audio_samples 1.0.5

A typed audio processing library for Rust that treats audio as a first-class, invariant-preserving object rather than an unstructured numeric buffer.
Documentation
#[cfg(all(feature = "resampling", feature = "statistics", feature = "processing"))]
use std::time::Duration;

#[cfg(all(feature = "resampling", feature = "statistics", feature = "processing"))]
use audio_samples::{
    AudioProcessing, AudioSampleResult, AudioSamples, AudioStatistics,
    operations::types::ResamplingQuality, sine_wave,
};

#[cfg(not(all(feature = "resampling", feature = "statistics", feature = "processing")))]
fn main() {
    eprintln!("This example requires the 'resampling', 'statistics', and 'processing' features.");
    eprintln!("Run with: cargo run --example resampling --features full");
}

#[cfg(all(feature = "resampling", feature = "statistics", feature = "processing"))]
#[inline]
pub fn main() -> AudioSampleResult<()> {
    let src_sr = core::num::NonZeroU32::new(44_100).unwrap();
    let dst_sr = core::num::NonZeroU32::new(16_000).unwrap();

    let audio: AudioSamples<'static, f64> =
        sine_wave::<f64>(440.0, Duration::from_secs(1), src_sr, 0.8);
    println!(
        "Input: sr={}Hz len={} peak={:.4}",
        audio.sample_rate().get(),
        audio.samples_per_channel().get(),
        audio.peak()
    );

    let resampled = audio.resample(dst_sr, ResamplingQuality::High)?;
    println!(
        "Resampled: sr={}Hz len={} peak={:.4}",
        resampled.sample_rate().get(),
        resampled.samples_per_channel().get(),
        resampled.peak()
    );

    let half = audio.resample_by_ratio(0.5, ResamplingQuality::Medium)?;
    println!(
        "Ratio 0.5: sr={}Hz len={} peak={:.4}",
        half.sample_rate().get(),
        half.samples_per_channel().get(),
        half.peak()
    );

    Ok(())
}