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AUV means Application Use Via ....
- Apple Music Application Use Via
auv-apple-music... - macOS Media Control Use Via
auv-media-macos... - Balatro (yes the game Balatro) Application Use Via
auv-game-balatro... - ... more, waiting for your implementation.
Think of it as a programmable computer use, without agents.
Table of Contents
- Getting Started
- Understand AUV
- Why even build AUV?
- Capability Matrix
- Development
- Related
- Acknowledgements
- Special Thanks
- Star History
- License
Getting Started
Install
Install a prebuilt release:
macOS
Alternatively, without Homebrew:
|
Linux
|
[!NOTE]
Set
AUV_VERSIONorAUV_INSTALL_DIRto change the release version or the install directory (default:~/.local/bin).
Windows
Scoop
scoop bucket add auv https://github.com/moeru-ai/auv
scoop install auv/auv
auv --version
Manual installation
Download the archive for your architecture:
Extract the archive to a permanent directory. Add that directory to your user
PATH. The archive contains a single auv.exe; the Windows helper is embedded.
Install with proto
Install and configure proto first. Then add the AUV plugin and install the latest release:
[!NOTE]
AUV Helper.appfor macOS is included in theprotoinstallation. On Windows,auv-helper.exeis embedded inauv.exeand extracted only by the elevated helper setup command.
[!WARNING]
Linux musl is not supported. (But PRs are welcomed!)
Install with Nix
Install Nix 2.27 or later and enable the
nix-command and flakes experimental features. On macOS, install Apple's
build tools first:
Then install the default AUV package from this repository:
The git+https transport is required so Nix fetches AUV's Git submodules. The
flake defines source-built packages for Apple Silicon and Intel macOS and for
x86-64 and ARM64 Linux. The package does not support Windows or Linux musl.
The Nix package does not embed the signed AUV Helper.app. On macOS, use
Homebrew, proto, or a direct release download if you need to run
auv setup macos-helper install with the official helper.
Install with Cargo
Prerequisites: Rust and the platform build tools below. AUV includes the Protobuf sources, so Buf is not required.
[!WARNING]
cargo installdoes not include AUV Helper. Use an install method above if you need it.
macOS
Install the Xcode Command Line Tools:
Linux
On Ubuntu or Debian, install the native build dependencies:
[!NOTE] Other Linux distributions can use different package names.
Windows
Install Rust with the MSVC toolchain, Visual Studio Build Tools, and the Windows SDK.
cargo install --git https://github.com/moeru-ai/auv auv-cli --bin auv
auv --version
Setup
macOS
Official macOS releases include the signed AUV Helper.app. On macOS 13 or
later, install it for the current user:
[!TIP] The installation does not require
sudoor an administrator password.
If macOS requests approval, open the Background Items and Accessibility settings:
[!NOTE] Projects that integrate AUV can rebrand
AUV Helper.app. They can change its name, icon, bundle identifier, and Apple Developer signing identity. See Shipped helper identity for packaging options.
Grant these permissions to the application that starts AUV, usually your terminal application:
| Permission | Needed for |
|---|---|
| Accessibility | AX tree reads, focused element control, keyboard/pointer automation. |
| Screen Recording | Screenshots, OCR, visual inspection, and evidence capture. |
| Automation | AppleScript/System Events app activation and foreground fallback paths. |
After you change the permissions, restart the terminal. Then run:
Windows
[!IMPORTANT] The Windows setup commands require an elevated PowerShell.
auv setup windows-helper install
auv setup windows-helper status
[!NOTE] The setup command installs
auv.exeand extracts its embeddedauv-helper.exeinto%ProgramFiles%\AUV. The helper is not a standalone command and does not need to be downloaded or placed besideauv.exe.
Uninstall
Use the instructions that match your installation method. If a platform Helper is installed, remove it first.
macOS
[!NOTE] Helper removal keeps the enrollment data in the login Keychain. It also keeps other AUV data in the Application Support directory.
Linux
Windows
Run these commands from an elevated PowerShell:
auv setup windows-helper uninstall
scoop uninstall auv
[!NOTE] Helper removal keeps the device data in
%ProgramData%.
If you installed the ZIP manually, remove its directory from the file system.
Then remove that directory from PATH.
Cargo
Understand AUV
For Cua, agent-browser, and
similar computer-use projects, it is common to execute screenshot, read image, click, type,
wait, and follow-up verification steps in sequence, then ask LLMs or agents to judge the next move.
flowchart LR
A[Agent] --> B[screenshot]
B --> C[read image]
C --> D[decide next step]
D --> E[click]
E --> F[wait]
F --> G[type]
G --> H[verify]
H --> D
Many of those repeated sequences can be squashed into reusable GUI operations. Opening an app, waiting for readiness, filling a form, and checking the result should be callable as one command instead of spending tokens on the same step-by-step loop every time.
