use super::Control;
use crate::core::utils::USIZE_MAX;
use crate::core::{ExitError, ExitRevert, ExitSucceed, Machine};
use crate::utils::U256_ZERO;
use core::cmp::min;
use primitive_types::{H256, U256};
#[inline]
pub fn codesize(state: &mut Machine) -> Control {
let size = U256::from(state.code.len());
push_u256!(state, size);
Control::Continue(1)
}
#[inline]
pub fn codecopy(state: &mut Machine) -> Control {
pop_u256!(state, memory_offset, code_offset, len);
if len == U256_ZERO {
return Control::Continue(1);
}
let len = as_usize_or_fail!(len);
let memory_offset = as_usize_or_fail!(memory_offset);
try_or_fail!(state.memory.resize_offset(memory_offset, len));
match state
.memory
.copy_data(memory_offset, code_offset, len, &state.code)
{
Ok(()) => Control::Continue(1),
Err(e) => Control::Exit(e.into()),
}
}
#[inline]
pub fn calldataload(state: &mut Machine) -> Control {
pop_u256!(state, index);
let mut load = [0u8; 32];
if index <= USIZE_MAX {
let checked_index = index.as_usize();
let data_count = state.data.len();
if checked_index < data_count {
let count = 32.min(data_count - checked_index);
load[..count].copy_from_slice(&state.data[checked_index..checked_index + count]);
}
}
push_h256!(state, H256::from(load));
Control::Continue(1)
}
#[inline]
pub fn calldatasize(state: &mut Machine) -> Control {
let len = U256::from(state.data.len());
push_u256!(state, len);
Control::Continue(1)
}
#[inline]
pub fn calldatacopy(state: &mut Machine) -> Control {
pop_u256!(state, memory_offset, data_offset, len);
if len == U256_ZERO {
return Control::Continue(1);
}
let len = as_usize_or_fail!(len);
let memory_offset = as_usize_or_fail!(memory_offset);
try_or_fail!(state.memory.resize_offset(memory_offset, len));
match state
.memory
.copy_data(memory_offset, data_offset, len, &state.data)
{
Ok(()) => Control::Continue(1),
Err(e) => Control::Exit(e.into()),
}
}
#[inline]
pub fn pop(state: &mut Machine) -> Control {
pop_u256!(state, _val);
Control::Continue(1)
}
#[inline]
pub fn mload(state: &mut Machine) -> Control {
pop_u256!(state, index);
let index = as_usize_or_fail!(index);
try_or_fail!(state.memory.resize_offset(index, 32));
let value = state.memory.get_h256(index);
push_h256!(state, value);
Control::Continue(1)
}
#[inline]
pub fn mstore(state: &mut Machine) -> Control {
pop_u256!(state, index);
let index = as_usize_or_fail!(index);
pop_h256!(state, value);
try_or_fail!(state.memory.resize_offset(index, 32));
match state.memory.set(index, &value[..], 32) {
Ok(()) => Control::Continue(1),
Err(e) => Control::Exit(e.into()),
}
}
#[inline]
pub fn mstore8(state: &mut Machine) -> Control {
pop_u256!(state, index, value);
let index = as_usize_or_fail!(index);
try_or_fail!(state.memory.resize_offset(index, 1));
let value = u8::try_from(value.low_u32() & 0xff).unwrap_or(u8::MAX);
match state.memory.set(index, &[value], 1) {
Ok(()) => Control::Continue(1),
Err(e) => Control::Exit(e.into()),
}
}
#[inline]
pub fn jump(state: &mut Machine) -> Control {
pop_u256!(state, dest);
let dest = as_usize_or_fail!(dest, ExitError::InvalidJump);
if state.valids.is_valid(dest) {
Control::Jump(dest)
} else {
Control::Exit(ExitError::InvalidJump.into())
}
}
#[inline]
pub fn jumpi(state: &mut Machine) -> Control {
pop_u256!(state, dest, value);
if value == U256_ZERO {
Control::Continue(1)
} else {
let dest = as_usize_or_fail!(dest, ExitError::InvalidJump);
if state.valids.is_valid(dest) {
Control::Jump(dest)
} else {
Control::Exit(ExitError::InvalidJump.into())
}
}
}
#[inline]
pub fn pc(state: &mut Machine, position: usize) -> Control {
push_u256!(state, U256::from(position));
Control::Continue(1)
}
#[inline]
pub fn msize(state: &mut Machine) -> Control {
push_u256!(state, state.memory.effective_len().into());
Control::Continue(1)
}
#[inline]
pub fn push(state: &mut Machine, n: usize, position: usize) -> Control {
let end = min(position + 1 + n, state.code.len());
let slice = &state.code[(position + 1)..end];
let mut val = [0u8; 32];
val[(32 - n)..(32 - n + slice.len())].copy_from_slice(slice);
let val = U256::from_big_endian(&val);
push_u256!(state, val);
Control::Continue(1 + n)
}
#[inline]
pub fn push0(state: &mut Machine) -> Control {
push_u256!(state, U256_ZERO);
Control::Continue(1)
}
#[inline]
pub fn push1(state: &mut Machine, position: usize) -> Control {
let b0 = u64::from(*state.code.get(position + 1).unwrap_or(&0));
let val = U256::from(b0);
push_u256!(state, val);
Control::Continue(2)
}
#[inline]
pub fn push2(state: &mut Machine, position: usize) -> Control {
let b0 = u64::from(*state.code.get(position + 1).unwrap_or(&0));
let b1 = u64::from(*state.code.get(position + 2).unwrap_or(&0));
let val = U256::from((b0 << 8) | b1);
push_u256!(state, val);
Control::Continue(3)
}
#[inline]
pub fn dup(state: &mut Machine, n: usize) -> Control {
let value = match state.stack.peek(n - 1) {
Ok(value) => value,
Err(e) => return Control::Exit(e.into()),
};
push_u256!(state, value);
Control::Continue(1)
}
#[inline]
pub fn swap(state: &mut Machine, n: usize) -> Control {
let val1 = match state.stack.peek(0) {
Ok(value) => value,
Err(e) => return Control::Exit(e.into()),
};
let val2 = match state.stack.peek(n) {
Ok(value) => value,
Err(e) => return Control::Exit(e.into()),
};
match state.stack.set(0, val2) {
Ok(()) => (),
Err(e) => return Control::Exit(e.into()),
}
match state.stack.set(n, val1) {
Ok(()) => (),
Err(e) => return Control::Exit(e.into()),
}
Control::Continue(1)
}
#[inline]
pub fn ret(state: &mut Machine) -> Control {
pop_u256!(state, start, len);
if len > U256_ZERO {
let start = as_usize_or_fail!(start);
let len = as_usize_or_fail!(len);
try_or_fail!(state.memory.resize_offset(start, len));
}
state.return_range = start..(start + len);
Control::Exit(ExitSucceed::Returned.into())
}
#[inline]
pub fn revert(state: &mut Machine) -> Control {
pop_u256!(state, start, len);
if len > U256_ZERO {
let start = as_usize_or_fail!(start);
let len = as_usize_or_fail!(len);
try_or_fail!(state.memory.resize_offset(start, len));
}
state.return_range = start..(start + len);
Control::Exit(ExitRevert::Reverted.into())
}