use serde::{Deserialize, Serialize};
/// Simplified `AVMetadataItem` view suitable for asset/player inspection.
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct MetadataItem {
/// Fully-qualified metadata identifier when available.
pub identifier: Option<String>,
/// Metadata key-space raw value.
pub key_space: Option<String>,
/// Common-key raw value.
pub common_key: Option<String>,
/// String value when the metadata item is textual.
pub string_value: Option<String>,
/// Numeric value when the metadata item is numeric.
pub number_value: Option<f64>,
/// Underlying data type UTI.
pub data_type: Option<String>,
/// Best-effort human-readable description of the value.
pub value_description: Option<String>,
}