autosway 0.4.1

Automation program
Documentation
use directories;
use std::env::current_dir;
use std::path::PathBuf;
use tokio::fs;

pub mod log {
    pub use urs::log;
    pub use urs::log::LogType::*;
}

pub enum ConfigDir {
    RootDir,
    KnifeDir,
    LocalDir,
}

pub fn get_config_dir(d: ConfigDir) -> Option<PathBuf> {
    let base_dir = directories::BaseDirs::new()?;
    let root = base_dir.config_dir().join("autosway");
    match d {
        ConfigDir::RootDir => Some(root),
        ConfigDir::KnifeDir => Some(root.join("knifes")),
        ConfigDir::LocalDir => Some(if let Ok(p) = current_dir() {
            p.join(".autosway")
        } else {
            log::log!(log::Error, "Failed to get local config directory");
            std::process::exit(1)
        }),
    }
}

pub struct AutoswayLocalConfig {
    pub knife_dir: PathBuf,
}

impl Default for AutoswayLocalConfig {
    fn default() -> Self {
        let local_dir = if let Some(p) = get_config_dir(ConfigDir::LocalDir) {
            p
        } else {
            log::log!(log::Error, "Failed to local autosway directory");
            std::process::exit(1)
        };

        let mut knife_dir = local_dir.join("knifes");

        async {
            if let Ok(f) = fs::File::open(local_dir.join("config")).await {
                let mut f = if let Ok(f) = f.try_into_std() {
                    f
                } else {
                    log::log!(log::Error, "Failed to convert async File to sync File");
                    std::process::exit(1)
                };

                if let Ok(c) = urs::misc::config::parse_config_file(&mut f) {
                    if let Some(dir) = c.get(&"knife_dir".to_string()) {
                        knife_dir = if let Ok(p) = current_dir() {
                            p.join(PathBuf::from(dir))
                        } else {
                            log::log!(log::Error, "");
                            std::process::exit(1)
                        }
                    }
                }
            }
        };

        Self { knife_dir }
    }
}

pub struct Knife {
    pub path: PathBuf,
    pub name: String,
    pub init: String,
}

pub async fn get_knifes() -> Vec<Knife> {
    let mut knifes = vec![];

    let push_knife = |path: PathBuf, knifes: &mut Vec<Knife>| {
        let name = if let Some(name) = path.file_name() {
            match name.to_owned().to_str() {
                Some(s) => s.to_owned(),
                None => return,
            }
        } else {
            return;
        };

        let init = path.join("init.lua");

        if init.exists() {
            let init_str = match init.to_str() {
                Some(s) => s.to_owned(),
                None => return,
            };

            knifes.push(Knife {
                path,
                name,
                init: init_str,
            });
        }
    };

    if let Some(knife_dir) = get_config_dir(ConfigDir::KnifeDir) {
        let mut read = match fs::read_dir(knife_dir).await {
            Ok(read_dir) => read_dir,
            Err(_) => return knifes,
        };

        while let Ok(Some(entry)) = read.next_entry().await {
            if entry.path().is_dir() {
                push_knife(entry.path(), &mut knifes);
            }
        }
    }
    let local_dir = AutoswayLocalConfig::default().knife_dir;

    let mut read = match fs::read_dir(local_dir).await {
        Ok(read_dir) => read_dir,
        Err(_) => return knifes,
    };

    while let Ok(Some(entry)) = read.next_entry().await {
        if entry.path().is_dir() {
            push_knife(entry.path(), &mut knifes);
        }
    }

    knifes
}

#[derive(Default)]
pub struct StateOptions {
    pub verbose: bool,
}

pub struct State {
    pub lua: mlua::Lua,
    pub knifes: Vec<Knife>,
    pub options: StateOptions,
}

impl State {
    pub async fn new() -> Self {
        let mut state = Self {
            lua: mlua::Lua::new(),
            knifes: get_knifes().await,
            options: StateOptions::default(),
        };

        match state.setup_lua().await {
            Ok(()) => {}
            Err(e) => {
                log::log!(log::Error, "{e}");
                std::process::exit(1);
            }
        }

        state
    }
}