pub enum UiEvent {
Activated {
menu: String,
item: String,
},
Changed {
menu: String,
item: String,
value: Value,
},
Closed {
id: String,
},
Confirmed {
id: String,
yes: bool,
},
TextSubmitted {
id: String,
text: String,
},
}Expand description
Something that happened in the UI this frame.
Variants§
Activated
A menu button was pressed.
Changed
A checkbox, slider, choice or text field in a menu changed.
Closed
A widget was closed by the player (Escape, or Enter on a message).
Confirmed
The player answered a Confirm dialog.
TextSubmitted
The player pressed Enter in a TextInput.
Trait Implementations§
impl StructuralPartialEq for UiEvent
Auto Trait Implementations§
impl Freeze for UiEvent
impl RefUnwindSafe for UiEvent
impl Send for UiEvent
impl Sync for UiEvent
impl Unpin for UiEvent
impl UnsafeUnpin for UiEvent
impl UnwindSafe for UiEvent
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