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//! Runner typestate: marker types that map simulation modes to dedicated threads.
use SimulationConfiguration;
use crateSealed;
use ;
pub use *;
pub use *;
pub use *;
pub use *;
/// Marker trait for a simulation runner.
///
/// The associated [`SimulationType`](Runner::SimulationType) links a runner to the simulation mode
/// it drives.
/// Maps a simulation mode type to its [`Runner`].
/// Spawns a simulation thread and inserts its resource into the world.
/// Registers the frame-sync system for a simulation thread.