** (QUIC em Rust) - mais rápido
- Ou implementar from scratch (hero mode 🦸) - mais controle

---

### **FASE 4: Telemetria (v0.5.0) - 3 semanas**


```rust
pub mod telemetry {
    // OBSERVABILIDADE built-in
    
    pub struct Metrics {
        pub requests_total: AtomicU64,
        pub requests_by_status: HashMap<u16, AtomicU64>,
        pub request_duration_ms: Histogram,
        pub bytes_sent: AtomicU64,
        pub bytes_received: AtomicU64,
        pub active_connections: AtomicUsize,
    }
    
    impl Metrics {
        pub fn record_request(&self, status: u16, duration_ms: u64, bytes: usize) {
            self.requests_total.fetch_add(1, Ordering::Relaxed);
            self.requests_by_status.entry(status)
                .or_default()
                .fetch_add(1, Ordering::Relaxed);
            self.request_duration_ms.record(duration_ms);
            self.bytes_received.fetch_add(bytes, Ordering::Relaxed);
        }
    }
    
    // OpenTelemetry integration
    pub fn export_prometheus(&self) -> String {
        format!(
            "http_requests_total {}\n\
             http_request_duration_seconds_sum {}\n\
             http_bytes_received_total {}\n",
            self.requests_total.load(Ordering::Relaxed),
            self.request_duration_ms.sum() / 1000.0,
            self.bytes_received.load(Ordering::Relaxed),
        )
    }
    
    pub fn export_otel(&self) -> Vec<OtelMetric> {
        // Export to OpenTelemetry format
    }
    
    // Distributed tracing
    pub struct Span {
        trace_id: u128,
        span_id: u64,
        parent_span_id: Option<u64>,
        start_time: Instant,
        attributes: HashMap<String, String>,
    }
    
    impl Span {
        pub fn new_trace() -> Self {
            Self {
                trace_id: rand::random(),
                span_id: rand::random(),
                parent_span_id: None,
                start_time: Instant::now(),
                attributes: HashMap::new(),
            }
        }
        
        pub fn child(&self) -> Self {
            Self {
                trace_id: self.trace_id,
                span_id: rand::random(),
                parent_span_id: Some(self.span_id),
                start_time: Instant::now(),
                attributes: HashMap::new(),
            }
        }
    }
}
```

**Integrations:**
- Prometheus (metrics)
- Grafana (dashboards)
- Jaeger (distributed tracing)
- AvilaDB (store metrics long-term)

---

### **FASE 5: Brazilian Optimization (v0.6.0) - 2 semanas**


```rust
pub mod latam {
    // OTIMIZADO para infraestrutura brasileira
    
    #[derive(Clone)]
    pub enum Region {
        SaoPaulo,
        RioDeJaneiro,
        BuenosAires,
        Santiago,
        BogotaC,
    }
    
    pub struct BrazilianClient {
        regions: Vec<Region>,
        current_region: usize,
        compression: CompressionLevel,
    }
    
    impl BrazilianClient {
        pub fn new() -> Self {
            Self {
                regions: vec![
                    Region::SaoPaulo,
                    Region::RioDeJaneiro,
                    Region::BuenosAires,
                ],
                current_region: 0,
                compression: CompressionLevel::High, // 3G/4G optimization
            }
        }
        
        pub async fn request_with_regional_fallback(
            &mut self,
            path: &str,
        ) -> Result<Response> {
            // Try regions in order
            for (i, region) in self.regions.iter().enumerate() {
                let url = format!("https://{}.avila.cloud{}", region.domain(), path);
                
                match self.request(&url).await {
                    Ok(resp) if resp.status.is_success() => {
                        // Update preferred region
                        self.current_region = i;
                        return Ok(resp);
                    }
                    Err(_) => continue, // Try next region
                    Ok(resp) => return Ok(resp), // Return error response
                }
            }
            
            Err(Error::AllRegionsFailed)
        }
        
        // Connection warm-up para first-byte latency
        pub async fn warmup_connections(&mut self, urls: &[&str]) {
            for url in urls {
                // Pre-establish connections
                let _ = self.request(url).await;
            }
        }
    }
    
    impl Region {
        fn domain(&self) -> &str {
            match self {
                Region::SaoPaulo => "sp",
                Region::RioDeJaneiro => "rj",
                Region::BuenosAires => "bue",
                Region::Santiago => "scl",
                Region::Bogota => "bog",
            }
        }
        
        fn latency_estimate(&self) -> Duration {
            match self {
                Region::SaoPaulo => Duration::from_millis(2),
                Region::RioDeJaneiro => Duration::from_millis(10),
                Region::BuenosAires => Duration::from_millis(30),
                Region::Santiago => Duration::from_millis(40),
                Region::Bogota => Duration::from_millis(50),
            }
        }
    }
}
```

**Benchmarks Target:**
- SP → SP: < 5ms (target: **2ms**)
- SP → RJ: < 15ms (target: **10ms**)
- SP → BUE: < 40ms (target: **30ms**)
- SP → US: < 120ms (target: **100ms**)

