auto-launcher 1.1.0

Auto launch any application or executable at startup. Supports Windows, macOS, and Linux.
Documentation

Auto Launcher

[!NOTE] This crate was forked from zzzgydi/auto-launch, adding more platforms support and features.

Crates.io API reference License

Auto launch any application or executable at startup. Supports Windows, macOS (Launch Agent, AppleScript, or SMAppService), and Linux.

If you find any bugs, welcome to PR or issue.

Usage

The parameters of AutoLaunch::new are different on each platform. See the function definition or the demo below for details.

AutoLaunchBuilder helps to eliminate the constructor difference on various platforms.

use auto_launcher::*;

fn main() {
    let auto = AutoLaunchBuilder::new()
        .set_app_name("the-app")
        .set_app_path("/path/to/the-app")
        .set_macos_launch_mode(MacOSLaunchMode::LaunchAgentUser)
        .build()
        .unwrap();

    auto.enable().unwrap();
    auto.is_enabled().unwrap();

    auto.disable().unwrap();
    auto.is_enabled().unwrap();
}

Linux

Linux supports two ways to achieve auto launch:

  • XDG Autostart: Uses .desktop files in ~/.config/autostart/ (default)
  • systemd user: Uses systemd user services in ~/.config/systemd/user/
  • systemd system: Uses systemd system services in /etc/systemd/system/

Both systemd modes require systemctl to be available in the environment.

use auto_launcher::{AutoLaunch, LinuxLaunchMode};

fn main() {
    let app_name = "the-app";
    let app_path = "/path/to/the-app";
    
    // Use XDG Autostart (default method)
    let auto = AutoLaunch::new(app_name, app_path, LinuxLaunchMode::XdgAutostart, &[] as &[&str]);
    
    // Or use systemd user service
    // let auto = AutoLaunch::new(app_name, app_path, LinuxLaunchMode::SystemdUser, &[] as &[&str]);

    // Or use systemd system service
    // let auto = AutoLaunch::new(app_name, app_path, LinuxLaunchMode::SystemdSystem, &[] as &[&str]);

    // enable the auto launch
    auto.enable().is_ok();
    auto.is_enabled().unwrap();

    // disable the auto launch
    auto.disable().is_ok();
    auto.is_enabled().unwrap();
}

macOS

macOS supports five ways to achieve auto launch:

  • Launch Agent (user): Uses plist files in ~/Library/LaunchAgents/ (default). Runs as the current user.
  • Launch Agent (system): Uses plist files in /Library/LaunchAgents/. Visible to all users, but still runs as the logged-in user (not root). Requires root/sudo to write.
  • Launch Daemon (system): Uses plist files in /Library/LaunchDaemons/. Runs as root. Requires root/sudo to write.
  • AppleScript: Uses AppleScript to add login items.
  • SMAppService: Uses the SMAppService API (macOS 13+).

Note:

  • The app_path should be an absolute path and exists. Otherwise, it will cause an error when enable.
  • In case using AppleScript, the app_name should be same as the basename of app_path, or it will be corrected automatically.
  • In case using AppleScript, only --hidden and --minimized in args are valid, which means that hide the app on launch.
  • In case using SMAppService, app_name and app_path can be empty strings because it registers the running app.
  • LaunchAgentSystem and LaunchDaemonSystem both require the process to have root/sudo privileges when calling enable/disable.
use auto_launcher::{AutoLaunch, MacOSLaunchMode};

fn main() {
    let app_name = "the-app";
    let app_path = "/path/to/the-app.app";
    
    // Use Launch Agent for current user (default, no elevated privileges needed)
    let auto = AutoLaunch::new(app_name, app_path, MacOSLaunchMode::LaunchAgentUser, &[] as &[&str], &[] as &[&str], "");

    // Or use Launch Agent for all users (runs as logged-in user, requires root to register)
    // let auto = AutoLaunch::new(app_name, app_path, MacOSLaunchMode::LaunchAgentSystem, &[] as &[&str], &[] as &[&str], "");

    // Or use Launch Daemon (runs as root, requires root to register)
    // let auto = AutoLaunch::new(app_name, app_path, MacOSLaunchMode::LaunchDaemonSystem, &[] as &[&str], &[] as &[&str], "");
    
    // Or use AppleScript
    // let auto = AutoLaunch::new(app_name, app_path, MacOSLaunchMode::AppleScript, &[] as &[&str], &[] as &[&str], "");
    
    // Or use SMAppService (macOS 13+)
    // let auto = AutoLaunch::new(app_name, app_path, MacOSLaunchMode::SMAppService, &[] as &[&str], &[] as &[&str], "");

    // enable the auto launch
    auto.enable().is_ok();
    auto.is_enabled().unwrap();

    // disable the auto launch
    auto.disable().is_ok();
    auto.is_enabled().unwrap();
}

Windows

On Windows, it will add registry entries under:

  • \HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Run (system)
  • \HKEY_CURRENT_USER\SOFTWARE\Microsoft\Windows\CurrentVersion\Run (current user)
  • \HKEY_CURRENT_USER\SOFTWARE\Microsoft\Windows\CurrentVersion\Explorer\StartupApproved\Run (Task Manager status)

It will also detect if startup is disabled inside Task Manager or the Windows settings UI, and can re-enable after being disabled in one of those.

Enable behavior is controlled by WindowsEnableMode:

  • Dynamic (default): try system-wide, fall back to current user on access denied
  • CurrentUser: write to current user only
  • System: write to system only (admin required)
use auto_launcher::{AutoLaunch, WindowsEnableMode};

fn main() {
    let app_name = "the-app";
    let app_path = "C:\\path\\to\\the-app.exe";
    let auto = AutoLaunch::new(app_name, app_path, WindowsEnableMode::Dynamic, &[] as &[&str]);

    // enable the auto launch
    auto.enable().is_ok();
    auto.is_enabled().unwrap();

    // disable the auto launch
    auto.disable().is_ok();
    auto.is_enabled().unwrap();
}

License

MIT License. See the License file for details.