avian3d 0.6.1

An ECS-driven physics engine for the Bevy game engine
Documentation
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//! Utilities for implementing character controllers.

pub mod move_and_slide;
mod velocity_project;

/// Re-exports common types related to character controller functionality.
pub mod prelude {
    pub use super::move_and_slide::{
        MoveAndSlide, MoveAndSlideConfig, MoveAndSlideHitData, MoveAndSlideHitResponse,
        MoveAndSlideOutput,
    };
}