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use crate::context::Context;
use crate::error::{SteamAudioError, to_option_error};
use std::hash::{Hash, Hasher};
use std::sync::Arc;
#[cfg(doc)]
use crate::geometry::Scene;
#[cfg(doc)]
use crate::probe::ProbeBatch;
/// A serialized representation of an API object, like a [`Scene`] or [`ProbeBatch`].
///
/// Create one from owned bytes to deserialize an API object.
/// Use `Scene::try_save`, `StaticMesh::try_save`, or `ProbeBatch::try_save` to serialize those
/// objects.
///
/// `SerializedObject` is a reference-counted handle to an underlying Steam Audio object.
/// Cloning it is cheap; it produces a new handle pointing to the same underlying object, while
/// incrementing a reference count.
/// The underlying object is destroyed when all handles are dropped.
#[derive(Debug)]
pub struct SerializedObject {
raw: audionimbus_sys::IPLSerializedObject,
input_bytes: Option<Arc<Vec<u8>>>,
}
impl SerializedObject {
/// Creates an empty serialized object for an internal save operation.
///
/// # Errors
///
/// Returns an error if the underlying Steam Audio library fails to create the serialized object.
///
pub(crate) fn try_new(context: &Context) -> Result<Self, SteamAudioError> {
Self::try_with_input(context, None)
}
/// Creates a serialized object that takes ownership of a byte buffer for deserialization.
///
/// # Errors
///
/// Returns an error if the underlying Steam Audio library fails to create the serialized
/// object or if the buffer contains invalid data.
///
/// # Examples
///
/// ```
/// # use audionimbus::{Context, SerializedObject, SteamAudioError};
/// let context = Context::default();
/// let buffer = vec![0u8; 1024]; // Load your serialized data here.
/// let serialized_object = SerializedObject::try_with_buffer(&context, buffer)?;
/// # Ok::<(), audionimbus::SteamAudioError>(())
/// ```
pub fn try_with_buffer(context: &Context, buffer: Vec<u8>) -> Result<Self, SteamAudioError> {
Self::try_with_input(context, Some(Arc::new(buffer)))
}
/// Creates a serialized object with optional owned input bytes.
///
/// # Errors
///
/// Returns an error if the underlying Steam Audio library fails to create the object.
fn try_with_input(
context: &Context,
input_bytes: Option<Arc<Vec<u8>>>,
) -> Result<Self, SteamAudioError> {
let (data, size) = input_bytes.as_ref().map_or_else(
|| (std::ptr::null_mut(), 0),
|bytes| {
(
bytes.as_ptr().cast_mut().cast::<audionimbus_sys::IPLbyte>(),
bytes.len(),
)
},
);
let mut serialized_object_settings =
audionimbus_sys::IPLSerializedObjectSettings { data, size };
let mut serialized_object = Self {
raw: std::ptr::null_mut(),
input_bytes,
};
let status = unsafe {
audionimbus_sys::iplSerializedObjectCreate(
context.raw_ptr(),
&raw mut serialized_object_settings,
serialized_object.raw_ptr_mut(),
)
};
if let Some(error) = to_option_error(status) {
return Err(error);
}
Ok(serialized_object)
}
/// Returns the raw FFI pointer to the underlying object.
///
/// This is intended for internal use and advanced scenarios.
pub const fn raw_ptr(&self) -> audionimbus_sys::IPLSerializedObject {
self.raw
}
/// Returns a mutable reference to the raw FFI pointer.
///
/// This is intended for internal use and advanced scenarios.
pub const fn raw_ptr_mut(&mut self) -> &mut audionimbus_sys::IPLSerializedObject {
&mut self.raw
}
/// Extracts the serialized data as a byte vector.
///
/// This method retrieves the underlying serialized data and copies it into a new
/// `Vec<u8>`. Use this to extract serialized data that can be saved to a file or
/// transmitted over the network.
///
/// # Returns
///
/// A `Vec<u8>` containing a copy of the serialized data.
///
/// # Examples
///
/// ```
/// # use audionimbus::{Context, Scene};
/// # let context = Context::default();
/// # let scene = Scene::try_new(&context)?;
/// let serialized_object = scene.try_save(&context)?;
/// let bytes = serialized_object.to_vec();
/// # Ok::<(), audionimbus::SteamAudioError>(())
/// ```
pub fn to_vec(&self) -> Vec<u8> {
let raw_ptr = self.raw_ptr();
let data_ptr = unsafe { audionimbus_sys::iplSerializedObjectGetData(raw_ptr) };
let size = unsafe { audionimbus_sys::iplSerializedObjectGetSize(raw_ptr) } as usize;
if data_ptr.is_null() || size == 0 {
return Vec::new();
}
let data_slice = unsafe { std::slice::from_raw_parts(data_ptr, size) };
data_slice.to_vec()
}
}
impl Drop for SerializedObject {
fn drop(&mut self) {
unsafe { audionimbus_sys::iplSerializedObjectRelease(&raw mut self.raw) }
}
}
unsafe impl Send for SerializedObject {}
unsafe impl Sync for SerializedObject {}
impl Clone for SerializedObject {
/// Retains an additional reference to the serialized object.
///
/// The returned [`SerializedObject`] shares the same underlying Steam Audio object.
fn clone(&self) -> Self {
// SAFETY: The serialized object will not be destroyed until all references are released.
Self {
raw: unsafe { audionimbus_sys::iplSerializedObjectRetain(self.raw) },
input_bytes: self.input_bytes.clone(),
}
}
}
impl PartialEq for SerializedObject {
fn eq(&self, other: &Self) -> bool {
self.raw_ptr() == other.raw_ptr()
}
}
impl Eq for SerializedObject {}
impl Hash for SerializedObject {
fn hash<H: Hasher>(&self, state: &mut H) {
std::ptr::hash(self.raw_ptr(), state);
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn try_new() {
let context = Context::default();
let serialized_object = SerializedObject::try_new(&context);
assert!(serialized_object.is_ok());
}
#[test]
fn try_with_buffer() {
let context = Context::default();
let buffer = vec![1, 2, 3, 4];
let data = buffer.as_ptr();
let serialized_object = SerializedObject::try_with_buffer(&context, buffer).unwrap();
assert_eq!(
serialized_object.input_bytes.as_ref().unwrap().as_ptr(),
data
);
assert_eq!(serialized_object.to_vec(), vec![1, 2, 3, 4]);
}
#[test]
fn clone() {
let context = Context::default();
let buffer = vec![1, 2, 3, 4];
let serialized_object = SerializedObject::try_with_buffer(&context, buffer).unwrap();
let clone = serialized_object.clone();
assert_eq!(serialized_object.raw_ptr(), clone.raw_ptr());
assert!(Arc::ptr_eq(
serialized_object.input_bytes.as_ref().unwrap(),
clone.input_bytes.as_ref().unwrap()
));
drop(serialized_object);
assert_eq!(clone.to_vec(), vec![1, 2, 3, 4]);
}
}