avian_pickup 0.5.0

A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.
Documentation
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use bevy_app::prelude::*;

mod drop;
mod hold;
mod pull;
mod throw;

pub(crate) use self::hold::prelude::*;

pub(super) fn plugin(app: &mut App) {
    app.add_plugins((hold::plugin, pull::plugin, drop::plugin, throw::plugin));
}