use autd3_driver::{defined::Hz, geometry::IntoDevice};
use crate::{
pb::*,
traits::{FromMessage, ToMessage},
};
impl ToMessage for autd3_driver::geometry::Vector3 {
type Message = Vector3;
#[allow(clippy::unnecessary_cast)]
fn to_msg(&self, _: Option<&autd3_driver::geometry::Geometry>) -> Self::Message {
Self::Message {
x: self.x as _,
y: self.y as _,
z: self.z as _,
}
}
}
impl ToMessage for autd3_driver::geometry::Quaternion {
type Message = Quaternion;
#[allow(clippy::unnecessary_cast)]
fn to_msg(&self, _: Option<&autd3_driver::geometry::Geometry>) -> Self::Message {
Self::Message {
w: self.w as _,
x: self.coords.x as _,
y: self.coords.y as _,
z: self.coords.z as _,
}
}
}
impl ToMessage for autd3_driver::geometry::Geometry {
type Message = Geometry;
fn to_msg(&self, _: Option<&autd3_driver::geometry::Geometry>) -> Self::Message {
Self::Message {
devices: self
.iter()
.map(|dev| geometry::Autd3 {
pos: Some(dev[0].position().to_msg(None)),
rot: Some(dev.rotation().to_msg(None)),
sound_speed: dev.sound_speed as _,
})
.collect(),
ultrasound_freq: self.ultrasound_freq().hz(),
}
}
}
impl FromMessage<Vector3> for autd3_driver::geometry::Vector3 {
#[allow(clippy::unnecessary_cast)]
fn from_msg(msg: &Vector3) -> Option<Self> {
Some(autd3_driver::geometry::Vector3::new(
msg.x as _, msg.y as _, msg.z as _,
))
}
}
impl FromMessage<Quaternion> for autd3_driver::geometry::UnitQuaternion {
#[allow(clippy::unnecessary_cast)]
fn from_msg(msg: &Quaternion) -> Option<Self> {
Some(autd3_driver::geometry::UnitQuaternion::from_quaternion(
autd3_driver::geometry::Quaternion::new(msg.w as _, msg.x as _, msg.y as _, msg.z as _),
))
}
}
impl FromMessage<Geometry> for autd3_driver::geometry::Geometry {
fn from_msg(msg: &Geometry) -> Option<Self> {
msg.devices
.iter()
.enumerate()
.map(|(i, dev_msg)| {
let pos = dev_msg
.pos
.as_ref()
.map(autd3_driver::geometry::Vector3::from_msg)??;
let rot = dev_msg
.rot
.as_ref()
.map(autd3_driver::geometry::UnitQuaternion::from_msg)??;
let mut dev = autd3_driver::autd3_device::AUTD3::new(pos)
.with_rotation(rot)
.into_device(i);
dev.sound_speed = dev_msg.sound_speed as _;
Some(dev)
})
.collect::<Option<Vec<_>>>()
.map(|d| Self::new(d, msg.ultrasound_freq * Hz))
}
}
#[cfg(test)]
mod tests {
use super::*;
use autd3_driver::{
autd3_device::AUTD3,
defined::FREQ_40K,
geometry::{Geometry, Quaternion, UnitQuaternion, Vector3},
};
use rand::Rng;
#[test]
fn test_vector3() {
let mut rng = rand::thread_rng();
let v = Vector3::new(rng.gen(), rng.gen(), rng.gen());
let msg = v.to_msg(None);
let v2 = Vector3::from_msg(&msg).unwrap();
assert_approx_eq::assert_approx_eq!(v.x, v2.x);
assert_approx_eq::assert_approx_eq!(v.y, v2.y);
assert_approx_eq::assert_approx_eq!(v.z, v2.z);
}
#[test]
fn test_quaternion() {
let mut rng = rand::thread_rng();
let q = UnitQuaternion::from_quaternion(Quaternion::new(
rng.gen(),
rng.gen(),
rng.gen(),
rng.gen(),
));
let msg = q.to_msg(None);
let q2 = UnitQuaternion::from_msg(&msg).unwrap();
assert_approx_eq::assert_approx_eq!(q.w, q2.w);
assert_approx_eq::assert_approx_eq!(q.i, q2.i);
assert_approx_eq::assert_approx_eq!(q.j, q2.j);
assert_approx_eq::assert_approx_eq!(q.k, q2.k);
}
#[test]
fn test_geometry() {
let mut rng = rand::thread_rng();
let mut dev = AUTD3::new(Vector3::new(rng.gen(), rng.gen(), rng.gen())).into_device(0);
dev.sound_speed = rng.gen();
let geometry = Geometry::new(vec![dev], FREQ_40K);
let msg = geometry.to_msg(None);
let geometry2 = Geometry::from_msg(&msg).unwrap();
geometry
.iter()
.zip(geometry2.iter())
.for_each(|(dev, dev2)| {
assert_approx_eq::assert_approx_eq!(dev.sound_speed, dev2.sound_speed);
assert_approx_eq::assert_approx_eq!(dev.rotation().w, dev2.rotation().w);
assert_approx_eq::assert_approx_eq!(dev.rotation().i, dev2.rotation().i);
assert_approx_eq::assert_approx_eq!(dev.rotation().j, dev2.rotation().j);
assert_approx_eq::assert_approx_eq!(dev.rotation().k, dev2.rotation().k);
dev.iter().zip(dev2.iter()).for_each(|(t, t2)| {
assert_approx_eq::assert_approx_eq!(t.position().x, t2.position().x);
assert_approx_eq::assert_approx_eq!(t.position().y, t2.position().y);
assert_approx_eq::assert_approx_eq!(t.position().z, t2.position().z);
});
});
}
}