use audio_processor_traits::{AudioBuffer, AudioContext, AudioProcessor, Float};
use std::marker::PhantomData;
use std::ops::AddAssign;
pub struct StereoToMonoProcessor<SampleType> {
phantom: PhantomData<SampleType>,
}
impl<SampleType> Default for StereoToMonoProcessor<SampleType> {
fn default() -> Self {
Self::new()
}
}
impl<SampleType> StereoToMonoProcessor<SampleType> {
pub fn new() -> Self {
StereoToMonoProcessor {
phantom: PhantomData::default(),
}
}
}
impl<SampleType> AudioProcessor for StereoToMonoProcessor<SampleType>
where
SampleType: Float + Sync + Send + AddAssign,
{
type SampleType = SampleType;
fn process(&mut self, _context: &mut AudioContext, buffer: &mut AudioBuffer<SampleType>) {
if buffer.is_empty() {
return;
}
for sample_num in 0..buffer.num_samples() {
let mut sum: SampleType = SampleType::zero();
for channel_num in 0..buffer.num_channels() {
sum += *buffer.get(channel_num, sample_num);
buffer.set(channel_num, sample_num, SampleType::zero());
}
buffer.set(0, sample_num, sum);
}
}
}
#[cfg(test)]
mod test {
use audio_processor_testing_helpers::assert_f_eq;
use audio_processor_traits::AudioBuffer;
use super::*;
#[test]
fn test_stereo_to_mono_processor_sums_channels() {
let mut mono = StereoToMonoProcessor::new();
let samples = [1., 0.1, 1., 0.1, 1., 0.1, 1., 0.1, 1., 0.1, 1., 0.1];
let mut input = AudioBuffer::from_interleaved(2, &samples);
let mut context = AudioContext::default();
mono.process(&mut context, &mut input);
for sample_index in 0..input.num_samples() {
let sample = *input.get(0, sample_index);
assert_f_eq!(sample, 1.1);
}
}
#[test]
fn test_stereo_to_mono_can_handle_mono_input() {
let mut mono = StereoToMonoProcessor::new();
let samples = [1., 1., 1., 1., 1., 1.];
let mut input = AudioBuffer::from_interleaved(1, &samples);
let mut context = AudioContext::default();
mono.process(&mut context, &mut input);
for sample_index in 0..input.num_samples() {
let sample = *input.get(0, sample_index);
assert_f_eq!(sample, 1.0);
}
}
#[test]
fn test_stereo_to_mono_can_handle_empty_input() {
let mut mono = StereoToMonoProcessor::new();
let samples: [f32; 0] = [];
let mut input = AudioBuffer::from_interleaved(1, &samples);
let mut context = AudioContext::default();
mono.process(&mut context, &mut input);
}
}