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Spring

Struct Spring 

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pub struct Spring<T>
where T: Animatable,
{ /* private fields */ }
Expand description

An animation driven by one or more damped spring channels.

Spring::new creates one channel and preserves the original behavior in which every field shares the same physical progress. Use Spring::with_channels when fields need different stiffness, damping, or mass. Each channel produces a complete T; the compositor selects the fields owned by each channel.

Channels use the analytic solution of the damped harmonic oscillator. Time is therefore not discarded for frame intervals greater than 100 ms, and simulation results are stable across different frame subdivisions.

§Examples

use aura_anim_core::{
    Animation, Spring, SpringConfig,
    timing::Duration,
};

let soft = SpringConfig::new(80.0, 18.0);
let snappy = SpringConfig::new(420.0, 28.0);
let mut spring = Spring::with_channels(
    (0.0_f32, 0.0_f32),
    (100.0, 1.0),
    [soft, snappy],
    |outputs| (outputs[0].0, outputs[1].1),
);

spring.tick(Duration::from_millis(100.0));
assert!(spring.value().1 > spring.value().0 / 100.0);

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impl<T> Spring<T>
where T: Animatable,

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pub fn new(from: T, to: T, config: SpringConfig) -> Spring<T>

Creates a running spring animation with one physical channel.

All fields in T share this channel. For independently configured fields, use Spring::with_channels.

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pub fn with_channels( from: T, to: T, configs: impl IntoIterator<Item = SpringConfig>, compose: impl Fn(&[T]) -> T + 'static, ) -> Spring<T>

Creates a running spring with independently configured channels.

Every channel evaluates the full transition from from to to with its own physical state. compose must build the final value by selecting the fields owned by each channel, in the same order as configs.

An empty configuration iterator falls back to one default channel.

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pub fn channel_count(&self) -> usize

Returns the number of independently simulated physical channels.

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pub fn retarget(&mut self, target: T)

Restarts every channel from the current value toward target.

Each channel keeps its normalized velocity so interrupted motion retains momentum while its position is rebased to the current value.

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impl<T> Animation<T> for Spring<T>
where T: Animatable,

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fn value(&self) -> &T

Returns the animation’s current value.
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fn state(&self) -> AnimationState

Returns the animation’s lifecycle state.
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fn tick(&mut self, delta: Duration)

Advances the animation by delta.
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fn pause(&mut self)

Pauses a running animation.
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fn resume(&mut self)

Resumes a paused animation.
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fn cancel(&mut self)

Cancels the animation.
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fn seek(&mut self, progress: f32)

Seeks to normalized progress within the animation.
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fn finish(&mut self)

Moves the animation to its completed state.
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fn retarget(&mut self, target: &T) -> bool

Attempts to continue the animation toward a new target. Read more
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fn into_value(self: Box<Spring<T>>) -> T

Consumes the animation and returns its current value. Read more
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fn duration(&self) -> Option<Duration>

Returns the total duration when it is finite and known.
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fn advance(&mut self, delta: Duration) -> Duration

Advances the animation and returns any unconsumed duration.
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fn is_active(&self) -> bool

Returns whether the animation is currently running.
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fn set_rate(&mut self, _rate: f64)

Updates playback rate by adjusting the animation’s stored durations. Read more
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fn rate(self, rate: f64) -> Self
where Self: Sized,

Returns this animation with its playback rate adjusted. Read more
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impl<T> Clone for Spring<T>
where T: Clone + Animatable,

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fn clone(&self) -> Spring<T>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T> Debug for Spring<T>
where T: Animatable + Debug,

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fn fmt(&self, formatter: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<T> !RefUnwindSafe for Spring<T>

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impl<T> !Send for Spring<T>

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impl<T> !Sync for Spring<T>

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impl<T> !UnwindSafe for Spring<T>

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impl<T> Freeze for Spring<T>
where T: Freeze,

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impl<T> Unpin for Spring<T>
where T: Unpin,

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impl<T> UnsafeUnpin for Spring<T>
where T: UnsafeUnpin,

Blanket Implementations§

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impl<T, A> AnimationExt<T> for A
where T: Animatable, A: Animation<T>,

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fn boxed(self) -> Box<dyn Animation<T>>

Type-erases this animation for use in transition factories.
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fn then(self, next: impl Animation<T>) -> Sequence<T>

Runs this animation followed by next.
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fn delay(self, duration: impl Into<Duration>) -> Sequence<T>

Delays the start of this animation while holding its current value.
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<State, Message> IntoBoot<State, Message> for State

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fn into_boot(self) -> (State, Task<Message>)

Turns some type into the initial state of some Application.
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impl<T, A> IntoMotionAnimation<T, DirectAnimation> for A
where T: Animatable, A: Animation<T>,

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type Animation = A

The concrete animation stored by the runtime.
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fn into_motion_animation( self, _current: &T, ) -> <A as IntoMotionAnimation<T, DirectAnimation>>::Animation

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impl<T> MaybeClone for T

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impl<T> MaybeDebug for T

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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more