audio-processor 0.0.1

A modular audio processing crate that integrates with FFmpeg for various audio operations.
Documentation
use crate::errors::AudioError;
use std::fs::File;
use std::io::Write;

/// Loads an audio file (here we simply check its existence).
pub fn load_audio(file_path: &str) -> Result<(), AudioError> {
    println!("Loading audio from file: {}", file_path);
    // In a real integration, you might initialize FFmpeg contexts here.
    File::open(file_path).map_err(|e| AudioError::IoError(e))?;
    Ok(())
}

/// Saves an audio file to disk (stub for compatibility).
pub fn save_audio(file_path: &str) -> Result<(), AudioError> {
    println!("Saving audio to file: {}", file_path);
    // This function is not used directly when FFmpeg writes output files.
    let mut file = File::create(file_path).map_err(|e| AudioError::IoError(e))?;
    file.write_all(b"dummy audio data").map_err(|e| AudioError::IoError(e))?;
    Ok(())
}