---

### **FASE 6: Production-Ready (v1.0.0) - 4 semanas**


#### **6.1 Security (TLS 1.3)**

```rust
pub mod security {
    pub struct TlsConfig {
        min_version: TlsVersion,
        ciphersuites: Vec<Ciphersuite>,
        verify_certificates: bool,
    }
    
    impl Default for TlsConfig {
        fn default() -> Self {
            Self {
                min_version: TlsVersion::V1_3,
                ciphersuites: vec![
                    Ciphersuite::TLS_AES_256_GCM_SHA384,
                    Ciphersuite::TLS_CHACHA20_POLY1305_SHA256,
                ],
                verify_certificates: true,
            }
        }
    }
    
    // Certificate validation
    pub fn validate_cert(cert: &Certificate, host: &str) -> Result<()> {
        // Check expiration
        // Verify chain of trust
        // Check hostname
    }
    
    // Request signing (AWS-style)
    pub fn sign_request(req: &Request, key: &PrivateKey) -> Signature {
        // HMAC-SHA256
        // Include timestamp, method, path, body
    }
}
```

#### **6.2 Rate Limiting**

```rust
pub struct RateLimiter {
    buckets: HashMap<String, TokenBucket>,
    rate: u32,
    burst: u32,
}

pub struct TokenBucket {
    tokens: f64,
    last_update: Instant,
}

impl RateLimiter {
    pub fn check(&mut self, client_id: &str) -> Result<()> {
        let bucket = self.buckets.entry(client_id.to_string())
            .or_insert(TokenBucket {
                tokens: self.burst as f64,
                last_update: Instant::now(),
            });
        
        // Refill tokens
        let elapsed = bucket.last_update.elapsed().as_secs_f64();
        bucket.tokens = (bucket.tokens + elapsed * self.rate as f64)
            .min(self.burst as f64);
        bucket.last_update = Instant::now();
        
        // Check if request allowed
        if bucket.tokens >= 1.0 {
            bucket.tokens -= 1.0;
            Ok(())
        } else {
            Err(Error::RateLimitExceeded)
        }
    }
}
```

#### **6.3 HTTP Caching**

```rust
pub struct HttpCache {
    cache: HashMap<String, CachedResponse>,
    max_size: usize,
}

pub struct CachedResponse {
    response: Response,
    expires_at: Instant,
    etag: Option<String>,
}

impl HttpCache {
    // RFC 7234 compliant
    pub fn get(&self, url: &Url) -> Option<&Response> {
        self.cache.get(url.as_str())
            .filter(|cached| cached.expires_at > Instant::now())
            .map(|cached| &cached.response)
    }
    
    pub fn put(&mut self, url: Url, resp: Response) {
        // Parse Cache-Control header
        let max_age = parse_max_age(&resp);
        let expires_at = Instant::now() + max_age;
        
        self.cache.insert(url.to_string(), CachedResponse {
            response: resp,
            expires_at,
            etag: None,
        });
    }
}
```

#### **6.4 WebSocket**

```rust
pub mod websocket {
    pub struct WebSocket {
        stream: TcpStream,
        state: WebSocketState,
    }
    
    impl WebSocket {
        pub async fn connect(url: &str) -> Result<Self> {
            // HTTP upgrade handshake
            // Sec-WebSocket-Key
            // Sec-WebSocket-Accept
        }
        
        pub async fn send(&mut self, msg: Message) -> Result<()> {
            // Frame message
            // Apply masking (client-to-server)
            // Send
        }
        
        pub async fn recv(&mut self) -> Option<Result<Message>> {
            // Receive frame
            // Handle fragmentation
            // Handle control frames (ping/pong/close)
        }
        
        pub async fn ping(&mut self) -> Result<()> {
            self.send(Message::Ping(vec![])).await
        }
    }
    
    pub enum Message {
        Text(String),
        Binary(Vec<u8>),
        Ping(Vec<u8>),
        Pong(Vec<u8>),
        Close(Option<CloseCode>),
    }
}
```

---

## **📊 Benchmarks Finais (v1.0):**


| Feature         | Performance            | Comparison             |
| --------------- | ---------------------- | ---------------------- |
| Throughput      | 1M req/s (single-core) | Beats hyper            |
| Latency (local) | < 100μs                | Matches C++            |
| HTTP/2 streams  | 1000+ concurrent       | Industry standard      |
| HTTP/3          | 0-RTT reconnect        | Best-in-class          |
| Memory          | < 1MB per connection   | 10x better than Python |
| Brazil latency  | SP→SP: 2ms             | **Unique**             |

---

## **🌍 Comparação Mundial:**


| Feature             | avx-http | reqwest | hyper | axum |
| ------------------- | -------- | ------- | ----- | ---- |
| HTTP/1.1            |||||
| HTTP/2              |||||
| HTTP/3              |||||
| Telemetry           |||||
| Regional fallback   |||||
| WebSocket           |||||
| Connection pooling  |||| N/A  |
| Zero-copy           |||||
| Brazilian-optimized |||||

**Unique Value:**
- **Faster** than reqwest (more optimized)
-**More complete** than hyper (HTTP/3 + telemetry)
-**Brazilian-first** (única com regional optimization)
-**Built-in observability** (OpenTelemetry)

---

## **🚀 Próximos Passos:**


### **Immediate (v0.2.0):**

1. Connection pooling - 3 dias
2. Streaming bodies - 2 dias
3. Middleware system - 3 dias

### **Short-term (v0.3.0):**

4. **HTTP/2** - 3 semanas ⚡ **PRIORITY**
5. HPACK compression - incluído

### **Medium-term (v0.4.0):**

6. HTTP/3 + QUIC - 6 semanas
7. QPACK compression - incluído

### **Long-term (v1.0.0):**

8. Telemetria - 3 semanas
9. Brazilian optimization - 2 semanas
10. TLS 1.3 - 1 semana
11. Rate limiting - 2 dias
12. WebSocket - 1 semana

---

## **🎯 Esforço Total: 20 semanas (5 meses)**


**Milestone killer:** HTTP/2 (3 semanas) = Industry standard! 🔥