automata_core 0.1.0

Deterministic and nondeterministic finite-automata algorithms in Rust
Documentation
use crate::finite::automaton::FiniteAutomaton;
use crate::finite::deterministic::DeterministicFiniteAutomaton;
use crate::general::NonDeterministicAutomaton;

/// Finite nondeterministic automata operations.
///
/// This trait adds finite-alphabet combinators and classical closure
/// operations for NFAs (union/intersection/concatenation/star, etc.),
/// together with determinization.
pub trait NonDeterministicFiniteAutomaton: NonDeterministicAutomaton + FiniteAutomaton {
    /// Deterministic representation obtained by determinization.
    type CorrespondingDFA: DeterministicFiniteAutomaton<State = Self::State, Input = Self::Input>;

    /// Determinize this NFA into a DFA (subset construction).
    fn to_dfa(&self) -> Self::CorrespondingDFA;

    /// Language union: `L(self) ∪ L(other)`.
    fn union(&self, other: &Self) -> Self;
    /// Language difference: `L(self) \ L(other)`.
    fn difference(&self, other: &Self) -> Self;
    /// Concatenation: `L(self) · L(other)`.
    fn concatenate(&self, other: &Self) -> Self;
    /// Intersection: `L(self) ∩ L(other)`.
    fn intersection(&self, other: &Self) -> Self;

    /// Kleene star (0 or more repetitions).
    fn star(&self) -> Self;
    /// Reverse all transitions and swap initial/final roles.
    fn reverse(&self) -> Self;

    /// Trim to `accessible ∩ co_accessible`.
    fn trimmed(&self) -> Self;
    /// Complement language.
    ///
    /// Typically requires a total DFA completion pipeline internally.
    fn complement(&self) -> Self;

    /// Restrict to `reachable` states.
    fn accessible(&self) -> Self;
    /// Restrict to `co-reachable` states.
    fn co_accessible(&self) -> Self;

    /// Check whether `L(self) ⊆ L(other)`.
    fn is_subset_of(&self, other: &Self) -> bool;
    /// Check whether `L(self) = L(other)`.
    fn is_equivalent_to(&self, other: &Self) -> bool;

    /// Whether the recognized language is empty.
    fn is_empty_language(&self) -> bool {
        !self.reachable_states().iter().any(|&s| self.is_accepting_state(s))
    }
}