Modern agents often use skills or project instructions to orchestrate tool calls, CLIs, and scripts. But built-in computer-use surfaces, such as OpenAI Computer Use or Claude Computer Use, are still primarily interactive model-tool loops, not scriptable GUI automation libraries.
Similar to Playwright, what if we could organize those actions into executable scripts, reusable?
• Ran screenshot
└ saved screen.png
• Ran read image screen.png
└ form is visible
• Ran click "Email"
└ clicked
• Ran type "user@example.com"
└ typed
• Ran screenshot
└ saved after.png
• Ran verify form state
└ ready
• Ran screenshot
└ saved page-1.png
• Ran OCR visible rows
└ 12 rows
• Ran scroll
└ scrolled down
• Ran OCR visible rows
└ 10 rows, 4 repeated
• Ran guess when to stop
└ uncertain
• Ran click target
└ clicked
• Ran screenshot
└ saved after-click.png
• Ran semantic check
└ mismatch
• Ran retry manually
└ repeated tool loop
AUV expects agents to write, test, and improve reusable GUI automation for E2E tests and rapid application actions.
In fact, AUV is not a computer-use agent. It does not ship an agent or harness. It offers tools, CLIs, drivers, and verifiable observable results so agents can build reusable GUI operations.
AUV is meant to work with coding agents and agent products such as:
That means:
- If your agent can call a CLI, AUV can be used as computer use.
- If your agent can write code, AUV can move repeated GUI work into reusable Rust or JavaScript/TypeScript operations. Once a GUI flow is finalized as an operation, repeated execution can approach zero reasoning-token cost.
- AUV's daemon and extension APIs use versioned Protobuf/gRPC contracts. A language with compatible Protobuf/gRPC generators can generate a client for those contracts without AUV inventing another language-specific protocol. First-party SDK quality, packaging, and documentation are still separate support claims: Rust and JavaScript/TypeScript are available today, while a first-party Python SDK remains planned.
The reusable pieces are split by responsibility, but they use one execution model instead of becoming unrelated wrappers:
flowchart LR
A[CLI / MCP / Rust / JS / generated clients] --> B[typed operation]
B --> C[local or remote Device / Runner]
C --> D[capability Driver]
D --> E[direct result]
D --> F[Run trace and artifacts]
E --> G[separate semantic verification]
Drivers own platform capabilities, operation crates own reusable workflows,
and auv-tracing owns Run evidence and artifacts. The visual overlay remains a
separate trust and debugging surface; drawing a cursor never stands in for
input delivery or semantic verification. This package structure lets another
frontend or generated language client reuse the same operations rather than
reimplementing them around the CLI.
Why even build AUV?
AUV born from the grounding knowledge of building general gaming agents for Project AIRI, since 2024, we tried to build agents to allow LLMs to play the following games, you can find how we implement the agents in the following repos:
There are more games we implemented where you can find in Project AIRI organization, but these four requires YOLO, OCR, screen understanding, and computer-use capabilities.
Now you have the framework to build for any applications, games.
Since Vercel published the agent-browser, we fell in love with it and have it assisted agents to build many web projects, but we found that the loop it requires for agents to call agent-browser CLI to execute the commands is too slow and inefficient, while in computer use world, many operations can be repeated thousands of times, just like how Playwright/Vitest would allow us to write E2E test for applications, why don't we expand this idea of writing code to control application to computer use world?
Capability Matrix
What AUV can do, compared to other computer-use projects.
- ✅: yes.
- ❌: no.
- ⚠️: partial support. The cell states the limit.
- ⏳: planned.
- —: not assessed.
Platform support comes from the Native desktop drivers row. Other rows name a platform only when their support is different.
| Capability | AUV | Cua | @oai/sky[^sky]bundled |
OpenBridge (KWWK core) | Playwright |
|---|---|---|---|---|---|
| Agent model | 💡 BYOA | 💡 BYOA | 💡 agent-free API | 💡 OpenBridge built-in agentKWWK is agent-free | 💡 BYOA + built-in Test Agents |
| Language-agnostic API | ✅ Protobuf/gRPC | ✅ HTTP/WebSocket | ❌ | ❌ | ❌ |
| Scriptable (Rust) | ✅ | ✅ | ❌ | ❌ | ❌ |
| Scriptable (TypeScript) | ✅ | ✅ | ✅ | ❌ | ✅ |
| Scriptable (Python) | ⏳ first-party SDK | ✅ | ❌ | ❌ | ✅ |
| Native desktop drivers | ✅ macOS/Linux/Windows⏳ Android/iOS | ✅ macOS/Linux/Windows | ✅ macOS/Linux/Windows | ✅ macOS❌ Linux/Windows | ❌ browser only |
| CLI | ✅ | ✅ | ❌ | ❌ | ✅ |
| MCP | ✅ | ✅ | ❌ | ❌ | ✅ browser MCP |
| REPL / Codemode | ⏳ planned | ❌ | ✅ Node REPL | ❌ | ❌ |
| Screen Lock/Unlock | ✅[^device-entry] | ❌ | ❌ | ❌ | ❌ |
| Trace | ✅ Runs, artifacts, OpenTelemetry | ✅ trajectories | ❌ | ❌ | ✅ test traces |
| Screenshot | ✅ | ✅ | ✅ | ✅ | ✅ |
| OCR | ✅ macOS Vision/Linux Tesseract/Windows OCR | ⚠️ requires an external model key | ❌ | ❌ | ❌ |
| Template Matching | ❌ locator✅ result contract | ❌ | ❌ | ❌ | ❌ |
| Accessibility tree | ✅ | ✅ | ✅ | ✅ | ✅ |
| Accessibility actions | ⚠️ focus and selection | ✅ | ✅ | ✅ | ✅ |
| Mouse Click | ✅ | ✅ | ✅ | ✅ | ✅ |
| Mouse Move | ✅ | ✅ | ✅ Linux❌ macOS/Windows | — | ✅ |
| Background pointer input | ✅ macOS❌ Linux/Windows | ⚠️ some apps require foreground | ✅ Linux window target❌ macOS/Windows | ✅ | ✅ browser context |
| Foreground pointer input | ✅ | ✅ | ✅ | ✅ | ✅ |
| Keyboard Hold | ✅ | ✅ | ✅ Linux timed hold❌ macOS/Windows | — | ✅ |
| Keyboard Input | ✅ | ✅ | ✅ | ✅ | ✅ |
| Scroll | ✅ | ✅ | ✅ | ✅ | ✅ |
| Ghost Cursor | ✅ macOS: multiple named cursors[^ghost-cursor]❌ Linux/Windows | ⚠️ one agent cursor | ❌ | ❌ | ❌ |
| Customizable Cursor | ✅ macOS: colors, SVG, shadow⚠️ Windows: colors only❌ Linux | ❌ | ❌ | ❌ | ❌ |
| Scroll-to-list | ✅ library and app integrations❌ generic CLI | ❌ | ❌ | ❌ | ✅ browser lists❌ desktop lists |
| Feedback | ✅ attempts, fallback, disturbance, verification | ✅ outputs and trajectories | ⚠️ state read after action | ⚠️ metadata only | ⚠️ assertions and traces |
| YOLO / Custom Models | ✅ | ✅ | ❌ | ❌ | ❌ |
- Scroll scan is a major reason AUV exists. Most desktop automation stacks
can scroll and capture a screenshot. They do not make page records, row
candidates, crop artifacts, OCR fragments, or clear stop reasons. The current
scroll-scan implementation is contract work. The old
scan window-regionCLI will return when the reusable API is clear. - Feedback is machine-readable evidence for an action. It records the input path, changes, artifacts, fallbacks, and verification result. This evidence tells an operation when to retry, stop, or fail.
[^device-entry]: Evidence level: configuration-specific installed-host test.
This API locks and unlocks an existing login session. It does not sign in a
user from the signed-out screen. The 2026-10-01 test ran 300 normal-use
lock/unlock cycles. The API passed 298 cycles on the first attempt (99.33%).
The requested OS state occurred on the first attempt in 299 cycles (99.67%).
All 300 cycles ended in the USABLE state. The test used dwell times of 15,
20, 25, and 30 seconds. A separate stress test used delays near zero. It
measured OS transition readiness, not normal-use reliability. Read the
Device lock contract and platform evidence
for the typed contract, native mechanisms, and configuration limits. The raw
logs remain local. They are not in a durable evidence pack.
[^ghost-cursor]: AUV does not define a numeric cursor limit. Host memory and WindowServer resources limit the actual count. Ghost cursors are visual overlays. They do not deliver input or prove an action result.
[^sky]: Evidence level: installed package documentation and TypeScript
declarations. The inspected package is @oai/sky 0.7.1 from the ChatGPT
app. It is not available from the public npm registry. No native execution or
native binary inspection supports this column. See the
local Sky API research
and the
background-delivery comparison.
Development
auv
To update vendored Protobuf dependencies, see the Protobuf source distribution reference.
@auv-js/sdk
Prerequisites
[!NOTE]
If you use proto, then
, this should help you install necessary tools.
Documentation
After you change headings in the root or package READMEs, run pnpm docs:update.
This command updates all three tables of contents.
Useful entrypoints:
Use docs/TERMS_AND_CONCEPTS.md for shared vocabulary. Durable design and
evidence notes live under docs/ai/references/.
Related
[!NOTE]
This project is part of the Project AIRI ecosystem.
Acknowledgements
Special Thanks
Special thanks to all contributors for their contributions to auv ❤️